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								// Copyright 2017 The go-ethereum Authors
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								// This file is part of the go-ethereum library.
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								//
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								// The go-ethereum library is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Lesser General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// The go-ethereum library is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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								// GNU Lesser General Public License for more details.
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								//
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								// You should have received a copy of the GNU Lesser General Public License
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								// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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								package bloombits
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								import (
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									"errors"
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									"github.com/ethereum/go-ethereum/core/types"
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								)
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								var (
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									// errSectionOutOfBounds is returned if the user tried to add more bloom filters
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									// to the batch than available space, or if tries to retrieve above the capacity.
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									errSectionOutOfBounds = errors.New("section out of bounds")
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									// errBloomBitOutOfBounds is returned if the user tried to retrieve specified
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									// bit bloom above the capacity.
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									errBloomBitOutOfBounds = errors.New("bloom bit out of bounds")
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								)
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								// Generator takes a number of bloom filters and generates the rotated bloom bits
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								// to be used for batched filtering.
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								type Generator struct {
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									blooms   [types.BloomBitLength][]byte // Rotated blooms for per-bit matching
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									sections uint                         // Number of sections to batch together
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									nextSec  uint                         // Next section to set when adding a bloom
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								}
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								// NewGenerator creates a rotated bloom generator that can iteratively fill a
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								// batched bloom filter's bits.
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								func NewGenerator(sections uint) (*Generator, error) {
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									if sections%8 != 0 {
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										return nil, errors.New("section count not multiple of 8")
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									}
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									b := &Generator{sections: sections}
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									for i := 0; i < types.BloomBitLength; i++ {
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										b.blooms[i] = make([]byte, sections/8)
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									}
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									return b, nil
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								}
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								// AddBloom takes a single bloom filter and sets the corresponding bit column
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								// in memory accordingly.
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								func (b *Generator) AddBloom(index uint, bloom types.Bloom) error {
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									// Make sure we're not adding more bloom filters than our capacity
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									if b.nextSec >= b.sections {
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										return errSectionOutOfBounds
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									}
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									if b.nextSec != index {
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										return errors.New("bloom filter with unexpected index")
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									}
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									// Rotate the bloom and insert into our collection
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									byteIndex := b.nextSec / 8
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									bitMask := byte(1) << byte(7-b.nextSec%8)
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									for i := 0; i < types.BloomBitLength; i++ {
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										bloomByteIndex := types.BloomByteLength - 1 - i/8
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										bloomBitMask := byte(1) << byte(i%8)
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										if (bloom[bloomByteIndex] & bloomBitMask) != 0 {
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											b.blooms[i][byteIndex] |= bitMask
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										}
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									}
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									b.nextSec++
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									return nil
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								}
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								// Bitset returns the bit vector belonging to the given bit index after all
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								// blooms have been added.
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								func (b *Generator) Bitset(idx uint) ([]byte, error) {
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									if b.nextSec != b.sections {
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										return nil, errors.New("bloom not fully generated yet")
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									}
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									if idx >= types.BloomBitLength {
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										return nil, errBloomBitOutOfBounds
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									}
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									return b.blooms[idx], nil
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								}
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