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										 |  |  | // Copyright 2019 The go-ethereum Authors | 
					
						
							|  |  |  | // This file is part of the go-ethereum library. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // The go-ethereum library is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  | // it under the terms of the GNU Lesser General Public License as published by | 
					
						
							|  |  |  | // the Free Software Foundation, either version 3 of the License, or | 
					
						
							|  |  |  | // (at your option) any later version. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // The go-ethereum library is distributed in the hope that it will be useful, | 
					
						
							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 
					
						
							|  |  |  | // GNU Lesser General Public License for more details. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // You should have received a copy of the GNU Lesser General Public License | 
					
						
							|  |  |  | // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | package prque | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | import ( | 
					
						
							|  |  |  | 	"container/heap" | 
					
						
							|  |  |  | 	"time" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	"github.com/ethereum/go-ethereum/common/mclock" | 
					
						
							|  |  |  | ) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // LazyQueue is a priority queue data structure where priorities can change over | 
					
						
							|  |  |  | // time and are only evaluated on demand. | 
					
						
							|  |  |  | // Two callbacks are required: | 
					
						
							|  |  |  | // - priority evaluates the actual priority of an item | 
					
						
							|  |  |  | // - maxPriority gives an upper estimate for the priority in any moment between | 
					
						
							|  |  |  | //   now and the given absolute time | 
					
						
							|  |  |  | // If the upper estimate is exceeded then Update should be called for that item. | 
					
						
							|  |  |  | // A global Refresh function should also be called periodically. | 
					
						
							|  |  |  | type LazyQueue struct { | 
					
						
							|  |  |  | 	clock mclock.Clock | 
					
						
							|  |  |  | 	// Items are stored in one of two internal queues ordered by estimated max | 
					
						
							|  |  |  | 	// priority until the next and the next-after-next refresh. Update and Refresh | 
					
						
							|  |  |  | 	// always places items in queue[1]. | 
					
						
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										 |  |  | 	queue                      [2]*sstack | 
					
						
							|  |  |  | 	popQueue                   *sstack | 
					
						
							|  |  |  | 	period                     time.Duration | 
					
						
							|  |  |  | 	maxUntil                   mclock.AbsTime | 
					
						
							|  |  |  | 	indexOffset                int | 
					
						
							|  |  |  | 	setIndex                   SetIndexCallback | 
					
						
							|  |  |  | 	priority                   PriorityCallback | 
					
						
							|  |  |  | 	maxPriority                MaxPriorityCallback | 
					
						
							|  |  |  | 	lastRefresh1, lastRefresh2 mclock.AbsTime | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | type ( | 
					
						
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										 |  |  | 	PriorityCallback    func(data interface{}) int64                       // actual priority callback | 
					
						
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										 |  |  | 	MaxPriorityCallback func(data interface{}, until mclock.AbsTime) int64 // estimated maximum priority callback | 
					
						
							|  |  |  | ) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // NewLazyQueue creates a new lazy queue | 
					
						
							|  |  |  | func NewLazyQueue(setIndex SetIndexCallback, priority PriorityCallback, maxPriority MaxPriorityCallback, clock mclock.Clock, refreshPeriod time.Duration) *LazyQueue { | 
					
						
							|  |  |  | 	q := &LazyQueue{ | 
					
						
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										 |  |  | 		popQueue:     newSstack(nil), | 
					
						
							|  |  |  | 		setIndex:     setIndex, | 
					
						
							|  |  |  | 		priority:     priority, | 
					
						
							|  |  |  | 		maxPriority:  maxPriority, | 
					
						
							|  |  |  | 		clock:        clock, | 
					
						
							|  |  |  | 		period:       refreshPeriod, | 
					
						
							|  |  |  | 		lastRefresh1: clock.Now(), | 
					
						
							|  |  |  | 		lastRefresh2: clock.Now(), | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	q.Reset() | 
					
						
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										 |  |  | 	q.refresh(clock.Now()) | 
					
						
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										 |  |  | 	return q | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // Reset clears the contents of the queue | 
					
						
							|  |  |  | func (q *LazyQueue) Reset() { | 
					
						
							|  |  |  | 	q.queue[0] = newSstack(q.setIndex0) | 
					
						
							|  |  |  | 	q.queue[1] = newSstack(q.setIndex1) | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
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										 |  |  | // Refresh performs queue re-evaluation if necessary | 
					
						
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										 |  |  | func (q *LazyQueue) Refresh() { | 
					
						
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										 |  |  | 	now := q.clock.Now() | 
					
						
							|  |  |  | 	for time.Duration(now-q.lastRefresh2) >= q.period*2 { | 
					
						
							|  |  |  | 		q.refresh(now) | 
					
						
							|  |  |  | 		q.lastRefresh2 = q.lastRefresh1 | 
					
						
							|  |  |  | 		q.lastRefresh1 = now | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // refresh re-evaluates items in the older queue and swaps the two queues | 
					
						
							|  |  |  | func (q *LazyQueue) refresh(now mclock.AbsTime) { | 
					
						
							|  |  |  | 	q.maxUntil = now + mclock.AbsTime(q.period) | 
					
						
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										 |  |  | 	for q.queue[0].Len() != 0 { | 
					
						
							|  |  |  | 		q.Push(heap.Pop(q.queue[0]).(*item).value) | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	q.queue[0], q.queue[1] = q.queue[1], q.queue[0] | 
					
						
							|  |  |  | 	q.indexOffset = 1 - q.indexOffset | 
					
						
							|  |  |  | 	q.maxUntil += mclock.AbsTime(q.period) | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // Push adds an item to the queue | 
					
						
							|  |  |  | func (q *LazyQueue) Push(data interface{}) { | 
					
						
							|  |  |  | 	heap.Push(q.queue[1], &item{data, q.maxPriority(data, q.maxUntil)}) | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // Update updates the upper priority estimate for the item with the given queue index | 
					
						
							|  |  |  | func (q *LazyQueue) Update(index int) { | 
					
						
							|  |  |  | 	q.Push(q.Remove(index)) | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // Pop removes and returns the item with the greatest actual priority | 
					
						
							|  |  |  | func (q *LazyQueue) Pop() (interface{}, int64) { | 
					
						
							|  |  |  | 	var ( | 
					
						
							|  |  |  | 		resData interface{} | 
					
						
							|  |  |  | 		resPri  int64 | 
					
						
							|  |  |  | 	) | 
					
						
							|  |  |  | 	q.MultiPop(func(data interface{}, priority int64) bool { | 
					
						
							|  |  |  | 		resData = data | 
					
						
							|  |  |  | 		resPri = priority | 
					
						
							|  |  |  | 		return false | 
					
						
							|  |  |  | 	}) | 
					
						
							|  |  |  | 	return resData, resPri | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // peekIndex returns the index of the internal queue where the item with the | 
					
						
							|  |  |  | // highest estimated priority is or -1 if both are empty | 
					
						
							|  |  |  | func (q *LazyQueue) peekIndex() int { | 
					
						
							|  |  |  | 	if q.queue[0].Len() != 0 { | 
					
						
							|  |  |  | 		if q.queue[1].Len() != 0 && q.queue[1].blocks[0][0].priority > q.queue[0].blocks[0][0].priority { | 
					
						
							|  |  |  | 			return 1 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		return 0 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if q.queue[1].Len() != 0 { | 
					
						
							|  |  |  | 		return 1 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return -1 | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // MultiPop pops multiple items from the queue and is more efficient than calling | 
					
						
							|  |  |  | // Pop multiple times. Popped items are passed to the callback. MultiPop returns | 
					
						
							|  |  |  | // when the callback returns false or there are no more items to pop. | 
					
						
							|  |  |  | func (q *LazyQueue) MultiPop(callback func(data interface{}, priority int64) bool) { | 
					
						
							|  |  |  | 	nextIndex := q.peekIndex() | 
					
						
							|  |  |  | 	for nextIndex != -1 { | 
					
						
							|  |  |  | 		data := heap.Pop(q.queue[nextIndex]).(*item).value | 
					
						
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										 |  |  | 		heap.Push(q.popQueue, &item{data, q.priority(data)}) | 
					
						
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										 |  |  | 		nextIndex = q.peekIndex() | 
					
						
							|  |  |  | 		for q.popQueue.Len() != 0 && (nextIndex == -1 || q.queue[nextIndex].blocks[0][0].priority < q.popQueue.blocks[0][0].priority) { | 
					
						
							|  |  |  | 			i := heap.Pop(q.popQueue).(*item) | 
					
						
							|  |  |  | 			if !callback(i.value, i.priority) { | 
					
						
							|  |  |  | 				for q.popQueue.Len() != 0 { | 
					
						
							|  |  |  | 					q.Push(heap.Pop(q.popQueue).(*item).value) | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				return | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 			nextIndex = q.peekIndex() // re-check because callback is allowed to push items back | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // PopItem pops the item from the queue only, dropping the associated priority value. | 
					
						
							|  |  |  | func (q *LazyQueue) PopItem() interface{} { | 
					
						
							|  |  |  | 	i, _ := q.Pop() | 
					
						
							|  |  |  | 	return i | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Remove removes removes the item with the given index. | 
					
						
							|  |  |  | func (q *LazyQueue) Remove(index int) interface{} { | 
					
						
							|  |  |  | 	if index < 0 { | 
					
						
							|  |  |  | 		return nil | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return heap.Remove(q.queue[index&1^q.indexOffset], index>>1).(*item).value | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // Empty checks whether the priority queue is empty. | 
					
						
							|  |  |  | func (q *LazyQueue) Empty() bool { | 
					
						
							|  |  |  | 	return q.queue[0].Len() == 0 && q.queue[1].Len() == 0 | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // Size returns the number of items in the priority queue. | 
					
						
							|  |  |  | func (q *LazyQueue) Size() int { | 
					
						
							|  |  |  | 	return q.queue[0].Len() + q.queue[1].Len() | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // setIndex0 translates internal queue item index to the virtual index space of LazyQueue | 
					
						
							|  |  |  | func (q *LazyQueue) setIndex0(data interface{}, index int) { | 
					
						
							|  |  |  | 	if index == -1 { | 
					
						
							|  |  |  | 		q.setIndex(data, -1) | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		q.setIndex(data, index+index) | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // setIndex1 translates internal queue item index to the virtual index space of LazyQueue | 
					
						
							|  |  |  | func (q *LazyQueue) setIndex1(data interface{}, index int) { | 
					
						
							|  |  |  | 	q.setIndex(data, index+index+1) | 
					
						
							|  |  |  | } |