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								// Copyright 2015 The go-ethereum Authors
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								// This file is part of the go-ethereum library.
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								//
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								// The go-ethereum library is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Lesser General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// The go-ethereum library is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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								// GNU Lesser General Public License for more details.
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								//
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								// You should have received a copy of the GNU Lesser General Public License
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								// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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								package rpc
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								import (
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									"fmt"
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									"net/http"
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									"os"
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									"strings"
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									"sync"
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									"github.com/ethereum/go-ethereum/logger"
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									"github.com/ethereum/go-ethereum/logger/glog"
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									"golang.org/x/net/websocket"
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									"gopkg.in/fatih/set.v0"
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								)
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								// wsReaderWriterCloser reads and write payloads from and to a websocket  connection.
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								type wsReaderWriterCloser struct {
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									c *websocket.Conn
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								}
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								// Read will read incoming payload data into p.
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								func (rw *wsReaderWriterCloser) Read(p []byte) (int, error) {
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									return rw.c.Read(p)
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								}
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								// Write writes p to the websocket.
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								func (rw *wsReaderWriterCloser) Write(p []byte) (int, error) {
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									return rw.c.Write(p)
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								}
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								// Close closes the websocket connection.
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								func (rw *wsReaderWriterCloser) Close() error {
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									return rw.c.Close()
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								}
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								// wsHandshakeValidator returns a handler that verifies the origin during the
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								// websocket upgrade process. When a '*' is specified as an allowed origins all
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								// connections are accepted.
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								func wsHandshakeValidator(allowedOrigins []string) func(*websocket.Config, *http.Request) error {
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									origins := set.New()
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									allowAllOrigins := false
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									for _, origin := range allowedOrigins {
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										if origin == "*" {
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											allowAllOrigins = true
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										}
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										if origin != "" {
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											origins.Add(strings.ToLower(origin))
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										}
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									}
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									// allow localhost if no allowedOrigins are specified.
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									if len(origins.List()) == 0 {
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										origins.Add("http://localhost")
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										if hostname, err := os.Hostname(); err == nil {
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											origins.Add("http://" + strings.ToLower(hostname))
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										}
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									}
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									glog.V(logger.Debug).Infof("Allowed origin(s) for WS RPC interface %v\n", origins.List())
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									f := func(cfg *websocket.Config, req *http.Request) error {
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										origin := strings.ToLower(req.Header.Get("Origin"))
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										if allowAllOrigins || origins.Has(origin) {
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											return nil
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										}
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										glog.V(logger.Debug).Infof("origin '%s' not allowed on WS-RPC interface\n", origin)
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										return fmt.Errorf("origin %s not allowed", origin)
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									}
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									return f
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								}
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								// NewWSServer creates a new websocket RPC server around an API provider.
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								func NewWSServer(allowedOrigins string, handler *Server) *http.Server {
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									return &http.Server{
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										Handler: websocket.Server{
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											Handshake: wsHandshakeValidator(strings.Split(allowedOrigins, ",")),
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											Handler: func(conn *websocket.Conn) {
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												handler.ServeCodec(NewJSONCodec(&wsReaderWriterCloser{conn}),
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													OptionMethodInvocation|OptionSubscriptions)
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											},
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										},
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									}
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								}
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								// wsClient represents a RPC client that communicates over websockets with a
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								// RPC server.
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								type wsClient struct {
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									endpoint string
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									connMu   sync.Mutex
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									conn     *websocket.Conn
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								}
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								// NewWSClientj creates a new RPC client that communicates with a RPC server
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								// that is listening on the given endpoint using JSON encoding.
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								func NewWSClient(endpoint string) (Client, error) {
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									return &wsClient{endpoint: endpoint}, nil
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								}
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								// connection will return a websocket connection to the RPC server. It will
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								// (re)connect when necessary.
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								func (client *wsClient) connection() (*websocket.Conn, error) {
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									if client.conn != nil {
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										return client.conn, nil
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									}
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									origin, err := os.Hostname()
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									if err != nil {
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										return nil, err
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									}
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									origin = "http://" + origin
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									client.conn, err = websocket.Dial(client.endpoint, "", origin)
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									return client.conn, err
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								}
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								// SupportedModules is the collection of modules the RPC server offers.
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								func (client *wsClient) SupportedModules() (map[string]string, error) {
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									return SupportedModules(client)
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								}
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								// Send writes the JSON serialized msg to the websocket. It will create a new
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								// websocket connection to the server if the client is currently not connected.
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								func (client *wsClient) Send(msg interface{}) (err error) {
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									client.connMu.Lock()
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									defer client.connMu.Unlock()
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							 | 
							
								
							 | 
							
								
							 | 
							
							
									var conn *websocket.Conn
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if conn, err = client.connection(); err == nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if err = websocket.JSON.Send(conn, msg); err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											client.conn.Close()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											client.conn = nil
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return err
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// Recv reads a JSON message from the websocket and unmarshals it into msg.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (client *wsClient) Recv(msg interface{}) (err error) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									client.connMu.Lock()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									defer client.connMu.Unlock()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									var conn *websocket.Conn
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if conn, err = client.connection(); err == nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if err = websocket.JSON.Receive(conn, msg); err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											client.conn.Close()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											client.conn = nil
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// Close closes the underlaying websocket connection.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (client *wsClient) Close() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									client.connMu.Lock()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									defer client.connMu.Unlock()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if client.conn != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										client.conn.Close()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										client.conn = nil
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |