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										 |  |  | // Copyright 2017 The go-ethereum Authors | 
					
						
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										 |  |  | // This file is part of the go-ethereum library. | 
					
						
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										 |  |  | // | 
					
						
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										 |  |  | // The go-ethereum library is free software: you can redistribute it and/or modify | 
					
						
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										 |  |  | // it under the terms of the GNU Lesser General Public License as published by | 
					
						
							|  |  |  | // the Free Software Foundation, either version 3 of the License, or | 
					
						
							|  |  |  | // (at your option) any later version. | 
					
						
							|  |  |  | // | 
					
						
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										 |  |  | // The go-ethereum library is distributed in the hope that it will be useful, | 
					
						
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										 |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
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										 |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 
					
						
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										 |  |  | // GNU Lesser General Public License for more details. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // You should have received a copy of the GNU Lesser General Public License | 
					
						
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										 |  |  | // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. | 
					
						
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										 |  |  | package vm | 
					
						
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										 |  |  | import ( | 
					
						
							|  |  |  | 	"math/big" | 
					
						
							|  |  |  | 	"sync" | 
					
						
							|  |  |  | ) | 
					
						
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 | 
					
						
							|  |  |  | var checkVal = big.NewInt(-42) | 
					
						
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 | 
					
						
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										 |  |  | const poolLimit = 256 | 
					
						
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 | 
					
						
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										 |  |  | // intPool is a pool of big integers that | 
					
						
							|  |  |  | // can be reused for all big.Int operations. | 
					
						
							|  |  |  | type intPool struct { | 
					
						
							|  |  |  | 	pool *Stack | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | func newIntPool() *intPool { | 
					
						
							|  |  |  | 	return &intPool{pool: newstack()} | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
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										 |  |  | // get retrieves a big int from the pool, allocating one if the pool is empty. | 
					
						
							|  |  |  | // Note, the returned int's value is arbitrary and will not be zeroed! | 
					
						
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										 |  |  | func (p *intPool) get() *big.Int { | 
					
						
							|  |  |  | 	if p.pool.len() > 0 { | 
					
						
							|  |  |  | 		return p.pool.pop() | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return new(big.Int) | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // getZero retrieves a big int from the pool, setting it to zero or allocating | 
					
						
							|  |  |  | // a new one if the pool is empty. | 
					
						
							|  |  |  | func (p *intPool) getZero() *big.Int { | 
					
						
							|  |  |  | 	if p.pool.len() > 0 { | 
					
						
							|  |  |  | 		return p.pool.pop().SetUint64(0) | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return new(big.Int) | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // put returns an allocated big int to the pool to be later reused by get calls. | 
					
						
							|  |  |  | // Note, the values as saved as is; neither put nor get zeroes the ints out! | 
					
						
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										 |  |  | func (p *intPool) put(is ...*big.Int) { | 
					
						
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										 |  |  | 	if len(p.pool.data) > poolLimit { | 
					
						
							|  |  |  | 		return | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	for _, i := range is { | 
					
						
							|  |  |  | 		// verifyPool is a build flag. Pool verification makes sure the integrity | 
					
						
							|  |  |  | 		// of the integer pool by comparing values to a default value. | 
					
						
							|  |  |  | 		if verifyPool { | 
					
						
							|  |  |  | 			i.Set(checkVal) | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		p.pool.push(i) | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // The intPool pool's default capacity | 
					
						
							|  |  |  | const poolDefaultCap = 25 | 
					
						
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 | 
					
						
							|  |  |  | // intPoolPool manages a pool of intPools. | 
					
						
							|  |  |  | type intPoolPool struct { | 
					
						
							|  |  |  | 	pools []*intPool | 
					
						
							|  |  |  | 	lock  sync.Mutex | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | var poolOfIntPools = &intPoolPool{ | 
					
						
							|  |  |  | 	pools: make([]*intPool, 0, poolDefaultCap), | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // get is looking for an available pool to return. | 
					
						
							|  |  |  | func (ipp *intPoolPool) get() *intPool { | 
					
						
							|  |  |  | 	ipp.lock.Lock() | 
					
						
							|  |  |  | 	defer ipp.lock.Unlock() | 
					
						
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 | 
					
						
							|  |  |  | 	if len(poolOfIntPools.pools) > 0 { | 
					
						
							|  |  |  | 		ip := ipp.pools[len(ipp.pools)-1] | 
					
						
							|  |  |  | 		ipp.pools = ipp.pools[:len(ipp.pools)-1] | 
					
						
							|  |  |  | 		return ip | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return newIntPool() | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // put a pool that has been allocated with get. | 
					
						
							|  |  |  | func (ipp *intPoolPool) put(ip *intPool) { | 
					
						
							|  |  |  | 	ipp.lock.Lock() | 
					
						
							|  |  |  | 	defer ipp.lock.Unlock() | 
					
						
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 | 
					
						
							|  |  |  | 	if len(ipp.pools) < cap(ipp.pools) { | 
					
						
							|  |  |  | 		ipp.pools = append(ipp.pools, ip) | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } |