124 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
		
		
			
		
	
	
			124 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
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								// Copyright 2020 The go-ethereum Authors
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								// This file is part of go-ethereum.
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								//
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								// go-ethereum is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// go-ethereum is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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								// GNU General Public License for more details.
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								//
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								// You should have received a copy of the GNU General Public License
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								// along with go-ethereum. If not, see <http://www.gnu.org/licenses/>.
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								package v4test
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								import (
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									"crypto/ecdsa"
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									"fmt"
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									"net"
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									"time"
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									"github.com/ethereum/go-ethereum/crypto"
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									"github.com/ethereum/go-ethereum/p2p/discover/v4wire"
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									"github.com/ethereum/go-ethereum/p2p/enode"
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								)
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								const waitTime = 300 * time.Millisecond
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								type testenv struct {
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									l1, l2     net.PacketConn
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									key        *ecdsa.PrivateKey
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									remote     *enode.Node
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									remoteAddr *net.UDPAddr
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								}
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								func newTestEnv(remote string, listen1, listen2 string) *testenv {
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									l1, err := net.ListenPacket("udp", fmt.Sprintf("%v:0", listen1))
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									if err != nil {
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										panic(err)
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									}
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									l2, err := net.ListenPacket("udp", fmt.Sprintf("%v:0", listen2))
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									if err != nil {
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										panic(err)
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									}
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									key, err := crypto.GenerateKey()
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									if err != nil {
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										panic(err)
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									}
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									node, err := enode.Parse(enode.ValidSchemes, remote)
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									if err != nil {
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										panic(err)
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									}
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									if node.IP() == nil || node.UDP() == 0 {
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										var ip net.IP
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										var tcpPort, udpPort int
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										if ip = node.IP(); ip == nil {
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											ip = net.ParseIP("127.0.0.1")
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										}
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										if tcpPort = node.TCP(); tcpPort == 0 {
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											tcpPort = 30303
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										}
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										if udpPort = node.TCP(); udpPort == 0 {
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											udpPort = 30303
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										}
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										node = enode.NewV4(node.Pubkey(), ip, tcpPort, udpPort)
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									}
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									addr := &net.UDPAddr{IP: node.IP(), Port: node.UDP()}
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									return &testenv{l1, l2, key, node, addr}
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								}
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								func (te *testenv) close() {
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									te.l1.Close()
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									te.l2.Close()
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								}
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								func (te *testenv) send(c net.PacketConn, req v4wire.Packet) []byte {
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									packet, hash, err := v4wire.Encode(te.key, req)
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									if err != nil {
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										panic(fmt.Errorf("can't encode %v packet: %v", req.Name(), err))
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									}
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									if _, err := c.WriteTo(packet, te.remoteAddr); err != nil {
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										panic(fmt.Errorf("can't send %v: %v", req.Name(), err))
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									}
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									return hash
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								}
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								func (te *testenv) read(c net.PacketConn) (v4wire.Packet, []byte, error) {
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									buf := make([]byte, 2048)
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									if err := c.SetReadDeadline(time.Now().Add(waitTime)); err != nil {
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										return nil, nil, err
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									}
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									n, _, err := c.ReadFrom(buf)
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									if err != nil {
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										return nil, nil, err
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									}
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									p, _, hash, err := v4wire.Decode(buf[:n])
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									return p, hash, err
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								}
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								func (te *testenv) localEndpoint(c net.PacketConn) v4wire.Endpoint {
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									addr := c.LocalAddr().(*net.UDPAddr)
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									return v4wire.Endpoint{
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										IP:  addr.IP.To4(),
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										UDP: uint16(addr.Port),
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										TCP: 0,
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									}
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								}
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								func (te *testenv) remoteEndpoint() v4wire.Endpoint {
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									return v4wire.NewEndpoint(te.remoteAddr, 0)
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								}
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								func contains(ns []v4wire.Node, key v4wire.Pubkey) bool {
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									for _, n := range ns {
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										if n.ID == key {
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											return true
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										}
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									}
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									return false
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								}
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