2016-10-14 05:51:29 +02:00
										 
									 
								 
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								// Copyright 2016 The go-ethereum Authors
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								// This file is part of the go-ethereum library.
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								//
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								// The go-ethereum library is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Lesser General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// The go-ethereum library is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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								// GNU Lesser General Public License for more details.
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								//
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								// You should have received a copy of the GNU Lesser General Public License
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								// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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											2018-06-14 02:52:50 -07:00
										 
									 
								 
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								// Package mclock is a wrapper for a monotonic clock source
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											2016-10-14 05:51:29 +02:00
										 
									 
								 
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								package mclock
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								import (
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									"time"
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									"github.com/aristanetworks/goarista/monotime"
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								)
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								// AbsTime represents absolute monotonic time.
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								type AbsTime time.Duration
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											2018-06-14 02:52:50 -07:00
										 
									 
								 
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								// Now returns the current absolute monotonic time.
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								func Now() AbsTime {
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									return AbsTime(monotime.Now())
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								}
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											2018-08-14 22:44:46 +02:00
										 
									 
								 
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								// Add returns t + d.
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								func (t AbsTime) Add(d time.Duration) AbsTime {
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									return t + AbsTime(d)
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								}
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								// Clock interface makes it possible to replace the monotonic system clock with
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								// a simulated clock.
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								type Clock interface {
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									Now() AbsTime
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									Sleep(time.Duration)
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									After(time.Duration) <-chan time.Time
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								}
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								// System implements Clock using the system clock.
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								type System struct{}
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								// Now implements Clock.
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								func (System) Now() AbsTime {
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									return AbsTime(monotime.Now())
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								}
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								// Sleep implements Clock.
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								func (System) Sleep(d time.Duration) {
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									time.Sleep(d)
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								}
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								// After implements Clock.
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								func (System) After(d time.Duration) <-chan time.Time {
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									return time.After(d)
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								}
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