2019-04-11 20:01:11 +03:00
										 
									 
								 
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								// Copyright 2019 The go-ethereum Authors
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								// This file is part of the go-ethereum library.
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								//
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								// The go-ethereum library is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Lesser General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// The go-ethereum library is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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								// GNU Lesser General Public License for more details.
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								//
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								// You should have received a copy of the GNU Lesser General Public License
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								// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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											2019-08-19 11:46:19 +02:00
										 
									 
								 
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								//go:generate go-bindata -nometadata -nocompress -o 4byte.go -pkg fourbyte 4byte.json
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											2019-04-11 20:01:11 +03:00
										 
									 
								 
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								//go:generate gofmt -s -w 4byte.go
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											2019-08-19 11:46:19 +02:00
										 
									 
								 
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								//go:generate sh -c "sed 's#var __4byteJson#//nolint:misspell\\\n&#' 4byte.go > 4byte.go.tmp && mv 4byte.go.tmp 4byte.go"
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											2019-04-11 20:01:11 +03:00
										 
									 
								 
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								// Package fourbyte contains the 4byte database.
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								package fourbyte
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								import (
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									"encoding/hex"
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									"encoding/json"
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									"fmt"
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									"io/ioutil"
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									"os"
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								)
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								// Database is a 4byte database with the possibility of maintaining an immutable
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								// set (embedded) into the process and a mutable set (loaded and written to file).
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								type Database struct {
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									embedded   map[string]string
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									custom     map[string]string
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									customPath string
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								}
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								// newEmpty exists for testing purposes.
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								func newEmpty() *Database {
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									return &Database{
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										embedded: make(map[string]string),
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										custom:   make(map[string]string),
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									}
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								}
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								// New loads the standard signature database embedded in the package.
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								func New() (*Database, error) {
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									return NewWithFile("")
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								}
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								// NewFromFile loads signature database from file, and errors if the file is not
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								// valid JSON. The constructor does no other validation of contents. This method
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								// does not load the embedded 4byte database.
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								//
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								// The provided path will be used to write new values into if they are submitted
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								// via the API.
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								func NewFromFile(path string) (*Database, error) {
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									raw, err := os.Open(path)
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									if err != nil {
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										return nil, err
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									}
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									defer raw.Close()
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									db := newEmpty()
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									if err := json.NewDecoder(raw).Decode(&db.embedded); err != nil {
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										return nil, err
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									}
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									return db, nil
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								}
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								// NewWithFile loads both the standard signature database (embedded resource
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								// file) as well as a custom database. The latter will be used to write new
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								// values into if they are submitted via the API.
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								func NewWithFile(path string) (*Database, error) {
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									db := &Database{make(map[string]string), make(map[string]string), path}
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									db.customPath = path
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									blob, err := Asset("4byte.json")
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									if err != nil {
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										return nil, err
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									}
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									if err := json.Unmarshal(blob, &db.embedded); err != nil {
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										return nil, err
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									}
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									// Custom file may not exist. Will be created during save, if needed.
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									if _, err := os.Stat(path); err == nil {
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										if blob, err = ioutil.ReadFile(path); err != nil {
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											return nil, err
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										}
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										if err := json.Unmarshal(blob, &db.custom); err != nil {
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											return nil, err
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										}
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									}
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									return db, nil
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								}
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								// Size returns the number of 4byte entries in the embedded and custom datasets.
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								func (db *Database) Size() (int, int) {
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									return len(db.embedded), len(db.custom)
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								}
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								// Selector checks the given 4byte ID against the known ABI methods.
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								//
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								// This method does not validate the match, it's assumed the caller will do.
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								func (db *Database) Selector(id []byte) (string, error) {
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									if len(id) < 4 {
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										return "", fmt.Errorf("expected 4-byte id, got %d", len(id))
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									}
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									sig := hex.EncodeToString(id[:4])
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									if selector, exists := db.embedded[sig]; exists {
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										return selector, nil
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									}
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									if selector, exists := db.custom[sig]; exists {
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										return selector, nil
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									}
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									return "", fmt.Errorf("signature %v not found", sig)
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								}
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								// AddSelector inserts a new 4byte entry into the database. If custom database
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								// saving is enabled, the new dataset is also persisted to disk.
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								//
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								// Node, this method does _not_ validate the correctness of the data. It assumes
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								// the caller has already done so.
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								func (db *Database) AddSelector(selector string, data []byte) error {
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									// If the selector is already known, skip duplicating it
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									if len(data) < 4 {
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										return nil
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									}
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									if _, err := db.Selector(data[:4]); err == nil {
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										return nil
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									}
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									// Inject the custom selector into the database and persist if needed
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									db.custom[hex.EncodeToString(data[:4])] = selector
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									if db.customPath == "" {
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										return nil
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									}
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									blob, err := json.Marshal(db.custom)
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									if err != nil {
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										return err
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									}
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									return ioutil.WriteFile(db.customPath, blob, 0600)
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								}
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