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								// Copyright 2019 The go-ethereum Authors
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								// This file is part of the go-ethereum library.
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								//
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								// The go-ethereum library is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Lesser General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// The go-ethereum library is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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								// GNU Lesser General Public License for more details.
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								//
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								// You should have received a copy of the GNU Lesser General Public License
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								// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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								package core
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								import (
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									"sync/atomic"
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									"github.com/ethereum/go-ethereum/consensus"
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									"github.com/ethereum/go-ethereum/core/state"
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									"github.com/ethereum/go-ethereum/core/types"
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									"github.com/ethereum/go-ethereum/core/vm"
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									"github.com/ethereum/go-ethereum/params"
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								)
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								// statePrefetcher is a basic Prefetcher, which blindly executes a block on top
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								// of an arbitrary state with the goal of prefetching potentially useful state
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								// data from disk before the main block processor start executing.
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								type statePrefetcher struct {
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									config *params.ChainConfig // Chain configuration options
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									bc     *BlockChain         // Canonical block chain
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									engine consensus.Engine    // Consensus engine used for block rewards
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								}
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								// newStatePrefetcher initialises a new statePrefetcher.
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								func newStatePrefetcher(config *params.ChainConfig, bc *BlockChain, engine consensus.Engine) *statePrefetcher {
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									return &statePrefetcher{
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										config: config,
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										bc:     bc,
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										engine: engine,
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									}
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								}
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								// Prefetch processes the state changes according to the Ethereum rules by running
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								// the transaction messages using the statedb, but any changes are discarded. The
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								// only goal is to pre-cache transaction signatures and state trie nodes.
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								func (p *statePrefetcher) Prefetch(block *types.Block, statedb *state.StateDB, cfg vm.Config, interrupt *uint32) {
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									var (
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										header       = block.Header()
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										gaspool      = new(GasPool).AddGas(block.GasLimit())
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										blockContext = NewEVMBlockContext(header, p.bc, nil)
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										evm          = vm.NewEVM(blockContext, vm.TxContext{}, statedb, p.config, cfg)
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										signer       = types.MakeSigner(p.config, header.Number)
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									)
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									// Iterate over and process the individual transactions
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									byzantium := p.config.IsByzantium(block.Number())
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									for i, tx := range block.Transactions() {
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										// If block precaching was interrupted, abort
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										if interrupt != nil && atomic.LoadUint32(interrupt) == 1 {
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											return
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										}
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										// Convert the transaction into an executable message and pre-cache its sender
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										msg, err := tx.AsMessage(signer, header.BaseFee)
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										if err != nil {
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											return // Also invalid block, bail out
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										}
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										statedb.Prepare(tx.Hash(), i)
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										if err := precacheTransaction(msg, p.config, gaspool, statedb, header, evm); err != nil {
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											return // Ugh, something went horribly wrong, bail out
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										}
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										// If we're pre-byzantium, pre-load trie nodes for the intermediate root
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										if !byzantium {
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											statedb.IntermediateRoot(true)
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										}
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									}
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									// If were post-byzantium, pre-load trie nodes for the final root hash
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									if byzantium {
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										statedb.IntermediateRoot(true)
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									}
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								}
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								// precacheTransaction attempts to apply a transaction to the given state database
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								// and uses the input parameters for its environment. The goal is not to execute
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								// the transaction successfully, rather to warm up touched data slots.
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								func precacheTransaction(msg types.Message, config *params.ChainConfig, gaspool *GasPool, statedb *state.StateDB, header *types.Header, evm *vm.EVM) error {
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									// Update the evm with the new transaction context.
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									evm.Reset(NewEVMTxContext(msg), statedb)
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									// Add addresses to access list if applicable
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									_, err := ApplyMessage(evm, msg, gaspool)
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									return err
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								}
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