core, core/state: only write necessary state. Skip intermediate

This commit is contained in:
Jeffrey Wilcke
2015-06-30 23:49:34 +02:00
parent 6f69b4d61f
commit 08caeedd84
3 changed files with 21 additions and 11 deletions

View File

@ -18,6 +18,7 @@ import (
type StateDB struct {
db common.Database
trie *trie.SecureTrie
root common.Hash
stateObjects map[string]*StateObject
@ -31,7 +32,7 @@ type StateDB struct {
// Create a new state from a given trie
func New(root common.Hash, db common.Database) *StateDB {
trie := trie.NewSecure(root[:], db)
return &StateDB{db: db, trie: trie, stateObjects: make(map[string]*StateObject), refund: new(big.Int), logs: make(map[common.Hash]Logs)}
return &StateDB{root: root, db: db, trie: trie, stateObjects: make(map[string]*StateObject), refund: new(big.Int), logs: make(map[common.Hash]Logs)}
}
func (self *StateDB) PrintRoot() {
@ -185,7 +186,7 @@ func (self *StateDB) DeleteStateObject(stateObject *StateObject) {
addr := stateObject.Address()
self.trie.Delete(addr[:])
delete(self.stateObjects, addr.Str())
//delete(self.stateObjects, addr.Str())
}
// Retrieve a state object given my the address. Nil if not found
@ -340,6 +341,23 @@ func (self *StateDB) Update() {
}
}
func (self *StateDB) CleanUpdate() {
self.trie = trie.NewSecure(self.root[:], self.db)
self.refund = new(big.Int)
for _, stateObject := range self.stateObjects {
if stateObject.remove {
self.DeleteStateObject(stateObject)
} else {
stateObject.Update()
self.UpdateStateObject(stateObject)
}
stateObject.dirty = false
}
}
// Debug stuff
func (self *StateDB) CreateOutputForDiff() {
for _, stateObject := range self.stateObjects {