accounts/abi: add basic support for error types (#23161)
This is the initial step for support of Solidity errors in contract bindings. As of this change, errors can be decoded, but are not supported in bindings yet. Closes #23157
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@ -34,6 +34,7 @@ type ABI struct {
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Constructor Method
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Methods map[string]Method
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Events map[string]Event
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Errors map[string]Error
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// Additional "special" functions introduced in solidity v0.6.0.
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// It's separated from the original default fallback. Each contract
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@ -157,12 +158,13 @@ func (abi *ABI) UnmarshalJSON(data []byte) error {
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}
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abi.Methods = make(map[string]Method)
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abi.Events = make(map[string]Event)
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abi.Errors = make(map[string]Error)
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for _, field := range fields {
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switch field.Type {
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case "constructor":
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abi.Constructor = NewMethod("", "", Constructor, field.StateMutability, field.Constant, field.Payable, field.Inputs, nil)
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case "function":
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name := abi.overloadedMethodName(field.Name)
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name := overloadedName(field.Name, func(s string) bool { _, ok := abi.Methods[s]; return ok })
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abi.Methods[name] = NewMethod(name, field.Name, Function, field.StateMutability, field.Constant, field.Payable, field.Inputs, field.Outputs)
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case "fallback":
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// New introduced function type in v0.6.0, check more detail
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@ -182,8 +184,10 @@ func (abi *ABI) UnmarshalJSON(data []byte) error {
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}
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abi.Receive = NewMethod("", "", Receive, field.StateMutability, field.Constant, field.Payable, nil, nil)
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case "event":
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name := abi.overloadedEventName(field.Name)
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name := overloadedName(field.Name, func(s string) bool { _, ok := abi.Events[s]; return ok })
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abi.Events[name] = NewEvent(name, field.Name, field.Anonymous, field.Inputs)
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case "error":
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abi.Errors[field.Name] = NewError(field.Name, field.Inputs)
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default:
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return fmt.Errorf("abi: could not recognize type %v of field %v", field.Type, field.Name)
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}
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@ -191,36 +195,6 @@ func (abi *ABI) UnmarshalJSON(data []byte) error {
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return nil
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}
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// overloadedMethodName returns the next available name for a given function.
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// Needed since solidity allows for function overload.
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//
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// e.g. if the abi contains Methods send, send1
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// overloadedMethodName would return send2 for input send.
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func (abi *ABI) overloadedMethodName(rawName string) string {
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name := rawName
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_, ok := abi.Methods[name]
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for idx := 0; ok; idx++ {
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name = fmt.Sprintf("%s%d", rawName, idx)
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_, ok = abi.Methods[name]
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}
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return name
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}
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// overloadedEventName returns the next available name for a given event.
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// Needed since solidity allows for event overload.
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//
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// e.g. if the abi contains events received, received1
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// overloadedEventName would return received2 for input received.
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func (abi *ABI) overloadedEventName(rawName string) string {
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name := rawName
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_, ok := abi.Events[name]
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for idx := 0; ok; idx++ {
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name = fmt.Sprintf("%s%d", rawName, idx)
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_, ok = abi.Events[name]
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}
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return name
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}
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// MethodById looks up a method by the 4-byte id,
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// returns nil if none found.
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func (abi *ABI) MethodById(sigdata []byte) (*Method, error) {
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@ -277,3 +251,20 @@ func UnpackRevert(data []byte) (string, error) {
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}
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return unpacked[0].(string), nil
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}
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// overloadedName returns the next available name for a given thing.
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// Needed since solidity allows for overloading.
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//
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// e.g. if the abi contains Methods send, send1
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// overloadedName would return send2 for input send.
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//
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// overloadedName works for methods, events and errors.
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func overloadedName(rawName string, isAvail func(string) bool) string {
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name := rawName
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ok := isAvail(name)
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for idx := 0; ok; idx++ {
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name = fmt.Sprintf("%s%d", rawName, idx)
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ok = isAvail(name)
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}
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return name
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}
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