core, consensus: pluggable consensus engines (#3817)
This commit adds pluggable consensus engines to go-ethereum. In short, it introduces a generic consensus interface, and refactors the entire codebase to use this interface.
This commit is contained in:
committed by
Felix Lange
parent
e50a5b7771
commit
09777952ee
@ -24,13 +24,13 @@ import (
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/consensus"
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"github.com/ethereum/go-ethereum/core"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/params"
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"github.com/ethereum/go-ethereum/pow"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/hashicorp/golang-lru"
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)
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@ -64,14 +64,13 @@ type LightChain struct {
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procInterrupt int32 // interrupt signaler for block processing
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wg sync.WaitGroup
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pow pow.PoW
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validator core.HeaderValidator
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engine consensus.Engine
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}
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// NewLightChain returns a fully initialised light chain using information
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// available in the database. It initialises the default Ethereum header
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// validator.
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func NewLightChain(odr OdrBackend, config *params.ChainConfig, pow pow.PoW, mux *event.TypeMux) (*LightChain, error) {
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func NewLightChain(odr OdrBackend, config *params.ChainConfig, engine consensus.Engine, mux *event.TypeMux) (*LightChain, error) {
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bodyCache, _ := lru.New(bodyCacheLimit)
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bodyRLPCache, _ := lru.New(bodyCacheLimit)
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blockCache, _ := lru.New(blockCacheLimit)
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@ -84,21 +83,17 @@ func NewLightChain(odr OdrBackend, config *params.ChainConfig, pow pow.PoW, mux
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bodyCache: bodyCache,
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bodyRLPCache: bodyRLPCache,
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blockCache: blockCache,
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pow: pow,
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engine: engine,
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}
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var err error
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bc.hc, err = core.NewHeaderChain(odr.Database(), config, bc.Validator, bc.getProcInterrupt)
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bc.SetValidator(core.NewHeaderValidator(config, bc.hc, pow))
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bc.hc, err = core.NewHeaderChain(odr.Database(), config, bc.engine, bc.getProcInterrupt)
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if err != nil {
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return nil, err
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}
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bc.genesisBlock, _ = bc.GetBlockByNumber(NoOdr, 0)
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if bc.genesisBlock == nil {
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return nil, core.ErrNoGenesis
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}
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if bc.genesisBlock.Hash() == params.MainNetGenesisHash {
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// add trusted CHT
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WriteTrustedCht(bc.chainDb, TrustedCht{Number: 805, Root: common.HexToHash("85e4286fe0a730390245c49de8476977afdae0eb5530b277f62a52b12313d50f")})
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@ -145,9 +140,6 @@ func (self *LightChain) loadLastState() error {
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headerTd := self.GetTd(header.Hash(), header.Number.Uint64())
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log.Info("Loaded most recent local header", "number", header.Number, "hash", header.Hash(), "td", headerTd)
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// Try to be smart and issue a pow verification for the head to pre-generate caches
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go self.pow.Verify(types.NewBlockWithHeader(header))
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return nil
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}
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@ -188,20 +180,6 @@ func (self *LightChain) Status() (td *big.Int, currentBlock common.Hash, genesis
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return self.GetTd(hash, header.Number.Uint64()), hash, self.genesisBlock.Hash()
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}
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// SetValidator sets the validator which is used to validate incoming headers.
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func (self *LightChain) SetValidator(validator core.HeaderValidator) {
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self.procmu.Lock()
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defer self.procmu.Unlock()
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self.validator = validator
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}
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// Validator returns the current header validator.
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func (self *LightChain) Validator() core.HeaderValidator {
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self.procmu.RLock()
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defer self.procmu.RUnlock()
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return self.validator
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}
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// State returns a new mutable state based on the current HEAD block.
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func (self *LightChain) State() *LightState {
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return NewLightState(StateTrieID(self.hc.CurrentHeader()), self.odr)
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