Blocktest fixed, Execution fixed
* Added new CreateAccount method which properly overwrites previous accounts (excluding balance) * Fixed block tests (100% success)
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@ -57,6 +57,10 @@ func (self *StateDB) Refund(address common.Address, gas *big.Int) {
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self.refund[addr].Add(self.refund[addr], gas)
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}
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/*
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* GETTERS
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*/
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// Retrieve the balance from the given address or 0 if object not found
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func (self *StateDB) GetBalance(addr common.Address) *big.Int {
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stateObject := self.GetStateObject(addr)
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@ -67,13 +71,6 @@ func (self *StateDB) GetBalance(addr common.Address) *big.Int {
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return common.Big0
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}
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func (self *StateDB) AddBalance(addr common.Address, amount *big.Int) {
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stateObject := self.GetStateObject(addr)
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if stateObject != nil {
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stateObject.AddBalance(amount)
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}
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}
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func (self *StateDB) GetNonce(addr common.Address) uint64 {
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stateObject := self.GetStateObject(addr)
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if stateObject != nil {
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@ -101,22 +98,41 @@ func (self *StateDB) GetState(a common.Address, b common.Hash) []byte {
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return nil
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}
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func (self *StateDB) SetNonce(addr common.Address, nonce uint64) {
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func (self *StateDB) IsDeleted(addr common.Address) bool {
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stateObject := self.GetStateObject(addr)
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if stateObject != nil {
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return stateObject.remove
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}
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return false
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}
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/*
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* SETTERS
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*/
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func (self *StateDB) AddBalance(addr common.Address, amount *big.Int) {
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stateObject := self.GetOrNewStateObject(addr)
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if stateObject != nil {
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stateObject.AddBalance(amount)
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}
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}
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func (self *StateDB) SetNonce(addr common.Address, nonce uint64) {
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stateObject := self.GetOrNewStateObject(addr)
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if stateObject != nil {
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stateObject.SetNonce(nonce)
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}
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}
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func (self *StateDB) SetCode(addr common.Address, code []byte) {
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stateObject := self.GetStateObject(addr)
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stateObject := self.GetOrNewStateObject(addr)
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if stateObject != nil {
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stateObject.SetCode(code)
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}
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}
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func (self *StateDB) SetState(addr common.Address, key common.Hash, value interface{}) {
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stateObject := self.GetStateObject(addr)
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stateObject := self.GetOrNewStateObject(addr)
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if stateObject != nil {
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stateObject.SetState(key, common.NewValue(value))
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}
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@ -134,14 +150,6 @@ func (self *StateDB) Delete(addr common.Address) bool {
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return false
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}
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func (self *StateDB) IsDeleted(addr common.Address) bool {
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stateObject := self.GetStateObject(addr)
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if stateObject != nil {
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return stateObject.remove
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}
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return false
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}
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//
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// Setting, updating & deleting state object methods
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//
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@ -194,16 +202,14 @@ func (self *StateDB) SetStateObject(object *StateObject) {
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func (self *StateDB) GetOrNewStateObject(addr common.Address) *StateObject {
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stateObject := self.GetStateObject(addr)
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if stateObject == nil {
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stateObject = self.NewStateObject(addr)
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stateObject = self.CreateAccount(addr)
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}
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return stateObject
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}
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// Create a state object whether it exist in the trie or not
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func (self *StateDB) NewStateObject(addr common.Address) *StateObject {
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//addr = common.Address(addr)
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// NewStateObject create a state object whether it exist in the trie or not
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func (self *StateDB) newStateObject(addr common.Address) *StateObject {
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statelogger.Debugf("(+) %x\n", addr)
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stateObject := NewStateObject(addr, self.db)
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@ -212,9 +218,19 @@ func (self *StateDB) NewStateObject(addr common.Address) *StateObject {
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return stateObject
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}
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// Deprecated
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func (self *StateDB) GetAccount(addr common.Address) *StateObject {
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return self.GetOrNewStateObject(addr)
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// Creates creates a new state object and takes ownership. This is different from "NewStateObject"
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func (self *StateDB) CreateAccount(addr common.Address) *StateObject {
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// Get previous (if any)
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so := self.GetStateObject(addr)
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// Create a new one
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newSo := self.newStateObject(addr)
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// If it existed set the balance to the new account
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if so != nil {
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newSo.balance = so.balance
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}
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return newSo
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}
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//
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