committed by
Felföldi Zsolt
parent
44b74cfc40
commit
0ce5e113be
@ -17,67 +17,81 @@
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package les
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import (
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"encoding/binary"
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"io"
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"math"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common/mclock"
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"github.com/ethereum/go-ethereum/common/prque"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/hashicorp/golang-lru"
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)
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const (
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negBalanceExpTC = time.Hour // time constant for exponentially reducing negative balance
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fixedPointMultiplier = 0x1000000 // constant to convert logarithms to fixed point format
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connectedBias = time.Minute * 5 // this bias is applied in favor of already connected clients in order to avoid kicking them out very soon
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lazyQueueRefresh = time.Second * 10 // refresh period of the connected queue
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)
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negBalanceExpTC = time.Hour // time constant for exponentially reducing negative balance
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fixedPointMultiplier = 0x1000000 // constant to convert logarithms to fixed point format
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lazyQueueRefresh = time.Second * 10 // refresh period of the connected queue
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persistCumulativeTimeRefresh = time.Minute * 5 // refresh period of the cumulative running time persistence
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posBalanceCacheLimit = 8192 // the maximum number of cached items in positive balance queue
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negBalanceCacheLimit = 8192 // the maximum number of cached items in negative balance queue
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var (
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clientPoolDbKey = []byte("clientPool")
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clientBalanceDbKey = []byte("clientPool-balance")
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// connectedBias is applied to already connected clients So that
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// already connected client won't be kicked out very soon and we
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// can ensure all connected clients can have enough time to request
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// or sync some data.
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//
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// todo(rjl493456442) make it configurable. It can be the option of
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// free trial time!
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connectedBias = time.Minute * 3
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)
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// clientPool implements a client database that assigns a priority to each client
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// based on a positive and negative balance. Positive balance is externally assigned
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// to prioritized clients and is decreased with connection time and processed
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// requests (unless the price factors are zero). If the positive balance is zero
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// then negative balance is accumulated. Balance tracking and priority calculation
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// for connected clients is done by balanceTracker. connectedQueue ensures that
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// clients with the lowest positive or highest negative balance get evicted when
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// the total capacity allowance is full and new clients with a better balance want
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// to connect. Already connected nodes receive a small bias in their favor in order
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// to avoid accepting and instantly kicking out clients.
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// Balances of disconnected clients are stored in posBalanceQueue and negBalanceQueue
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// and are also saved in the database. Negative balance is transformed into a
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// logarithmic form with a constantly shifting linear offset in order to implement
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// an exponential decrease. negBalanceQueue has a limited size and drops the smallest
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// values when necessary. Positive balances are stored in the database as long as
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// they exist, posBalanceQueue only acts as a cache for recently accessed entries.
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// then negative balance is accumulated.
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//
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// Balance tracking and priority calculation for connected clients is done by
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// balanceTracker. connectedQueue ensures that clients with the lowest positive or
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// highest negative balance get evicted when the total capacity allowance is full
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// and new clients with a better balance want to connect.
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//
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// Already connected nodes receive a small bias in their favor in order to avoid
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// accepting and instantly kicking out clients. In theory, we try to ensure that
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// each client can have several minutes of connection time.
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//
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// Balances of disconnected clients are stored in nodeDB including positive balance
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// and negative banalce. Negative balance is transformed into a logarithmic form
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// with a constantly shifting linear offset in order to implement an exponential
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// decrease. Besides nodeDB will have a background thread to check the negative
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// balance of disconnected client. If the balance is low enough, then the record
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// will be dropped.
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type clientPool struct {
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db ethdb.Database
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ndb *nodeDB
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lock sync.Mutex
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clock mclock.Clock
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stopCh chan chan struct{}
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stopCh chan struct{}
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closed bool
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removePeer func(enode.ID)
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queueLimit, countLimit int
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freeClientCap, capacityLimit, connectedCapacity uint64
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connectedMap map[enode.ID]*clientInfo
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connectedQueue *prque.LazyQueue
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connectedMap map[enode.ID]*clientInfo
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posBalanceMap map[enode.ID]*posBalance
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negBalanceMap map[string]*negBalance
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connectedQueue *prque.LazyQueue
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posBalanceQueue, negBalanceQueue *prque.Prque
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posFactors, negFactors priceFactors
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posBalanceAccessCounter int64
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startupTime mclock.AbsTime
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logOffsetAtStartup int64
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posFactors, negFactors priceFactors
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connLimit int // The maximum number of connections that clientpool can support
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capLimit uint64 // The maximum cumulative capacity that clientpool can support
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connectedCap uint64 // The sum of the capacity of the current clientpool connected
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freeClientCap uint64 // The capacity value of each free client
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startTime mclock.AbsTime // The timestamp at which the clientpool started running
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cumulativeTime int64 // The cumulative running time of clientpool at the start point.
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disableBias bool // Disable connection bias(used in testing)
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}
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// clientPeer represents a client in the pool.
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@ -138,22 +152,25 @@ type priceFactors struct {
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}
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// newClientPool creates a new client pool
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func newClientPool(db ethdb.Database, freeClientCap uint64, queueLimit int, clock mclock.Clock, removePeer func(enode.ID)) *clientPool {
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func newClientPool(db ethdb.Database, freeClientCap uint64, clock mclock.Clock, removePeer func(enode.ID)) *clientPool {
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ndb := newNodeDB(db, clock)
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pool := &clientPool{
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db: db,
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clock: clock,
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connectedMap: make(map[enode.ID]*clientInfo),
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posBalanceMap: make(map[enode.ID]*posBalance),
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negBalanceMap: make(map[string]*negBalance),
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connectedQueue: prque.NewLazyQueue(connSetIndex, connPriority, connMaxPriority, clock, lazyQueueRefresh),
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negBalanceQueue: prque.New(negSetIndex),
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posBalanceQueue: prque.New(posSetIndex),
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freeClientCap: freeClientCap,
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queueLimit: queueLimit,
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removePeer: removePeer,
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stopCh: make(chan chan struct{}),
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ndb: ndb,
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clock: clock,
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connectedMap: make(map[enode.ID]*clientInfo),
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connectedQueue: prque.NewLazyQueue(connSetIndex, connPriority, connMaxPriority, clock, lazyQueueRefresh),
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freeClientCap: freeClientCap,
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removePeer: removePeer,
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startTime: clock.Now(),
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cumulativeTime: ndb.getCumulativeTime(),
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stopCh: make(chan struct{}),
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}
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// If the negative balance of free client is even lower than 1,
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// delete this entry.
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ndb.nbEvictCallBack = func(now mclock.AbsTime, b negBalance) bool {
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balance := math.Exp(float64(b.logValue-pool.logOffset(now)) / fixedPointMultiplier)
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return balance <= 1
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}
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pool.loadFromDb()
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go func() {
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for {
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select {
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@ -161,8 +178,9 @@ func newClientPool(db ethdb.Database, freeClientCap uint64, queueLimit int, cloc
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pool.lock.Lock()
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pool.connectedQueue.Refresh()
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pool.lock.Unlock()
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case stop := <-pool.stopCh:
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close(stop)
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case <-clock.After(persistCumulativeTimeRefresh):
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pool.ndb.setCumulativeTime(pool.logOffset(clock.Now()))
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case <-pool.stopCh:
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return
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}
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}
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@ -172,13 +190,12 @@ func newClientPool(db ethdb.Database, freeClientCap uint64, queueLimit int, cloc
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// stop shuts the client pool down
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func (f *clientPool) stop() {
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stop := make(chan struct{})
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f.stopCh <- stop
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<-stop
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close(f.stopCh)
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f.lock.Lock()
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f.closed = true
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f.saveToDb()
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f.lock.Unlock()
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f.ndb.setCumulativeTime(f.logOffset(f.clock.Now()))
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f.ndb.close()
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}
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// connect should be called after a successful handshake. If the connection was
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@ -187,7 +204,7 @@ func (f *clientPool) connect(peer clientPeer, capacity uint64) bool {
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f.lock.Lock()
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defer f.lock.Unlock()
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// Short circuit is clientPool is already closed.
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// Short circuit if clientPool is already closed.
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if f.closed {
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return false
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}
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@ -199,14 +216,19 @@ func (f *clientPool) connect(peer clientPeer, capacity uint64) bool {
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return false
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}
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// Create a clientInfo but do not add it yet
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now := f.clock.Now()
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posBalance := f.getPosBalance(id).value
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var (
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posBalance uint64
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negBalance uint64
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now = f.clock.Now()
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)
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pb := f.ndb.getOrNewPB(id)
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posBalance = pb.value
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e := &clientInfo{pool: f, peer: peer, address: freeID, queueIndex: -1, id: id, priority: posBalance != 0}
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var negBalance uint64
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nb := f.negBalanceMap[freeID]
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if nb != nil {
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nb := f.ndb.getOrNewNB(freeID)
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if nb.logValue != 0 {
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negBalance = uint64(math.Exp(float64(nb.logValue-f.logOffset(now)) / fixedPointMultiplier))
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negBalance *= uint64(time.Second)
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}
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// If the client is a free client, assign with a low free capacity,
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// Otherwise assign with the given value(priority client)
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@ -219,6 +241,7 @@ func (f *clientPool) connect(peer clientPeer, capacity uint64) bool {
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}
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e.capacity = capacity
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// Starts a balance tracker
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e.balanceTracker.init(f.clock, capacity)
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e.balanceTracker.setBalance(posBalance, negBalance)
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f.setClientPriceFactors(e)
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@ -228,9 +251,9 @@ func (f *clientPool) connect(peer clientPeer, capacity uint64) bool {
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//
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// If the priority of the newly added client is lower than the priority of
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// all connected clients, the client is rejected.
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newCapacity := f.connectedCapacity + capacity
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newCapacity := f.connectedCap + capacity
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newCount := f.connectedQueue.Size() + 1
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if newCapacity > f.capacityLimit || newCount > f.countLimit {
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if newCapacity > f.capLimit || newCount > f.connLimit {
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var (
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kickList []*clientInfo
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kickPriority int64
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@ -241,10 +264,13 @@ func (f *clientPool) connect(peer clientPeer, capacity uint64) bool {
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kickPriority = priority
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newCapacity -= c.capacity
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newCount--
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return newCapacity > f.capacityLimit || newCount > f.countLimit
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return newCapacity > f.capLimit || newCount > f.connLimit
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})
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if newCapacity > f.capacityLimit || newCount > f.countLimit || (e.balanceTracker.estimatedPriority(now+mclock.AbsTime(connectedBias), false)-kickPriority) > 0 {
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// reject client
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bias := connectedBias
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if f.disableBias {
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bias = 0
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}
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if newCapacity > f.capLimit || newCount > f.connLimit || (e.balanceTracker.estimatedPriority(now+mclock.AbsTime(bias), false)-kickPriority) > 0 {
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for _, c := range kickList {
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f.connectedQueue.Push(c)
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}
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@ -257,21 +283,22 @@ func (f *clientPool) connect(peer clientPeer, capacity uint64) bool {
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f.dropClient(c, now, true)
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}
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}
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// client accepted, finish setting it up
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if nb != nil {
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delete(f.negBalanceMap, freeID)
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f.negBalanceQueue.Remove(nb.queueIndex)
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}
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// Register new client to connection queue.
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f.connectedMap[id] = e
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f.connectedQueue.Push(e)
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f.connectedCap += e.capacity
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// If the current client is a paid client, monitor the status of client,
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// downgrade it to normal client if positive balance is used up.
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if e.priority {
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e.balanceTracker.addCallback(balanceCallbackZero, 0, func() { f.balanceExhausted(id) })
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}
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f.connectedMap[id] = e
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f.connectedQueue.Push(e)
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f.connectedCapacity += e.capacity
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totalConnectedGauge.Update(int64(f.connectedCapacity))
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// If the capacity of client is not the default value(free capacity), notify
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// it to update capacity.
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if e.capacity != f.freeClientCap {
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e.peer.updateCapacity(e.capacity)
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}
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totalConnectedGauge.Update(int64(f.connectedCap))
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clientConnectedMeter.Mark(1)
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log.Debug("Client accepted", "address", freeID)
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return true
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@ -284,15 +311,14 @@ func (f *clientPool) disconnect(p clientPeer) {
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f.lock.Lock()
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defer f.lock.Unlock()
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// Short circuit if client pool is already closed.
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if f.closed {
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return
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}
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address := p.freeClientId()
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id := p.ID()
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// Short circuit if the peer hasn't been registered.
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e := f.connectedMap[id]
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e := f.connectedMap[p.ID()]
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if e == nil {
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log.Debug("Client not connected", "address", address, "id", peerIdToString(id))
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log.Debug("Client not connected", "address", p.freeClientId(), "id", peerIdToString(p.ID()))
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return
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}
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f.dropClient(e, f.clock.Now(), false)
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@ -307,8 +333,8 @@ func (f *clientPool) dropClient(e *clientInfo, now mclock.AbsTime, kick bool) {
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f.finalizeBalance(e, now)
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f.connectedQueue.Remove(e.queueIndex)
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delete(f.connectedMap, e.id)
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f.connectedCapacity -= e.capacity
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totalConnectedGauge.Update(int64(f.connectedCapacity))
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f.connectedCap -= e.capacity
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totalConnectedGauge.Update(int64(f.connectedCap))
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if kick {
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clientKickedMeter.Mark(1)
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log.Debug("Client kicked out", "address", e.address)
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@ -324,18 +350,17 @@ func (f *clientPool) dropClient(e *clientInfo, now mclock.AbsTime, kick bool) {
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func (f *clientPool) finalizeBalance(c *clientInfo, now mclock.AbsTime) {
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c.balanceTracker.stop(now)
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pos, neg := c.balanceTracker.getBalance(now)
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pb := f.getPosBalance(c.id)
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pb, nb := f.ndb.getOrNewPB(c.id), f.ndb.getOrNewNB(c.address)
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pb.value = pos
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f.storePosBalance(pb)
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if neg < 1 {
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neg = 1
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}
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nb := &negBalance{address: c.address, queueIndex: -1, logValue: int64(math.Log(float64(neg))*fixedPointMultiplier) + f.logOffset(now)}
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f.negBalanceMap[c.address] = nb
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f.negBalanceQueue.Push(nb, -nb.logValue)
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if f.negBalanceQueue.Size() > f.queueLimit {
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nn := f.negBalanceQueue.PopItem().(*negBalance)
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delete(f.negBalanceMap, nn.address)
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f.ndb.setPB(c.id, pb)
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neg /= uint64(time.Second) // Convert the expanse to second level.
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if neg > 1 {
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nb.logValue = int64(math.Log(float64(neg))*fixedPointMultiplier) + f.logOffset(now)
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f.ndb.setNB(c.address, nb)
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} else {
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f.ndb.delNB(c.address) // Negative balance is small enough, drop it directly.
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}
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}
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@ -351,27 +376,26 @@ func (f *clientPool) balanceExhausted(id enode.ID) {
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}
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c.priority = false
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if c.capacity != f.freeClientCap {
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f.connectedCapacity += f.freeClientCap - c.capacity
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totalConnectedGauge.Update(int64(f.connectedCapacity))
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f.connectedCap += f.freeClientCap - c.capacity
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totalConnectedGauge.Update(int64(f.connectedCap))
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c.capacity = f.freeClientCap
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c.peer.updateCapacity(c.capacity)
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}
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f.ndb.delPB(id)
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}
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// setConnLimit sets the maximum number and total capacity of connected clients,
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// dropping some of them if necessary.
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func (f *clientPool) setLimits(count int, totalCap uint64) {
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func (f *clientPool) setLimits(totalConn int, totalCap uint64) {
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f.lock.Lock()
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defer f.lock.Unlock()
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f.countLimit = count
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f.capacityLimit = totalCap
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if f.connectedCapacity > f.capacityLimit || f.connectedQueue.Size() > f.countLimit {
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now := mclock.Now()
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f.connLimit = totalConn
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f.capLimit = totalCap
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if f.connectedCap > f.capLimit || f.connectedQueue.Size() > f.connLimit {
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f.connectedQueue.MultiPop(func(data interface{}, priority int64) bool {
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c := data.(*clientInfo)
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f.dropClient(c, now, true)
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return f.connectedCapacity > f.capacityLimit || f.connectedQueue.Size() > f.countLimit
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f.dropClient(data.(*clientInfo), mclock.Now(), true)
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return f.connectedCap > f.capLimit || f.connectedQueue.Size() > f.connLimit
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})
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}
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}
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@ -390,11 +414,14 @@ func (f *clientPool) requestCost(p *peer, cost uint64) {
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// logOffset calculates the time-dependent offset for the logarithmic
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// representation of negative balance
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//
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// From another point of view, the result returned by the function represents
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// the total time that the clientpool is cumulatively running(total_hours/multiplier).
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func (f *clientPool) logOffset(now mclock.AbsTime) int64 {
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// Note: fixedPointMultiplier acts as a multiplier here; the reason for dividing the divisor
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// is to avoid int64 overflow. We assume that int64(negBalanceExpTC) >> fixedPointMultiplier.
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logDecay := int64((time.Duration(now - f.startupTime)) / (negBalanceExpTC / fixedPointMultiplier))
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return f.logOffsetAtStartup + logDecay
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cumulativeTime := int64((time.Duration(now - f.startTime)) / (negBalanceExpTC / fixedPointMultiplier))
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return f.cumulativeTime + cumulativeTime
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}
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// setPriceFactors changes pricing factors for both positive and negative balances.
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@ -415,100 +442,6 @@ func (f *clientPool) setClientPriceFactors(c *clientInfo) {
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c.balanceTracker.setFactors(false, f.posFactors.timeFactor+float64(c.capacity)*f.posFactors.capacityFactor/1000000, f.posFactors.requestFactor)
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}
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// clientPoolStorage is the RLP representation of the pool's database storage
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type clientPoolStorage struct {
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LogOffset uint64
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List []*negBalance
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}
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// loadFromDb restores pool status from the database storage
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// (automatically called at initialization)
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func (f *clientPool) loadFromDb() {
|
||||
enc, err := f.db.Get(clientPoolDbKey)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
var storage clientPoolStorage
|
||||
err = rlp.DecodeBytes(enc, &storage)
|
||||
if err != nil {
|
||||
log.Error("Failed to decode client list", "err", err)
|
||||
return
|
||||
}
|
||||
f.logOffsetAtStartup = int64(storage.LogOffset)
|
||||
f.startupTime = f.clock.Now()
|
||||
for _, e := range storage.List {
|
||||
log.Debug("Loaded free client record", "address", e.address, "logValue", e.logValue)
|
||||
f.negBalanceMap[e.address] = e
|
||||
f.negBalanceQueue.Push(e, -e.logValue)
|
||||
}
|
||||
}
|
||||
|
||||
// saveToDb saves pool status to the database storage
|
||||
// (automatically called during shutdown)
|
||||
func (f *clientPool) saveToDb() {
|
||||
now := f.clock.Now()
|
||||
storage := clientPoolStorage{
|
||||
LogOffset: uint64(f.logOffset(now)),
|
||||
}
|
||||
for _, c := range f.connectedMap {
|
||||
f.finalizeBalance(c, now)
|
||||
}
|
||||
i := 0
|
||||
storage.List = make([]*negBalance, len(f.negBalanceMap))
|
||||
for _, e := range f.negBalanceMap {
|
||||
storage.List[i] = e
|
||||
i++
|
||||
}
|
||||
enc, err := rlp.EncodeToBytes(storage)
|
||||
if err != nil {
|
||||
log.Error("Failed to encode negative balance list", "err", err)
|
||||
} else {
|
||||
f.db.Put(clientPoolDbKey, enc)
|
||||
}
|
||||
}
|
||||
|
||||
// storePosBalance stores a single positive balance entry in the database
|
||||
func (f *clientPool) storePosBalance(b *posBalance) {
|
||||
if b.value == b.lastStored {
|
||||
return
|
||||
}
|
||||
enc, err := rlp.EncodeToBytes(b)
|
||||
if err != nil {
|
||||
log.Error("Failed to encode client balance", "err", err)
|
||||
} else {
|
||||
f.db.Put(append(clientBalanceDbKey, b.id[:]...), enc)
|
||||
b.lastStored = b.value
|
||||
}
|
||||
}
|
||||
|
||||
// getPosBalance retrieves a single positive balance entry from cache or the database
|
||||
func (f *clientPool) getPosBalance(id enode.ID) *posBalance {
|
||||
if b, ok := f.posBalanceMap[id]; ok {
|
||||
f.posBalanceQueue.Remove(b.queueIndex)
|
||||
f.posBalanceAccessCounter--
|
||||
f.posBalanceQueue.Push(b, f.posBalanceAccessCounter)
|
||||
return b
|
||||
}
|
||||
balance := &posBalance{}
|
||||
if enc, err := f.db.Get(append(clientBalanceDbKey, id[:]...)); err == nil {
|
||||
if err := rlp.DecodeBytes(enc, balance); err != nil {
|
||||
log.Error("Failed to decode client balance", "err", err)
|
||||
balance = &posBalance{}
|
||||
}
|
||||
}
|
||||
balance.id = id
|
||||
balance.queueIndex = -1
|
||||
if f.posBalanceQueue.Size() >= f.queueLimit {
|
||||
b := f.posBalanceQueue.PopItem().(*posBalance)
|
||||
f.storePosBalance(b)
|
||||
delete(f.posBalanceMap, b.id)
|
||||
}
|
||||
f.posBalanceAccessCounter--
|
||||
f.posBalanceQueue.Push(balance, f.posBalanceAccessCounter)
|
||||
f.posBalanceMap[id] = balance
|
||||
return balance
|
||||
}
|
||||
|
||||
// addBalance updates the positive balance of a client.
|
||||
// If setTotal is false then the given amount is added to the balance.
|
||||
// If setTotal is true then amount represents the total amount ever added to the
|
||||
@ -518,11 +451,18 @@ func (f *clientPool) addBalance(id enode.ID, amount uint64, setTotal bool) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
pb := f.getPosBalance(id)
|
||||
pb := f.ndb.getOrNewPB(id)
|
||||
c := f.connectedMap[id]
|
||||
var negBalance uint64
|
||||
if c != nil {
|
||||
pb.value, negBalance = c.balanceTracker.getBalance(f.clock.Now())
|
||||
posBalance, negBalance := c.balanceTracker.getBalance(f.clock.Now())
|
||||
pb.value = posBalance
|
||||
defer func() {
|
||||
c.balanceTracker.setBalance(pb.value, negBalance)
|
||||
if !c.priority && pb.value > 0 {
|
||||
c.priority = true
|
||||
c.balanceTracker.addCallback(balanceCallbackZero, 0, func() { f.balanceExhausted(id) })
|
||||
}
|
||||
}()
|
||||
}
|
||||
if setTotal {
|
||||
if pb.value+amount > pb.lastTotal {
|
||||
@ -535,21 +475,12 @@ func (f *clientPool) addBalance(id enode.ID, amount uint64, setTotal bool) {
|
||||
pb.value += amount
|
||||
pb.lastTotal += amount
|
||||
}
|
||||
f.storePosBalance(pb)
|
||||
if c != nil {
|
||||
c.balanceTracker.setBalance(pb.value, negBalance)
|
||||
if !c.priority && pb.value > 0 {
|
||||
c.priority = true
|
||||
c.balanceTracker.addCallback(balanceCallbackZero, 0, func() { f.balanceExhausted(id) })
|
||||
}
|
||||
}
|
||||
f.ndb.setPB(id, pb)
|
||||
}
|
||||
|
||||
// posBalance represents a recently accessed positive balance entry
|
||||
type posBalance struct {
|
||||
id enode.ID
|
||||
value, lastStored, lastTotal uint64
|
||||
queueIndex int // position in posBalanceQueue
|
||||
value, lastTotal uint64
|
||||
}
|
||||
|
||||
// EncodeRLP implements rlp.Encoder
|
||||
@ -566,44 +497,207 @@ func (e *posBalance) DecodeRLP(s *rlp.Stream) error {
|
||||
return err
|
||||
}
|
||||
e.value = entry.Value
|
||||
e.lastStored = entry.Value
|
||||
e.lastTotal = entry.LastTotal
|
||||
return nil
|
||||
}
|
||||
|
||||
// posSetIndex callback updates posBalance item index in posBalanceQueue
|
||||
func posSetIndex(a interface{}, index int) {
|
||||
a.(*posBalance).queueIndex = index
|
||||
}
|
||||
|
||||
// negBalance represents a negative balance entry of a disconnected client
|
||||
type negBalance struct {
|
||||
address string
|
||||
logValue int64
|
||||
queueIndex int // position in negBalanceQueue
|
||||
}
|
||||
type negBalance struct{ logValue int64 }
|
||||
|
||||
// EncodeRLP implements rlp.Encoder
|
||||
func (e *negBalance) EncodeRLP(w io.Writer) error {
|
||||
return rlp.Encode(w, []interface{}{e.address, uint64(e.logValue)})
|
||||
return rlp.Encode(w, []interface{}{uint64(e.logValue)})
|
||||
}
|
||||
|
||||
// DecodeRLP implements rlp.Decoder
|
||||
func (e *negBalance) DecodeRLP(s *rlp.Stream) error {
|
||||
var entry struct {
|
||||
Address string
|
||||
LogValue uint64
|
||||
}
|
||||
if err := s.Decode(&entry); err != nil {
|
||||
return err
|
||||
}
|
||||
e.address = entry.Address
|
||||
e.logValue = int64(entry.LogValue)
|
||||
e.queueIndex = -1
|
||||
return nil
|
||||
}
|
||||
|
||||
// negSetIndex callback updates negBalance item index in negBalanceQueue
|
||||
func negSetIndex(a interface{}, index int) {
|
||||
a.(*negBalance).queueIndex = index
|
||||
const (
|
||||
// nodeDBVersion is the version identifier of the node data in db
|
||||
nodeDBVersion = 0
|
||||
|
||||
// dbCleanupCycle is the cycle of db for useless data cleanup
|
||||
dbCleanupCycle = time.Hour
|
||||
)
|
||||
|
||||
var (
|
||||
positiveBalancePrefix = []byte("pb:") // dbVersion(uint16 big endian) + positiveBalancePrefix + id -> balance
|
||||
negativeBalancePrefix = []byte("nb:") // dbVersion(uint16 big endian) + negativeBalancePrefix + ip -> balance
|
||||
cumulativeRunningTimeKey = []byte("cumulativeTime:") // dbVersion(uint16 big endian) + cumulativeRunningTimeKey -> cumulativeTime
|
||||
)
|
||||
|
||||
type nodeDB struct {
|
||||
db ethdb.Database
|
||||
pcache *lru.Cache
|
||||
ncache *lru.Cache
|
||||
auxbuf []byte // 37-byte auxiliary buffer for key encoding
|
||||
verbuf [2]byte // 2-byte auxiliary buffer for db version
|
||||
nbEvictCallBack func(mclock.AbsTime, negBalance) bool // Callback to determine whether the negative balance can be evicted.
|
||||
clock mclock.Clock
|
||||
closeCh chan struct{}
|
||||
cleanupHook func() // Test hook used for testing
|
||||
}
|
||||
|
||||
func newNodeDB(db ethdb.Database, clock mclock.Clock) *nodeDB {
|
||||
pcache, _ := lru.New(posBalanceCacheLimit)
|
||||
ncache, _ := lru.New(negBalanceCacheLimit)
|
||||
ndb := &nodeDB{
|
||||
db: db,
|
||||
pcache: pcache,
|
||||
ncache: ncache,
|
||||
auxbuf: make([]byte, 37),
|
||||
clock: clock,
|
||||
closeCh: make(chan struct{}),
|
||||
}
|
||||
binary.BigEndian.PutUint16(ndb.verbuf[:], uint16(nodeDBVersion))
|
||||
go ndb.expirer()
|
||||
return ndb
|
||||
}
|
||||
|
||||
func (db *nodeDB) close() {
|
||||
close(db.closeCh)
|
||||
}
|
||||
|
||||
func (db *nodeDB) key(id []byte, neg bool) []byte {
|
||||
prefix := positiveBalancePrefix
|
||||
if neg {
|
||||
prefix = negativeBalancePrefix
|
||||
}
|
||||
if len(prefix)+len(db.verbuf)+len(id) > len(db.auxbuf) {
|
||||
db.auxbuf = append(db.auxbuf, make([]byte, len(prefix)+len(db.verbuf)+len(id)-len(db.auxbuf))...)
|
||||
}
|
||||
copy(db.auxbuf[:len(db.verbuf)], db.verbuf[:])
|
||||
copy(db.auxbuf[len(db.verbuf):len(db.verbuf)+len(prefix)], prefix)
|
||||
copy(db.auxbuf[len(prefix)+len(db.verbuf):len(prefix)+len(db.verbuf)+len(id)], id)
|
||||
return db.auxbuf[:len(prefix)+len(db.verbuf)+len(id)]
|
||||
}
|
||||
|
||||
func (db *nodeDB) getCumulativeTime() int64 {
|
||||
blob, err := db.db.Get(append(cumulativeRunningTimeKey, db.verbuf[:]...))
|
||||
if err != nil || len(blob) == 0 {
|
||||
return 0
|
||||
}
|
||||
return int64(binary.BigEndian.Uint64(blob))
|
||||
}
|
||||
|
||||
func (db *nodeDB) setCumulativeTime(v int64) {
|
||||
binary.BigEndian.PutUint64(db.auxbuf[:8], uint64(v))
|
||||
db.db.Put(append(cumulativeRunningTimeKey, db.verbuf[:]...), db.auxbuf[:8])
|
||||
}
|
||||
|
||||
func (db *nodeDB) getOrNewPB(id enode.ID) posBalance {
|
||||
key := db.key(id.Bytes(), false)
|
||||
item, exist := db.pcache.Get(string(key))
|
||||
if exist {
|
||||
return item.(posBalance)
|
||||
}
|
||||
var balance posBalance
|
||||
if enc, err := db.db.Get(key); err == nil {
|
||||
if err := rlp.DecodeBytes(enc, &balance); err != nil {
|
||||
log.Error("Failed to decode positive balance", "err", err)
|
||||
}
|
||||
}
|
||||
db.pcache.Add(string(key), balance)
|
||||
return balance
|
||||
}
|
||||
|
||||
func (db *nodeDB) setPB(id enode.ID, b posBalance) {
|
||||
key := db.key(id.Bytes(), false)
|
||||
enc, err := rlp.EncodeToBytes(&(b))
|
||||
if err != nil {
|
||||
log.Error("Failed to encode positive balance", "err", err)
|
||||
return
|
||||
}
|
||||
db.db.Put(key, enc)
|
||||
db.pcache.Add(string(key), b)
|
||||
}
|
||||
|
||||
func (db *nodeDB) delPB(id enode.ID) {
|
||||
key := db.key(id.Bytes(), false)
|
||||
db.db.Delete(key)
|
||||
db.pcache.Remove(string(key))
|
||||
}
|
||||
|
||||
func (db *nodeDB) getOrNewNB(id string) negBalance {
|
||||
key := db.key([]byte(id), true)
|
||||
item, exist := db.ncache.Get(string(key))
|
||||
if exist {
|
||||
return item.(negBalance)
|
||||
}
|
||||
var balance negBalance
|
||||
if enc, err := db.db.Get(key); err == nil {
|
||||
if err := rlp.DecodeBytes(enc, &balance); err != nil {
|
||||
log.Error("Failed to decode negative balance", "err", err)
|
||||
}
|
||||
}
|
||||
db.ncache.Add(string(key), balance)
|
||||
return balance
|
||||
}
|
||||
|
||||
func (db *nodeDB) setNB(id string, b negBalance) {
|
||||
key := db.key([]byte(id), true)
|
||||
enc, err := rlp.EncodeToBytes(&(b))
|
||||
if err != nil {
|
||||
log.Error("Failed to encode negative balance", "err", err)
|
||||
return
|
||||
}
|
||||
db.db.Put(key, enc)
|
||||
db.ncache.Add(string(key), b)
|
||||
}
|
||||
|
||||
func (db *nodeDB) delNB(id string) {
|
||||
key := db.key([]byte(id), true)
|
||||
db.db.Delete(key)
|
||||
db.ncache.Remove(string(key))
|
||||
}
|
||||
|
||||
func (db *nodeDB) expirer() {
|
||||
for {
|
||||
select {
|
||||
case <-db.clock.After(dbCleanupCycle):
|
||||
db.expireNodes()
|
||||
case <-db.closeCh:
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// expireNodes iterates the whole node db and checks whether the negative balance
|
||||
// entry can deleted.
|
||||
//
|
||||
// The rationale behind this is: server doesn't need to keep the negative balance
|
||||
// records if they are low enough.
|
||||
func (db *nodeDB) expireNodes() {
|
||||
var (
|
||||
visited int
|
||||
deleted int
|
||||
start = time.Now()
|
||||
)
|
||||
iter := db.db.NewIteratorWithPrefix(append(db.verbuf[:], negativeBalancePrefix...))
|
||||
for iter.Next() {
|
||||
visited += 1
|
||||
var balance negBalance
|
||||
if err := rlp.DecodeBytes(iter.Value(), &balance); err != nil {
|
||||
log.Error("Failed to decode negative balance", "err", err)
|
||||
continue
|
||||
}
|
||||
if db.nbEvictCallBack != nil && db.nbEvictCallBack(db.clock.Now(), balance) {
|
||||
deleted += 1
|
||||
db.db.Delete(iter.Key())
|
||||
}
|
||||
}
|
||||
// Invoke testing hook if it's not nil.
|
||||
if db.cleanupHook != nil {
|
||||
db.cleanupHook()
|
||||
}
|
||||
log.Debug("Expire nodes", "visited", visited, "deleted", deleted, "elapsed", common.PrettyDuration(time.Since(start)))
|
||||
}
|
||||
|
Reference in New Issue
Block a user