consensus, core/*, params: metropolis preparation refactor
This commit is a preparation for the upcoming metropolis hardfork. It prepares the state, core and vm packages such that integration with metropolis becomes less of a hassle. * Difficulty calculation requires header instead of individual parameters * statedb.StartRecord renamed to statedb.Prepare and added Finalise method required by metropolis, which removes unwanted accounts from the state (i.e. selfdestruct) * State keeps record of destructed objects (in addition to dirty objects) * core/vm pre-compiles may now return errors * core/vm pre-compiles gas check now take the full byte slice as argument instead of just the size * core/vm now keeps several hard-fork instruction tables instead of a single instruction table and removes the need for hard-fork checks in the instructions * core/vm contains a empty restruction function which is added in preparation of metropolis write-only mode operations * Adds the bn256 curve * Adds and sets the metropolis chain config block parameters (2^64-1)
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@ -239,7 +239,7 @@ func (ethash *Ethash) verifyHeader(chain consensus.ChainReader, header, parent *
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return errZeroBlockTime
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}
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// Verify the block's difficulty based in it's timestamp and parent's difficulty
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expected := CalcDifficulty(chain.Config(), header.Time.Uint64(), parent.Time.Uint64(), parent.Number, parent.Difficulty)
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expected := CalcDifficulty(chain.Config(), header.Time.Uint64(), parent)
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if expected.Cmp(header.Difficulty) != 0 {
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return fmt.Errorf("invalid difficulty: have %v, want %v", header.Difficulty, expected)
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}
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@ -283,16 +283,19 @@ func (ethash *Ethash) verifyHeader(chain consensus.ChainReader, header, parent *
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return nil
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}
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// CalcDifficulty is the difficulty adjustment algorithm. It returns the difficulty
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// that a new block should have when created at time given the parent block's time
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// and difficulty.
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// CalcDifficulty is the difficulty adjustment algorithm. It returns
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// the difficulty that a new block should have when created at time
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// given the parent block's time and difficulty.
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//
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// TODO (karalabe): Move the chain maker into this package and make this private!
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func CalcDifficulty(config *params.ChainConfig, time, parentTime uint64, parentNumber, parentDiff *big.Int) *big.Int {
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if config.IsHomestead(new(big.Int).Add(parentNumber, common.Big1)) {
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return calcDifficultyHomestead(time, parentTime, parentNumber, parentDiff)
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func CalcDifficulty(config *params.ChainConfig, time uint64, parent *types.Header) *big.Int {
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next := new(big.Int).Add(parent.Number, common.Big1)
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switch {
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case config.IsHomestead(next):
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return calcDifficultyHomestead(time, parent)
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default:
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return calcDifficultyFrontier(time, parent)
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}
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return calcDifficultyFrontier(time, parentTime, parentNumber, parentDiff)
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}
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// Some weird constants to avoid constant memory allocs for them.
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@ -305,15 +308,15 @@ var (
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// calcDifficultyHomestead is the difficulty adjustment algorithm. It returns
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// the difficulty that a new block should have when created at time given the
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// parent block's time and difficulty. The calculation uses the Homestead rules.
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func calcDifficultyHomestead(time, parentTime uint64, parentNumber, parentDiff *big.Int) *big.Int {
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func calcDifficultyHomestead(time uint64, parent *types.Header) *big.Int {
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// https://github.com/ethereum/EIPs/blob/master/EIPS/eip-2.mediawiki
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// algorithm:
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// diff = (parent_diff +
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// (parent_diff / 2048 * max(1 - (block_timestamp - parent_timestamp) // 10, -99))
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// ) + 2^(periodCount - 2)
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bigTime := new(big.Int).SetUint64(time)
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bigParentTime := new(big.Int).SetUint64(parentTime)
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bigTime := new(big.Int).Set(parent.Time)
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bigParentTime := new(big.Int).Set(parent.Time)
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// holds intermediate values to make the algo easier to read & audit
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x := new(big.Int)
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@ -329,16 +332,16 @@ func calcDifficultyHomestead(time, parentTime uint64, parentNumber, parentDiff *
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x.Set(bigMinus99)
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}
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// (parent_diff + parent_diff // 2048 * max(1 - (block_timestamp - parent_timestamp) // 10, -99))
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y.Div(parentDiff, params.DifficultyBoundDivisor)
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y.Div(parent.Difficulty, params.DifficultyBoundDivisor)
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x.Mul(y, x)
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x.Add(parentDiff, x)
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x.Add(parent.Difficulty, x)
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// minimum difficulty can ever be (before exponential factor)
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if x.Cmp(params.MinimumDifficulty) < 0 {
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x.Set(params.MinimumDifficulty)
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}
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// for the exponential factor
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periodCount := new(big.Int).Add(parentNumber, common.Big1)
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periodCount := new(big.Int).Add(parent.Number, common.Big1)
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periodCount.Div(periodCount, expDiffPeriod)
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// the exponential factor, commonly referred to as "the bomb"
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@ -354,25 +357,25 @@ func calcDifficultyHomestead(time, parentTime uint64, parentNumber, parentDiff *
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// calcDifficultyFrontier is the difficulty adjustment algorithm. It returns the
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// difficulty that a new block should have when created at time given the parent
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// block's time and difficulty. The calculation uses the Frontier rules.
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func calcDifficultyFrontier(time, parentTime uint64, parentNumber, parentDiff *big.Int) *big.Int {
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func calcDifficultyFrontier(time uint64, parent *types.Header) *big.Int {
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diff := new(big.Int)
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adjust := new(big.Int).Div(parentDiff, params.DifficultyBoundDivisor)
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adjust := new(big.Int).Div(parent.Difficulty, params.DifficultyBoundDivisor)
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bigTime := new(big.Int)
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bigParentTime := new(big.Int)
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bigTime.SetUint64(time)
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bigParentTime.SetUint64(parentTime)
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bigParentTime.Set(parent.Time)
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if bigTime.Sub(bigTime, bigParentTime).Cmp(params.DurationLimit) < 0 {
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diff.Add(parentDiff, adjust)
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diff.Add(parent.Difficulty, adjust)
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} else {
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diff.Sub(parentDiff, adjust)
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diff.Sub(parent.Difficulty, adjust)
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}
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if diff.Cmp(params.MinimumDifficulty) < 0 {
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diff.Set(params.MinimumDifficulty)
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}
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periodCount := new(big.Int).Add(parentNumber, common.Big1)
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periodCount := new(big.Int).Add(parent.Number, common.Big1)
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periodCount.Div(periodCount, expDiffPeriod)
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if periodCount.Cmp(common.Big1) > 0 {
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// diff = diff + 2^(periodCount - 2)
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@ -434,8 +437,7 @@ func (ethash *Ethash) Prepare(chain consensus.ChainReader, header *types.Header)
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if parent == nil {
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return consensus.ErrUnknownAncestor
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}
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header.Difficulty = CalcDifficulty(chain.Config(), header.Time.Uint64(),
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parent.Time.Uint64(), parent.Number, parent.Difficulty)
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header.Difficulty = CalcDifficulty(chain.Config(), header.Time.Uint64(), parent)
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return nil
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}
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