trie: ensure resolved nodes stay loaded
Commit 40cdcf1183
broke the optimisation which kept nodes resolved
during Get in the trie. The decoder assigned cache generation 0
unconditionally, causing resolved nodes to get flushed on Commit.
This commit fixes it and adds two tests.
This commit is contained in:
@ -300,25 +300,6 @@ func TestReplication(t *testing.T) {
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}
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}
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// Not an actual test
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func TestOutput(t *testing.T) {
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t.Skip()
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base := "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
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trie := newEmpty()
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for i := 0; i < 50; i++ {
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updateString(trie, fmt.Sprintf("%s%d", base, i), "valueeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee")
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}
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fmt.Println("############################## FULL ################################")
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fmt.Println(trie.root)
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trie.Commit()
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fmt.Println("############################## SMALL ################################")
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trie2, _ := New(trie.Hash(), trie.db)
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getString(trie2, base+"20")
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fmt.Println(trie2.root)
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}
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func TestLargeValue(t *testing.T) {
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trie := newEmpty()
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trie.Update([]byte("key1"), []byte{99, 99, 99, 99})
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@ -326,14 +307,56 @@ func TestLargeValue(t *testing.T) {
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trie.Hash()
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}
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type countingDB struct {
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Database
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gets map[string]int
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}
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func (db *countingDB) Get(key []byte) ([]byte, error) {
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db.gets[string(key)]++
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return db.Database.Get(key)
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}
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// TestCacheUnload checks that decoded nodes are unloaded after a
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// certain number of commit operations.
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func TestCacheUnload(t *testing.T) {
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// Create test trie with two branches.
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trie := newEmpty()
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key1 := "---------------------------------"
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key2 := "---some other branch"
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updateString(trie, key1, "this is the branch of key1.")
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updateString(trie, key2, "this is the branch of key2.")
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root, _ := trie.Commit()
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// Commit the trie repeatedly and access key1.
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// The branch containing it is loaded from DB exactly two times:
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// in the 0th and 6th iteration.
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db := &countingDB{Database: trie.db, gets: make(map[string]int)}
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trie, _ = New(root, db)
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trie.SetCacheLimit(5)
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for i := 0; i < 12; i++ {
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getString(trie, key1)
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trie.Commit()
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}
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// Check that it got loaded two times.
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for dbkey, count := range db.gets {
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if count != 2 {
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t.Errorf("db key %x loaded %d times, want %d times", []byte(dbkey), count, 2)
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}
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}
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}
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// randTest performs random trie operations.
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// Instances of this test are created by Generate.
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type randTest []randTestStep
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type randTestStep struct {
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op int
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key []byte // for opUpdate, opDelete, opGet
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value []byte // for opUpdate
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}
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type randTest []randTestStep
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const (
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opUpdate = iota
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opDelete
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@ -342,6 +365,7 @@ const (
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opHash
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opReset
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opItercheckhash
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opCheckCacheInvariant
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opMax // boundary value, not an actual op
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)
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@ -437,11 +461,36 @@ func runRandTest(rt randTest) bool {
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fmt.Println("hashes not equal")
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return false
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}
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case opCheckCacheInvariant:
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return checkCacheInvariant(tr.root, tr.cachegen, 0)
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}
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}
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return true
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}
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func checkCacheInvariant(n node, parentCachegen uint16, depth int) bool {
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switch n := n.(type) {
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case *shortNode:
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if n.flags.gen > parentCachegen {
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fmt.Printf("cache invariant violation: %d > %d\nat depth %d node %s", n.flags.gen, parentCachegen, depth, spew.Sdump(n))
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return false
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}
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return checkCacheInvariant(n.Val, n.flags.gen, depth+1)
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case *fullNode:
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if n.flags.gen > parentCachegen {
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fmt.Printf("cache invariant violation: %d > %d\nat depth %d node %s", n.flags.gen, parentCachegen, depth, spew.Sdump(n))
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return false
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}
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for _, child := range n.Children {
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if !checkCacheInvariant(child, n.flags.gen, depth+1) {
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return false
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}
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}
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return true
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}
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return true
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}
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func TestRandom(t *testing.T) {
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if err := quick.Check(runRandTest, nil); err != nil {
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t.Fatal(err)
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