core/state: accumulate writes and only update tries when must
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@ -79,9 +79,10 @@ type stateObject struct {
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trie Trie // storage trie, which becomes non-nil on first access
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code Code // contract bytecode, which gets set when code is loaded
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originStorage Storage // Storage cache of original entries to dedup rewrites
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dirtyStorage Storage // Storage entries that need to be flushed to disk
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fakeStorage Storage // Fake storage which constructed by caller for debugging purpose.
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originStorage Storage // Storage cache of original entries to dedup rewrites, reset for every transaction
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pendingStorage Storage // Storage entries that need to be flushed to disk, at the end of an entire block
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dirtyStorage Storage // Storage entries that have been modified in the current transaction execution
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fakeStorage Storage // Fake storage which constructed by caller for debugging purpose.
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// Cache flags.
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// When an object is marked suicided it will be delete from the trie
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@ -113,13 +114,17 @@ func newObject(db *StateDB, address common.Address, data Account) *stateObject {
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if data.CodeHash == nil {
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data.CodeHash = emptyCodeHash
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}
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if data.Root == (common.Hash{}) {
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data.Root = emptyRoot
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}
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return &stateObject{
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db: db,
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address: address,
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addrHash: crypto.Keccak256Hash(address[:]),
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data: data,
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originStorage: make(Storage),
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dirtyStorage: make(Storage),
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db: db,
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address: address,
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addrHash: crypto.Keccak256Hash(address[:]),
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data: data,
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originStorage: make(Storage),
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pendingStorage: make(Storage),
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dirtyStorage: make(Storage),
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}
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}
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@ -183,9 +188,11 @@ func (s *stateObject) GetCommittedState(db Database, key common.Hash) common.Has
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if s.fakeStorage != nil {
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return s.fakeStorage[key]
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}
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// If we have the original value cached, return that
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value, cached := s.originStorage[key]
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if cached {
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// If we have a pending write or clean cached, return that
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if value, pending := s.pendingStorage[key]; pending {
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return value
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}
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if value, cached := s.originStorage[key]; cached {
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return value
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}
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// Track the amount of time wasted on reading the storage trie
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@ -198,6 +205,7 @@ func (s *stateObject) GetCommittedState(db Database, key common.Hash) common.Has
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s.setError(err)
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return common.Hash{}
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}
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var value common.Hash
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if len(enc) > 0 {
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_, content, _, err := rlp.Split(enc)
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if err != nil {
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@ -252,17 +260,29 @@ func (s *stateObject) setState(key, value common.Hash) {
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s.dirtyStorage[key] = value
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}
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// finalise moves all dirty storage slots into the pending area to be hashed or
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// committed later. It is invoked at the end of every transaction.
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func (s *stateObject) finalise() {
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for key, value := range s.dirtyStorage {
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s.pendingStorage[key] = value
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}
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if len(s.dirtyStorage) > 0 {
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s.dirtyStorage = make(Storage)
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}
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}
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// updateTrie writes cached storage modifications into the object's storage trie.
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func (s *stateObject) updateTrie(db Database) Trie {
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// Make sure all dirty slots are finalized into the pending storage area
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s.finalise()
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// Track the amount of time wasted on updating the storge trie
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if metrics.EnabledExpensive {
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defer func(start time.Time) { s.db.StorageUpdates += time.Since(start) }(time.Now())
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}
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// Update all the dirty slots in the trie
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// Insert all the pending updates into the trie
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tr := s.getTrie(db)
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for key, value := range s.dirtyStorage {
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delete(s.dirtyStorage, key)
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for key, value := range s.pendingStorage {
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// Skip noop changes, persist actual changes
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if value == s.originStorage[key] {
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continue
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@ -277,6 +297,9 @@ func (s *stateObject) updateTrie(db Database) Trie {
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v, _ := rlp.EncodeToBytes(common.TrimLeftZeroes(value[:]))
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s.setError(tr.TryUpdate(key[:], v))
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}
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if len(s.pendingStorage) > 0 {
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s.pendingStorage = make(Storage)
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}
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return tr
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}
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