light: fix memory expansion bug (same as fix for core/state)

This commit is contained in:
Gustav Simonsson
2016-09-19 02:13:14 -04:00
parent c8d6efd602
commit 22eea17b06
2 changed files with 4 additions and 2 deletions

View File

@ -261,7 +261,9 @@ func (self *LightState) Copy() *LightState {
state := NewLightState(common.Hash{}, self.odr)
state.trie = self.trie
for k, stateObject := range self.stateObjects {
state.stateObjects[k] = stateObject.Copy()
if stateObject.dirty {
state.stateObjects[k] = stateObject.Copy()
}
}
return state