core, eth: split the db blocks into headers and bodies
This commit is contained in:
@ -48,6 +48,8 @@ var (
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)
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const (
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headerCacheLimit = 256
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bodyCacheLimit = 256
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blockCacheLimit = 256
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maxFutureBlocks = 256
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maxTimeFutureBlocks = 30
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@ -71,7 +73,10 @@ type ChainManager struct {
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lastBlockHash common.Hash
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currentGasLimit *big.Int
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cache *lru.Cache // cache is the LRU caching
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headerCache *lru.Cache // Cache for the most recent block headers
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bodyCache *lru.Cache // Cache for the most recent block bodies
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bodyRLPCache *lru.Cache // Cache for the most recent block bodies in RLP encoded format
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blockCache *lru.Cache // Cache for the most recent entire blocks
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futureBlocks *lru.Cache // future blocks are blocks added for later processing
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quit chan struct{}
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@ -84,13 +89,22 @@ type ChainManager struct {
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}
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func NewChainManager(chainDb common.Database, pow pow.PoW, mux *event.TypeMux) (*ChainManager, error) {
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cache, _ := lru.New(blockCacheLimit)
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headerCache, _ := lru.New(headerCacheLimit)
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bodyCache, _ := lru.New(bodyCacheLimit)
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bodyRLPCache, _ := lru.New(bodyCacheLimit)
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blockCache, _ := lru.New(blockCacheLimit)
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futureBlocks, _ := lru.New(maxFutureBlocks)
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bc := &ChainManager{
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chainDb: chainDb,
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eventMux: mux,
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quit: make(chan struct{}),
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cache: cache,
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pow: pow,
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chainDb: chainDb,
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eventMux: mux,
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quit: make(chan struct{}),
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headerCache: headerCache,
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bodyCache: bodyCache,
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bodyRLPCache: bodyRLPCache,
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blockCache: blockCache,
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futureBlocks: futureBlocks,
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pow: pow,
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}
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bc.genesisBlock = bc.GetBlockByNumber(0)
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@ -105,11 +119,9 @@ func NewChainManager(chainDb common.Database, pow pow.PoW, mux *event.TypeMux) (
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}
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glog.V(logger.Info).Infoln("WARNING: Wrote default ethereum genesis block")
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}
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if err := bc.setLastState(); err != nil {
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return nil, err
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}
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// Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
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for hash, _ := range BadHashes {
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if block := bc.GetBlock(hash); block != nil {
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@ -123,14 +135,8 @@ func NewChainManager(chainDb common.Database, pow pow.PoW, mux *event.TypeMux) (
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glog.V(logger.Error).Infoln("Chain reorg was successfull. Resuming normal operation")
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}
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}
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// Take ownership of this particular state
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bc.futureBlocks, _ = lru.New(maxFutureBlocks)
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bc.makeCache()
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go bc.update()
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return bc, nil
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}
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@ -139,13 +145,15 @@ func (bc *ChainManager) SetHead(head *types.Block) {
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defer bc.mu.Unlock()
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for block := bc.currentBlock; block != nil && block.Hash() != head.Hash(); block = bc.GetBlock(block.ParentHash()) {
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bc.removeBlock(block)
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DeleteBlock(bc.chainDb, block.Hash())
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}
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bc.headerCache.Purge()
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bc.bodyCache.Purge()
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bc.bodyRLPCache.Purge()
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bc.blockCache.Purge()
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bc.futureBlocks.Purge()
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bc.cache, _ = lru.New(blockCacheLimit)
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bc.currentBlock = head
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bc.makeCache()
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bc.setTotalDifficulty(head.Td)
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bc.insert(head)
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bc.setLastState()
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@ -199,11 +207,9 @@ func (bc *ChainManager) recover() bool {
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if len(data) != 0 {
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block := bc.GetBlock(common.BytesToHash(data))
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if block != nil {
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err := bc.chainDb.Put([]byte("LastBlock"), block.Hash().Bytes())
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if err != nil {
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glog.Fatalln("db write err:", err)
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if err := WriteHead(bc.chainDb, block); err != nil {
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glog.Fatalf("failed to write database head: %v", err)
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}
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bc.currentBlock = block
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bc.lastBlockHash = block.Hash()
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return true
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@ -213,14 +219,14 @@ func (bc *ChainManager) recover() bool {
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}
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func (bc *ChainManager) setLastState() error {
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data, _ := bc.chainDb.Get([]byte("LastBlock"))
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if len(data) != 0 {
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block := bc.GetBlock(common.BytesToHash(data))
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head := GetHeadHash(bc.chainDb)
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if head != (common.Hash{}) {
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block := bc.GetBlock(head)
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if block != nil {
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bc.currentBlock = block
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bc.lastBlockHash = block.Hash()
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} else {
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glog.Infof("LastBlock (%x) not found. Recovering...\n", data)
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glog.Infof("LastBlock (%x) not found. Recovering...\n", head)
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if bc.recover() {
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glog.Infof("Recover successful")
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} else {
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@ -240,63 +246,37 @@ func (bc *ChainManager) setLastState() error {
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return nil
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}
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func (bc *ChainManager) makeCache() {
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bc.cache, _ = lru.New(blockCacheLimit)
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// load in last `blockCacheLimit` - 1 blocks. Last block is the current.
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bc.cache.Add(bc.genesisBlock.Hash(), bc.genesisBlock)
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for _, block := range bc.GetBlocksFromHash(bc.currentBlock.Hash(), blockCacheLimit) {
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bc.cache.Add(block.Hash(), block)
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}
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}
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// Reset purges the entire blockchain, restoring it to its genesis state.
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func (bc *ChainManager) Reset() {
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bc.ResetWithGenesisBlock(bc.genesisBlock)
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}
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// ResetWithGenesisBlock purges the entire blockchain, restoring it to the
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// specified genesis state.
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func (bc *ChainManager) ResetWithGenesisBlock(genesis *types.Block) {
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bc.mu.Lock()
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defer bc.mu.Unlock()
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// Dump the entire block chain and purge the caches
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for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.ParentHash()) {
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bc.removeBlock(block)
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DeleteBlock(bc.chainDb, block.Hash())
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}
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bc.headerCache.Purge()
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bc.bodyCache.Purge()
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bc.bodyRLPCache.Purge()
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bc.blockCache.Purge()
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bc.futureBlocks.Purge()
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bc.cache, _ = lru.New(blockCacheLimit)
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// Prepare the genesis block and reinitialize the chain
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bc.genesisBlock = genesis
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bc.genesisBlock.Td = genesis.Difficulty()
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// Prepare the genesis block
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err := WriteBlock(bc.chainDb, bc.genesisBlock)
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if err != nil {
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glog.Fatalln("db err:", err)
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if err := WriteBlock(bc.chainDb, bc.genesisBlock); err != nil {
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glog.Fatalf("failed to write genesis block: %v", err)
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}
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bc.insert(bc.genesisBlock)
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bc.currentBlock = bc.genesisBlock
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bc.makeCache()
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bc.setTotalDifficulty(common.Big("0"))
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}
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func (bc *ChainManager) removeBlock(block *types.Block) {
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bc.chainDb.Delete(append(blockHashPre, block.Hash().Bytes()...))
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}
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func (bc *ChainManager) ResetWithGenesisBlock(gb *types.Block) {
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bc.mu.Lock()
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defer bc.mu.Unlock()
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for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.ParentHash()) {
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bc.removeBlock(block)
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}
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// Prepare the genesis block
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gb.Td = gb.Difficulty()
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bc.genesisBlock = gb
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err := WriteBlock(bc.chainDb, bc.genesisBlock)
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if err != nil {
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glog.Fatalln("db err:", err)
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}
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bc.insert(bc.genesisBlock)
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bc.currentBlock = bc.genesisBlock
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bc.makeCache()
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bc.td = gb.Difficulty()
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bc.setTotalDifficulty(genesis.Difficulty())
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}
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// Export writes the active chain to the given writer.
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@ -359,61 +339,130 @@ func (bc *ChainManager) Genesis() *types.Block {
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return bc.genesisBlock
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}
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// Block fetching methods
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// HasHeader checks if a block header is present in the database or not, caching
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// it if present.
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func (bc *ChainManager) HasHeader(hash common.Hash) bool {
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return bc.GetHeader(hash) != nil
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}
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// GetHeader retrieves a block header from the database by hash, caching it if
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// found.
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func (self *ChainManager) GetHeader(hash common.Hash) *types.Header {
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// Short circuit if the header's already in the cache, retrieve otherwise
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if header, ok := self.headerCache.Get(hash); ok {
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return header.(*types.Header)
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}
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header := GetHeaderByHash(self.chainDb, hash)
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if header == nil {
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return nil
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}
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// Cache the found header for next time and return
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self.headerCache.Add(header.Hash(), header)
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return header
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}
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// GetHeaderByNumber retrieves a block header from the database by number,
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// caching it (associated with its hash) if found.
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func (self *ChainManager) GetHeaderByNumber(number uint64) *types.Header {
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hash := GetHashByNumber(self.chainDb, number)
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if hash == (common.Hash{}) {
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return nil
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}
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return self.GetHeader(hash)
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}
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// GetBody retrieves a block body (transactions, uncles and total difficulty)
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// from the database by hash, caching it if found. The resion for the peculiar
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// pointer-to-slice return type is to differentiate between empty and inexistent
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// bodies.
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func (self *ChainManager) GetBody(hash common.Hash) (*[]*types.Transaction, *[]*types.Header) {
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// Short circuit if the body's already in the cache, retrieve otherwise
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if cached, ok := self.bodyCache.Get(hash); ok {
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body := cached.(*storageBody)
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return &body.Transactions, &body.Uncles
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}
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transactions, uncles, td := GetBodyByHash(self.chainDb, hash)
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if td == nil {
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return nil, nil
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}
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// Cache the found body for next time and return
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self.bodyCache.Add(hash, &storageBody{
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Transactions: transactions,
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Uncles: uncles,
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})
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return &transactions, &uncles
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}
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// GetBodyRLP retrieves a block body in RLP encoding from the database by hash,
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// caching it if found.
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func (self *ChainManager) GetBodyRLP(hash common.Hash) []byte {
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// Short circuit if the body's already in the cache, retrieve otherwise
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if cached, ok := self.bodyRLPCache.Get(hash); ok {
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return cached.([]byte)
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}
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body, td := GetBodyRLPByHash(self.chainDb, hash)
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if td == nil {
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return nil
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}
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// Cache the found body for next time and return
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self.bodyRLPCache.Add(hash, body)
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return body
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}
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// HasBlock checks if a block is fully present in the database or not, caching
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// it if present.
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func (bc *ChainManager) HasBlock(hash common.Hash) bool {
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if bc.cache.Contains(hash) {
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return true
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}
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data, _ := bc.chainDb.Get(append(blockHashPre, hash[:]...))
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return len(data) != 0
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}
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func (self *ChainManager) GetBlockHashesFromHash(hash common.Hash, max uint64) (chain []common.Hash) {
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block := self.GetBlock(hash)
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if block == nil {
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return
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}
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// XXX Could be optimised by using a different database which only holds hashes (i.e., linked list)
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for i := uint64(0); i < max; i++ {
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block = self.GetBlock(block.ParentHash())
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if block == nil {
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break
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}
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chain = append(chain, block.Hash())
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if block.Number().Cmp(common.Big0) <= 0 {
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break
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}
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}
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return
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return bc.GetBlock(hash) != nil
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}
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// GetBlock retrieves a block from the database by hash, caching it if found.
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func (self *ChainManager) GetBlock(hash common.Hash) *types.Block {
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if block, ok := self.cache.Get(hash); ok {
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// Short circuit if the block's already in the cache, retrieve otherwise
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if block, ok := self.blockCache.Get(hash); ok {
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return block.(*types.Block)
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}
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block := GetBlockByHash(self.chainDb, hash)
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if block == nil {
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return nil
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}
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// Add the block to the cache
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self.cache.Add(hash, (*types.Block)(block))
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return (*types.Block)(block)
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// Cache the found block for next time and return
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self.blockCache.Add(block.Hash(), block)
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return block
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}
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func (self *ChainManager) GetBlockByNumber(num uint64) *types.Block {
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self.mu.RLock()
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defer self.mu.RUnlock()
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return self.getBlockByNumber(num)
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// GetBlockByNumber retrieves a block from the database by number, caching it
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// (associated with its hash) if found.
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func (self *ChainManager) GetBlockByNumber(number uint64) *types.Block {
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hash := GetHashByNumber(self.chainDb, number)
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if hash == (common.Hash{}) {
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return nil
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}
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return self.GetBlock(hash)
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}
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// GetBlockHashesFromHash retrieves a number of block hashes starting at a given
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// hash, fetching towards the genesis block.
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func (self *ChainManager) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
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// Get the origin header from which to fetch
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header := self.GetHeader(hash)
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if header == nil {
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return nil
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}
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// Iterate the headers until enough is collected or the genesis reached
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chain := make([]common.Hash, 0, max)
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for i := uint64(0); i < max; i++ {
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if header = self.GetHeader(header.ParentHash); header == nil {
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break
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}
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chain = append(chain, header.Hash())
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if header.Number.Cmp(common.Big0) <= 0 {
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break
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}
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}
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return chain
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}
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// [deprecated by eth/62]
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// GetBlocksFromHash returns the block corresponding to hash and up to n-1 ancestors.
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func (self *ChainManager) GetBlocksFromHash(hash common.Hash, n int) (blocks []*types.Block) {
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for i := 0; i < n; i++ {
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@ -427,11 +476,6 @@ func (self *ChainManager) GetBlocksFromHash(hash common.Hash, n int) (blocks []*
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return
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}
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// non blocking version
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func (self *ChainManager) getBlockByNumber(num uint64) *types.Block {
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return GetBlockByNumber(self.chainDb, num)
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}
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func (self *ChainManager) GetUnclesInChain(block *types.Block, length int) (uncles []*types.Header) {
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for i := 0; block != nil && i < length; i++ {
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uncles = append(uncles, block.Uncles()...)
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Reference in New Issue
Block a user