all: new p2p node representation (#17643)

Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.

Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.

The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.

* p2p/discover: port to p2p/enode

This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:

  - Table.Lookup is not available anymore. It used to take a public key
    as argument because v4 protocol requires one. Its replacement is
    LookupRandom.
  - Table.Resolve takes *enode.Node instead of NodeID. This is also for
    v4 protocol compatibility because nodes cannot be looked up by ID
    alone.
  - Types Node and NodeID are gone. Further commits in the series will be
    fixes all over the the codebase to deal with those removals.

* p2p: port to p2p/enode and discovery changes

This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.

New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.

* p2p/simulations, p2p/testing: port to p2p/enode

No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:

 - testing.ProtocolSession tracks complete nodes, not just their IDs.
 - adapters.NodeConfig has a new method to create a complete node.

These changes were needed to make swarm tests work.

Note that the NodeID change makes the code incompatible with old
simulation snapshots.

* whisper/whisperv5, whisper/whisperv6: port to p2p/enode

This port was easy because whisper uses []byte for node IDs and
URL strings in the API.

* eth: port to p2p/enode

Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.

* les: port to p2p/enode

Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.

* node: port to p2p/enode

This change simply replaces discover.Node and discover.NodeID with their
new equivalents.

* swarm/network: port to p2p/enode

Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).

There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.

Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
This commit is contained in:
Felix Lange
2018-09-25 00:59:00 +02:00
committed by GitHub
parent 0ae462fb80
commit 30cd5c1854
130 changed files with 3023 additions and 3060 deletions

View File

@ -18,6 +18,7 @@
package p2p
import (
"bytes"
"crypto/ecdsa"
"errors"
"fmt"
@ -28,10 +29,12 @@ import (
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/discv5"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/nat"
"github.com/ethereum/go-ethereum/p2p/netutil"
)
@ -87,7 +90,7 @@ type Config struct {
// BootstrapNodes are used to establish connectivity
// with the rest of the network.
BootstrapNodes []*discover.Node
BootstrapNodes []*enode.Node
// BootstrapNodesV5 are used to establish connectivity
// with the rest of the network using the V5 discovery
@ -96,11 +99,11 @@ type Config struct {
// Static nodes are used as pre-configured connections which are always
// maintained and re-connected on disconnects.
StaticNodes []*discover.Node
StaticNodes []*enode.Node
// Trusted nodes are used as pre-configured connections which are always
// allowed to connect, even above the peer limit.
TrustedNodes []*discover.Node
TrustedNodes []*enode.Node
// Connectivity can be restricted to certain IP networks.
// If this option is set to a non-nil value, only hosts which match one of the
@ -168,10 +171,10 @@ type Server struct {
peerOpDone chan struct{}
quit chan struct{}
addstatic chan *discover.Node
removestatic chan *discover.Node
addtrusted chan *discover.Node
removetrusted chan *discover.Node
addstatic chan *enode.Node
removestatic chan *enode.Node
addtrusted chan *enode.Node
removetrusted chan *enode.Node
posthandshake chan *conn
addpeer chan *conn
delpeer chan peerDrop
@ -180,7 +183,7 @@ type Server struct {
log log.Logger
}
type peerOpFunc func(map[discover.NodeID]*Peer)
type peerOpFunc func(map[enode.ID]*Peer)
type peerDrop struct {
*Peer
@ -202,16 +205,16 @@ const (
type conn struct {
fd net.Conn
transport
node *enode.Node
flags connFlag
cont chan error // The run loop uses cont to signal errors to SetupConn.
id discover.NodeID // valid after the encryption handshake
caps []Cap // valid after the protocol handshake
name string // valid after the protocol handshake
cont chan error // The run loop uses cont to signal errors to SetupConn.
caps []Cap // valid after the protocol handshake
name string // valid after the protocol handshake
}
type transport interface {
// The two handshakes.
doEncHandshake(prv *ecdsa.PrivateKey, dialDest *discover.Node) (discover.NodeID, error)
doEncHandshake(prv *ecdsa.PrivateKey, dialDest *ecdsa.PublicKey) (*ecdsa.PublicKey, error)
doProtoHandshake(our *protoHandshake) (*protoHandshake, error)
// The MsgReadWriter can only be used after the encryption
// handshake has completed. The code uses conn.id to track this
@ -225,8 +228,8 @@ type transport interface {
func (c *conn) String() string {
s := c.flags.String()
if (c.id != discover.NodeID{}) {
s += " " + c.id.String()
if (c.node.ID() != enode.ID{}) {
s += " " + c.node.ID().String()
}
s += " " + c.fd.RemoteAddr().String()
return s
@ -279,7 +282,7 @@ func (srv *Server) Peers() []*Peer {
// Note: We'd love to put this function into a variable but
// that seems to cause a weird compiler error in some
// environments.
case srv.peerOp <- func(peers map[discover.NodeID]*Peer) {
case srv.peerOp <- func(peers map[enode.ID]*Peer) {
for _, p := range peers {
ps = append(ps, p)
}
@ -294,7 +297,7 @@ func (srv *Server) Peers() []*Peer {
func (srv *Server) PeerCount() int {
var count int
select {
case srv.peerOp <- func(ps map[discover.NodeID]*Peer) { count = len(ps) }:
case srv.peerOp <- func(ps map[enode.ID]*Peer) { count = len(ps) }:
<-srv.peerOpDone
case <-srv.quit:
}
@ -304,7 +307,7 @@ func (srv *Server) PeerCount() int {
// AddPeer connects to the given node and maintains the connection until the
// server is shut down. If the connection fails for any reason, the server will
// attempt to reconnect the peer.
func (srv *Server) AddPeer(node *discover.Node) {
func (srv *Server) AddPeer(node *enode.Node) {
select {
case srv.addstatic <- node:
case <-srv.quit:
@ -312,7 +315,7 @@ func (srv *Server) AddPeer(node *discover.Node) {
}
// RemovePeer disconnects from the given node
func (srv *Server) RemovePeer(node *discover.Node) {
func (srv *Server) RemovePeer(node *enode.Node) {
select {
case srv.removestatic <- node:
case <-srv.quit:
@ -321,7 +324,7 @@ func (srv *Server) RemovePeer(node *discover.Node) {
// AddTrustedPeer adds the given node to a reserved whitelist which allows the
// node to always connect, even if the slot are full.
func (srv *Server) AddTrustedPeer(node *discover.Node) {
func (srv *Server) AddTrustedPeer(node *enode.Node) {
select {
case srv.addtrusted <- node:
case <-srv.quit:
@ -329,7 +332,7 @@ func (srv *Server) AddTrustedPeer(node *discover.Node) {
}
// RemoveTrustedPeer removes the given node from the trusted peer set.
func (srv *Server) RemoveTrustedPeer(node *discover.Node) {
func (srv *Server) RemoveTrustedPeer(node *enode.Node) {
select {
case srv.removetrusted <- node:
case <-srv.quit:
@ -342,36 +345,47 @@ func (srv *Server) SubscribeEvents(ch chan *PeerEvent) event.Subscription {
}
// Self returns the local node's endpoint information.
func (srv *Server) Self() *discover.Node {
func (srv *Server) Self() *enode.Node {
srv.lock.Lock()
defer srv.lock.Unlock()
running, listener, ntab := srv.running, srv.listener, srv.ntab
srv.lock.Unlock()
if !srv.running {
return &discover.Node{IP: net.ParseIP("0.0.0.0")}
if !running {
return enode.NewV4(&srv.PrivateKey.PublicKey, net.ParseIP("0.0.0.0"), 0, 0)
}
return srv.makeSelf(srv.listener, srv.ntab)
return srv.makeSelf(listener, ntab)
}
func (srv *Server) makeSelf(listener net.Listener, ntab discoverTable) *discover.Node {
// If the server's not running, return an empty node.
func (srv *Server) makeSelf(listener net.Listener, ntab discoverTable) *enode.Node {
// If the node is running but discovery is off, manually assemble the node infos.
if ntab == nil {
// Inbound connections disabled, use zero address.
if listener == nil {
return &discover.Node{IP: net.ParseIP("0.0.0.0"), ID: discover.PubkeyID(&srv.PrivateKey.PublicKey)}
}
// Otherwise inject the listener address too
addr := listener.Addr().(*net.TCPAddr)
return &discover.Node{
ID: discover.PubkeyID(&srv.PrivateKey.PublicKey),
IP: addr.IP,
TCP: uint16(addr.Port),
}
addr := srv.tcpAddr(listener)
return enode.NewV4(&srv.PrivateKey.PublicKey, addr.IP, addr.Port, 0)
}
// Otherwise return the discovery node.
return ntab.Self()
}
func (srv *Server) tcpAddr(listener net.Listener) net.TCPAddr {
addr := net.TCPAddr{IP: net.IP{0, 0, 0, 0}}
if listener == nil {
return addr // Inbound connections disabled, use zero address.
}
// Otherwise inject the listener address too.
if a, ok := listener.Addr().(*net.TCPAddr); ok {
addr = *a
}
if srv.NAT != nil {
if ip, err := srv.NAT.ExternalIP(); err == nil {
addr.IP = ip
}
}
if addr.IP.IsUnspecified() {
addr.IP = net.IP{127, 0, 0, 1}
}
return addr
}
// Stop terminates the server and all active peer connections.
// It blocks until all active connections have been closed.
func (srv *Server) Stop() {
@ -445,10 +459,10 @@ func (srv *Server) Start() (err error) {
srv.addpeer = make(chan *conn)
srv.delpeer = make(chan peerDrop)
srv.posthandshake = make(chan *conn)
srv.addstatic = make(chan *discover.Node)
srv.removestatic = make(chan *discover.Node)
srv.addtrusted = make(chan *discover.Node)
srv.removetrusted = make(chan *discover.Node)
srv.addstatic = make(chan *enode.Node)
srv.removestatic = make(chan *enode.Node)
srv.addtrusted = make(chan *enode.Node)
srv.removetrusted = make(chan *enode.Node)
srv.peerOp = make(chan peerOpFunc)
srv.peerOpDone = make(chan struct{})
@ -525,7 +539,8 @@ func (srv *Server) Start() (err error) {
dialer := newDialState(srv.StaticNodes, srv.BootstrapNodes, srv.ntab, dynPeers, srv.NetRestrict)
// handshake
srv.ourHandshake = &protoHandshake{Version: baseProtocolVersion, Name: srv.Name, ID: discover.PubkeyID(&srv.PrivateKey.PublicKey)}
pubkey := crypto.FromECDSAPub(&srv.PrivateKey.PublicKey)
srv.ourHandshake = &protoHandshake{Version: baseProtocolVersion, Name: srv.Name, ID: pubkey[1:]}
for _, p := range srv.Protocols {
srv.ourHandshake.Caps = append(srv.ourHandshake.Caps, p.cap())
}
@ -541,7 +556,6 @@ func (srv *Server) Start() (err error) {
srv.loopWG.Add(1)
go srv.run(dialer)
srv.running = true
return nil
}
@ -568,18 +582,18 @@ func (srv *Server) startListening() error {
}
type dialer interface {
newTasks(running int, peers map[discover.NodeID]*Peer, now time.Time) []task
newTasks(running int, peers map[enode.ID]*Peer, now time.Time) []task
taskDone(task, time.Time)
addStatic(*discover.Node)
removeStatic(*discover.Node)
addStatic(*enode.Node)
removeStatic(*enode.Node)
}
func (srv *Server) run(dialstate dialer) {
defer srv.loopWG.Done()
var (
peers = make(map[discover.NodeID]*Peer)
peers = make(map[enode.ID]*Peer)
inboundCount = 0
trusted = make(map[discover.NodeID]bool, len(srv.TrustedNodes))
trusted = make(map[enode.ID]bool, len(srv.TrustedNodes))
taskdone = make(chan task, maxActiveDialTasks)
runningTasks []task
queuedTasks []task // tasks that can't run yet
@ -587,7 +601,7 @@ func (srv *Server) run(dialstate dialer) {
// Put trusted nodes into a map to speed up checks.
// Trusted peers are loaded on startup or added via AddTrustedPeer RPC.
for _, n := range srv.TrustedNodes {
trusted[n.ID] = true
trusted[n.ID()] = true
}
// removes t from runningTasks
@ -640,27 +654,27 @@ running:
// stop keeping the node connected.
srv.log.Trace("Removing static node", "node", n)
dialstate.removeStatic(n)
if p, ok := peers[n.ID]; ok {
if p, ok := peers[n.ID()]; ok {
p.Disconnect(DiscRequested)
}
case n := <-srv.addtrusted:
// This channel is used by AddTrustedPeer to add an enode
// to the trusted node set.
srv.log.Trace("Adding trusted node", "node", n)
trusted[n.ID] = true
trusted[n.ID()] = true
// Mark any already-connected peer as trusted
if p, ok := peers[n.ID]; ok {
if p, ok := peers[n.ID()]; ok {
p.rw.set(trustedConn, true)
}
case n := <-srv.removetrusted:
// This channel is used by RemoveTrustedPeer to remove an enode
// from the trusted node set.
srv.log.Trace("Removing trusted node", "node", n)
if _, ok := trusted[n.ID]; ok {
delete(trusted, n.ID)
if _, ok := trusted[n.ID()]; ok {
delete(trusted, n.ID())
}
// Unmark any already-connected peer as trusted
if p, ok := peers[n.ID]; ok {
if p, ok := peers[n.ID()]; ok {
p.rw.set(trustedConn, false)
}
case op := <-srv.peerOp:
@ -677,7 +691,7 @@ running:
case c := <-srv.posthandshake:
// A connection has passed the encryption handshake so
// the remote identity is known (but hasn't been verified yet).
if trusted[c.id] {
if trusted[c.node.ID()] {
// Ensure that the trusted flag is set before checking against MaxPeers.
c.flags |= trustedConn
}
@ -702,7 +716,7 @@ running:
name := truncateName(c.name)
srv.log.Debug("Adding p2p peer", "name", name, "addr", c.fd.RemoteAddr(), "peers", len(peers)+1)
go srv.runPeer(p)
peers[c.id] = p
peers[c.node.ID()] = p
if p.Inbound() {
inboundCount++
}
@ -749,7 +763,7 @@ running:
}
}
func (srv *Server) protoHandshakeChecks(peers map[discover.NodeID]*Peer, inboundCount int, c *conn) error {
func (srv *Server) protoHandshakeChecks(peers map[enode.ID]*Peer, inboundCount int, c *conn) error {
// Drop connections with no matching protocols.
if len(srv.Protocols) > 0 && countMatchingProtocols(srv.Protocols, c.caps) == 0 {
return DiscUselessPeer
@ -759,15 +773,15 @@ func (srv *Server) protoHandshakeChecks(peers map[discover.NodeID]*Peer, inbound
return srv.encHandshakeChecks(peers, inboundCount, c)
}
func (srv *Server) encHandshakeChecks(peers map[discover.NodeID]*Peer, inboundCount int, c *conn) error {
func (srv *Server) encHandshakeChecks(peers map[enode.ID]*Peer, inboundCount int, c *conn) error {
switch {
case !c.is(trustedConn|staticDialedConn) && len(peers) >= srv.MaxPeers:
return DiscTooManyPeers
case !c.is(trustedConn) && c.is(inboundConn) && inboundCount >= srv.maxInboundConns():
return DiscTooManyPeers
case peers[c.id] != nil:
case peers[c.node.ID()] != nil:
return DiscAlreadyConnected
case c.id == srv.Self().ID:
case c.node.ID() == srv.Self().ID():
return DiscSelf
default:
return nil
@ -777,7 +791,6 @@ func (srv *Server) encHandshakeChecks(peers map[discover.NodeID]*Peer, inboundCo
func (srv *Server) maxInboundConns() int {
return srv.MaxPeers - srv.maxDialedConns()
}
func (srv *Server) maxDialedConns() int {
if srv.NoDiscovery || srv.NoDial {
return 0
@ -797,7 +810,7 @@ type tempError interface {
// inbound connections.
func (srv *Server) listenLoop() {
defer srv.loopWG.Done()
srv.log.Info("RLPx listener up", "self", srv.makeSelf(srv.listener, srv.ntab))
srv.log.Info("RLPx listener up", "self", srv.Self())
tokens := defaultMaxPendingPeers
if srv.MaxPendingPeers > 0 {
@ -850,7 +863,7 @@ func (srv *Server) listenLoop() {
// SetupConn runs the handshakes and attempts to add the connection
// as a peer. It returns when the connection has been added as a peer
// or the handshakes have failed.
func (srv *Server) SetupConn(fd net.Conn, flags connFlag, dialDest *discover.Node) error {
func (srv *Server) SetupConn(fd net.Conn, flags connFlag, dialDest *enode.Node) error {
self := srv.Self()
if self == nil {
return errors.New("shutdown")
@ -859,12 +872,12 @@ func (srv *Server) SetupConn(fd net.Conn, flags connFlag, dialDest *discover.Nod
err := srv.setupConn(c, flags, dialDest)
if err != nil {
c.close(err)
srv.log.Trace("Setting up connection failed", "id", c.id, "err", err)
srv.log.Trace("Setting up connection failed", "addr", fd.RemoteAddr(), "err", err)
}
return err
}
func (srv *Server) setupConn(c *conn, flags connFlag, dialDest *discover.Node) error {
func (srv *Server) setupConn(c *conn, flags connFlag, dialDest *enode.Node) error {
// Prevent leftover pending conns from entering the handshake.
srv.lock.Lock()
running := srv.running
@ -872,18 +885,30 @@ func (srv *Server) setupConn(c *conn, flags connFlag, dialDest *discover.Node) e
if !running {
return errServerStopped
}
// If dialing, figure out the remote public key.
var dialPubkey *ecdsa.PublicKey
if dialDest != nil {
dialPubkey = new(ecdsa.PublicKey)
if err := dialDest.Load((*enode.Secp256k1)(dialPubkey)); err != nil {
return fmt.Errorf("dial destination doesn't have a secp256k1 public key")
}
}
// Run the encryption handshake.
var err error
if c.id, err = c.doEncHandshake(srv.PrivateKey, dialDest); err != nil {
remotePubkey, err := c.doEncHandshake(srv.PrivateKey, dialPubkey)
if err != nil {
srv.log.Trace("Failed RLPx handshake", "addr", c.fd.RemoteAddr(), "conn", c.flags, "err", err)
return err
}
clog := srv.log.New("id", c.id, "addr", c.fd.RemoteAddr(), "conn", c.flags)
// For dialed connections, check that the remote public key matches.
if dialDest != nil && c.id != dialDest.ID {
clog.Trace("Dialed identity mismatch", "want", c, dialDest.ID)
return DiscUnexpectedIdentity
if dialDest != nil {
// For dialed connections, check that the remote public key matches.
if dialPubkey.X.Cmp(remotePubkey.X) != 0 || dialPubkey.Y.Cmp(remotePubkey.Y) != 0 {
return DiscUnexpectedIdentity
}
c.node = dialDest
} else {
c.node = nodeFromConn(remotePubkey, c.fd)
}
clog := srv.log.New("id", c.node.ID(), "addr", c.fd.RemoteAddr(), "conn", c.flags)
err = srv.checkpoint(c, srv.posthandshake)
if err != nil {
clog.Trace("Rejected peer before protocol handshake", "err", err)
@ -895,8 +920,8 @@ func (srv *Server) setupConn(c *conn, flags connFlag, dialDest *discover.Node) e
clog.Trace("Failed proto handshake", "err", err)
return err
}
if phs.ID != c.id {
clog.Trace("Wrong devp2p handshake identity", "err", phs.ID)
if id := c.node.ID(); !bytes.Equal(crypto.Keccak256(phs.ID), id[:]) {
clog.Trace("Wrong devp2p handshake identity", "phsid", fmt.Sprintf("%x", phs.ID))
return DiscUnexpectedIdentity
}
c.caps, c.name = phs.Caps, phs.Name
@ -911,6 +936,16 @@ func (srv *Server) setupConn(c *conn, flags connFlag, dialDest *discover.Node) e
return nil
}
func nodeFromConn(pubkey *ecdsa.PublicKey, conn net.Conn) *enode.Node {
var ip net.IP
var port int
if tcp, ok := conn.RemoteAddr().(*net.TCPAddr); ok {
ip = tcp.IP
port = tcp.Port
}
return enode.NewV4(pubkey, ip, port, port)
}
func truncateName(s string) string {
if len(s) > 20 {
return s[:20] + "..."
@ -985,13 +1020,13 @@ func (srv *Server) NodeInfo() *NodeInfo {
info := &NodeInfo{
Name: srv.Name,
Enode: node.String(),
ID: node.ID.String(),
IP: node.IP.String(),
ID: node.ID().String(),
IP: node.IP().String(),
ListenAddr: srv.ListenAddr,
Protocols: make(map[string]interface{}),
}
info.Ports.Discovery = int(node.UDP)
info.Ports.Listener = int(node.TCP)
info.Ports.Discovery = node.UDP()
info.Ports.Listener = node.TCP()
// Gather all the running protocol infos (only once per protocol type)
for _, proto := range srv.Protocols {