Added synchronisation of transactions across remote pools
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@@ -12,15 +12,16 @@ import (
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)
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type Console struct {
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db *ethdb.MemDatabase
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trie *ethutil.Trie
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db *ethdb.MemDatabase
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trie *ethutil.Trie
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server *Server
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}
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func NewConsole() *Console {
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func NewConsole(s *Server) *Console {
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db, _ := ethdb.NewMemDatabase()
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trie := ethutil.NewTrie(db, "")
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return &Console{db: db, trie: trie}
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return &Console{db: db, trie: trie, server: s}
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}
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func (i *Console) ValidateInput(action string, argumentLength int) error {
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@@ -43,6 +44,9 @@ func (i *Console) ValidateInput(action string, argumentLength int) error {
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case action == "encode" && argumentLength != 1:
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err = true
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expArgCount = 1
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case action == "tx" && argumentLength != 2:
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err = true
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expArgCount = 2
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}
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if err {
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@@ -105,6 +109,10 @@ func (i *Console) ParseInput(input string) bool {
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fmt.Printf("%q\n", d)
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case "encode":
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fmt.Printf("%q\n", ethutil.Encode(tokens[1]))
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case "tx":
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tx := ethutil.NewTransaction(tokens[1], ethutil.Big(tokens[2]), []string{""})
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i.server.txPool.QueueTransaction(tx)
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case "exit", "quit", "q":
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return false
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case "help":
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