trie: rename TrieSync to Sync and improve hexToKeybytes (#16804)
This removes a golint warning: type name will be used as trie.TrieSync by other packages, and that stutters; consider calling this Sync. In hexToKeybytes len(hex) is even and (even+1)/2 == even/2, remove the +1.
This commit is contained in:
committed by
Felix Lange
parent
d51faee240
commit
38c7eb0f26
28
trie/sync.go
28
trie/sync.go
@ -68,19 +68,19 @@ func newSyncMemBatch() *syncMemBatch {
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}
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}
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// TrieSync is the main state trie synchronisation scheduler, which provides yet
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// Sync is the main state trie synchronisation scheduler, which provides yet
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// unknown trie hashes to retrieve, accepts node data associated with said hashes
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// and reconstructs the trie step by step until all is done.
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type TrieSync struct {
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type Sync struct {
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database DatabaseReader // Persistent database to check for existing entries
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membatch *syncMemBatch // Memory buffer to avoid frequest database writes
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requests map[common.Hash]*request // Pending requests pertaining to a key hash
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queue *prque.Prque // Priority queue with the pending requests
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}
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// NewTrieSync creates a new trie data download scheduler.
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func NewTrieSync(root common.Hash, database DatabaseReader, callback LeafCallback) *TrieSync {
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ts := &TrieSync{
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// NewSync creates a new trie data download scheduler.
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func NewSync(root common.Hash, database DatabaseReader, callback LeafCallback) *Sync {
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ts := &Sync{
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database: database,
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membatch: newSyncMemBatch(),
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requests: make(map[common.Hash]*request),
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@ -91,7 +91,7 @@ func NewTrieSync(root common.Hash, database DatabaseReader, callback LeafCallbac
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}
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// AddSubTrie registers a new trie to the sync code, rooted at the designated parent.
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func (s *TrieSync) AddSubTrie(root common.Hash, depth int, parent common.Hash, callback LeafCallback) {
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func (s *Sync) AddSubTrie(root common.Hash, depth int, parent common.Hash, callback LeafCallback) {
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// Short circuit if the trie is empty or already known
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if root == emptyRoot {
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return
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@ -126,7 +126,7 @@ func (s *TrieSync) AddSubTrie(root common.Hash, depth int, parent common.Hash, c
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// interpreted as a trie node, but rather accepted and stored into the database
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// as is. This method's goal is to support misc state metadata retrievals (e.g.
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// contract code).
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func (s *TrieSync) AddRawEntry(hash common.Hash, depth int, parent common.Hash) {
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func (s *Sync) AddRawEntry(hash common.Hash, depth int, parent common.Hash) {
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// Short circuit if the entry is empty or already known
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if hash == emptyState {
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return
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@ -156,7 +156,7 @@ func (s *TrieSync) AddRawEntry(hash common.Hash, depth int, parent common.Hash)
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}
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// Missing retrieves the known missing nodes from the trie for retrieval.
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func (s *TrieSync) Missing(max int) []common.Hash {
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func (s *Sync) Missing(max int) []common.Hash {
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requests := []common.Hash{}
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for !s.queue.Empty() && (max == 0 || len(requests) < max) {
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requests = append(requests, s.queue.PopItem().(common.Hash))
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@ -167,7 +167,7 @@ func (s *TrieSync) Missing(max int) []common.Hash {
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// Process injects a batch of retrieved trie nodes data, returning if something
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// was committed to the database and also the index of an entry if processing of
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// it failed.
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func (s *TrieSync) Process(results []SyncResult) (bool, int, error) {
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func (s *Sync) Process(results []SyncResult) (bool, int, error) {
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committed := false
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for i, item := range results {
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@ -213,7 +213,7 @@ func (s *TrieSync) Process(results []SyncResult) (bool, int, error) {
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// Commit flushes the data stored in the internal membatch out to persistent
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// storage, returning the number of items written and any occurred error.
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func (s *TrieSync) Commit(dbw ethdb.Putter) (int, error) {
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func (s *Sync) Commit(dbw ethdb.Putter) (int, error) {
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// Dump the membatch into a database dbw
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for i, key := range s.membatch.order {
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if err := dbw.Put(key[:], s.membatch.batch[key]); err != nil {
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@ -228,14 +228,14 @@ func (s *TrieSync) Commit(dbw ethdb.Putter) (int, error) {
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}
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// Pending returns the number of state entries currently pending for download.
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func (s *TrieSync) Pending() int {
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func (s *Sync) Pending() int {
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return len(s.requests)
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}
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// schedule inserts a new state retrieval request into the fetch queue. If there
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// is already a pending request for this node, the new request will be discarded
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// and only a parent reference added to the old one.
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func (s *TrieSync) schedule(req *request) {
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func (s *Sync) schedule(req *request) {
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// If we're already requesting this node, add a new reference and stop
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if old, ok := s.requests[req.hash]; ok {
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old.parents = append(old.parents, req.parents...)
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@ -248,7 +248,7 @@ func (s *TrieSync) schedule(req *request) {
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// children retrieves all the missing children of a state trie entry for future
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// retrieval scheduling.
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func (s *TrieSync) children(req *request, object node) ([]*request, error) {
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func (s *Sync) children(req *request, object node) ([]*request, error) {
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// Gather all the children of the node, irrelevant whether known or not
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type child struct {
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node node
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@ -310,7 +310,7 @@ func (s *TrieSync) children(req *request, object node) ([]*request, error) {
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// commit finalizes a retrieval request and stores it into the membatch. If any
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// of the referencing parent requests complete due to this commit, they are also
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// committed themselves.
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func (s *TrieSync) commit(req *request) (err error) {
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func (s *Sync) commit(req *request) (err error) {
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// Write the node content to the membatch
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s.membatch.batch[req.hash] = req.data
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s.membatch.order = append(s.membatch.order, req.hash)
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