blockpool stability fixes:

- follow up locks and fix them
- chainManager: call SetQueued for parentErr future blocks, uncomment TD checks, unskip test
- make ErrIncorrectTD non-fatal to be forgiving to genuine mistaken nodes (temp) but demote them to guard against stuck best peers.
- add purging to bounded nodeCache (config nodeCacheSize)
- use nodeCache when creating blockpool entries and let non-best peers add blocks (performance boost)
- minor error in addError
- reduce idleBestPeerTimeout to 1 minute
- correct status counts and unskip status passing status test
- glogified logging
This commit is contained in:
zelig
2015-04-12 20:25:09 +01:00
parent faa2747809
commit 3d57e377a4
13 changed files with 370 additions and 366 deletions

View File

@@ -17,6 +17,7 @@ func TestBlockPoolConfig(t *testing.T) {
test.CheckInt("BlockBatchSize", c.BlockBatchSize, blockBatchSize, t)
test.CheckInt("BlocksRequestRepetition", c.BlocksRequestRepetition, blocksRequestRepetition, t)
test.CheckInt("BlocksRequestMaxIdleRounds", c.BlocksRequestMaxIdleRounds, blocksRequestMaxIdleRounds, t)
test.CheckInt("NodeCacheSize", c.NodeCacheSize, nodeCacheSize, t)
test.CheckDuration("BlockHashesRequestInterval", c.BlockHashesRequestInterval, blockHashesRequestInterval, t)
test.CheckDuration("BlocksRequestInterval", c.BlocksRequestInterval, blocksRequestInterval, t)
test.CheckDuration("BlockHashesTimeout", c.BlockHashesTimeout, blockHashesTimeout, t)
@@ -29,7 +30,7 @@ func TestBlockPoolConfig(t *testing.T) {
func TestBlockPoolOverrideConfig(t *testing.T) {
test.LogInit()
blockPool := &BlockPool{Config: &Config{}, chainEvents: &event.TypeMux{}}
c := &Config{128, 32, 1, 0, 300 * time.Millisecond, 100 * time.Millisecond, 90 * time.Second, 0, 30 * time.Second, 30 * time.Second, 4 * time.Second}
c := &Config{128, 32, 1, 0, 500, 300 * time.Millisecond, 100 * time.Millisecond, 90 * time.Second, 0, 30 * time.Second, 30 * time.Second, 4 * time.Second}
blockPool.Config = c
blockPool.Start()
@@ -37,6 +38,7 @@ func TestBlockPoolOverrideConfig(t *testing.T) {
test.CheckInt("BlockBatchSize", c.BlockBatchSize, 32, t)
test.CheckInt("BlocksRequestRepetition", c.BlocksRequestRepetition, blocksRequestRepetition, t)
test.CheckInt("BlocksRequestMaxIdleRounds", c.BlocksRequestMaxIdleRounds, blocksRequestMaxIdleRounds, t)
test.CheckInt("NodeCacheSize", c.NodeCacheSize, 500, t)
test.CheckDuration("BlockHashesRequestInterval", c.BlockHashesRequestInterval, 300*time.Millisecond, t)
test.CheckDuration("BlocksRequestInterval", c.BlocksRequestInterval, 100*time.Millisecond, t)
test.CheckDuration("BlockHashesTimeout", c.BlockHashesTimeout, 90*time.Second, t)