blockpool stability fixes:
- follow up locks and fix them - chainManager: call SetQueued for parentErr future blocks, uncomment TD checks, unskip test - make ErrIncorrectTD non-fatal to be forgiving to genuine mistaken nodes (temp) but demote them to guard against stuck best peers. - add purging to bounded nodeCache (config nodeCacheSize) - use nodeCache when creating blockpool entries and let non-best peers add blocks (performance boost) - minor error in addError - reduce idleBestPeerTimeout to 1 minute - correct status counts and unskip status passing status test - glogified logging
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@ -19,20 +19,20 @@ The comment from glog.go introduces the ideas:
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Error, Fatal, plus formatting variants such as Infof. It
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also provides V-style logging controlled by the -v and
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-vmodule=file=2 flags.
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Basic examples:
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glog.Info("Prepare to repel boarders")
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glog.Fatalf("Initialization failed: %s", err)
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See the documentation for the V function for an explanation
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of these examples:
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if glog.V(2) {
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glog.Info("Starting transaction...")
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}
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glog.V(2).Infoln("Processed", nItems, "elements")
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