core, core/vm: implemented a generic environment (#3348)

Environment is now a struct (not an interface). This
reduces a lot of tech-debt throughout the codebase where a virtual
machine environment had to be implemented in order to test or run it.

The new environment is suitable to be used en the json tests, core
consensus and light client.
This commit is contained in:
Jeffrey Wilcke
2016-12-06 02:16:03 +01:00
committed by Felix Lange
parent 7f79d249a6
commit 3fc7c97827
39 changed files with 961 additions and 1262 deletions

View File

@ -20,123 +20,38 @@ import (
"math/big"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/core/vm"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/params"
"golang.org/x/net/context"
)
// VMEnv is the light client version of the vm execution environment.
// Unlike other structures, VMEnv holds a context that is applied by state
// retrieval requests through the entire execution. If any state operation
// returns an error, the execution fails.
type VMEnv struct {
vm.Environment
ctx context.Context
chainConfig *params.ChainConfig
evm *vm.EVM
state *VMState
header *types.Header
msg core.Message
depth int
chain *LightChain
err error
}
// NewEnv creates a new execution environment based on an ODR capable light state
func NewEnv(ctx context.Context, state *LightState, chainConfig *params.ChainConfig, chain *LightChain, msg core.Message, header *types.Header, cfg vm.Config) *VMEnv {
env := &VMEnv{
chainConfig: chainConfig,
chain: chain,
header: header,
msg: msg,
}
env.state = &VMState{ctx: ctx, state: state, env: env}
env.evm = vm.New(env, cfg)
return env
}
func (self *VMEnv) ChainConfig() *params.ChainConfig { return self.chainConfig }
func (self *VMEnv) Vm() vm.Vm { return self.evm }
func (self *VMEnv) Origin() common.Address { return self.msg.From() }
func (self *VMEnv) BlockNumber() *big.Int { return self.header.Number }
func (self *VMEnv) Coinbase() common.Address { return self.header.Coinbase }
func (self *VMEnv) Time() *big.Int { return self.header.Time }
func (self *VMEnv) Difficulty() *big.Int { return self.header.Difficulty }
func (self *VMEnv) GasLimit() *big.Int { return self.header.GasLimit }
func (self *VMEnv) Db() vm.Database { return self.state }
func (self *VMEnv) Depth() int { return self.depth }
func (self *VMEnv) SetDepth(i int) { self.depth = i }
func (self *VMEnv) GetHash(n uint64) common.Hash {
for header := self.chain.GetHeader(self.header.ParentHash, self.header.Number.Uint64()-1); header != nil; header = self.chain.GetHeader(header.ParentHash, header.Number.Uint64()-1) {
if header.Number.Uint64() == n {
return header.Hash()
}
}
return common.Hash{}
}
func (self *VMEnv) AddLog(log *vm.Log) {
//self.state.AddLog(log)
}
func (self *VMEnv) CanTransfer(from common.Address, balance *big.Int) bool {
return self.state.GetBalance(from).Cmp(balance) >= 0
}
func (self *VMEnv) SnapshotDatabase() int {
return self.state.SnapshotDatabase()
}
func (self *VMEnv) RevertToSnapshot(idx int) {
self.state.RevertToSnapshot(idx)
}
func (self *VMEnv) Transfer(from, to vm.Account, amount *big.Int) {
core.Transfer(from, to, amount)
}
func (self *VMEnv) Call(me vm.ContractRef, addr common.Address, data []byte, gas, price, value *big.Int) ([]byte, error) {
return core.Call(self, me, addr, data, gas, price, value)
}
func (self *VMEnv) CallCode(me vm.ContractRef, addr common.Address, data []byte, gas, price, value *big.Int) ([]byte, error) {
return core.CallCode(self, me, addr, data, gas, price, value)
}
func (self *VMEnv) DelegateCall(me vm.ContractRef, addr common.Address, data []byte, gas, price *big.Int) ([]byte, error) {
return core.DelegateCall(self, me, addr, data, gas, price)
}
func (self *VMEnv) Create(me vm.ContractRef, data []byte, gas, price, value *big.Int) ([]byte, common.Address, error) {
return core.Create(self, me, data, gas, price, value)
}
// Error returns the error (if any) that happened during execution.
func (self *VMEnv) Error() error {
return self.err
}
// VMState is a wrapper for the light state that holds the actual context and
// passes it to any state operation that requires it.
type VMState struct {
vm.Database
ctx context.Context
state *LightState
snapshots []*LightState
env *VMEnv
err error
}
func NewVMState(ctx context.Context, state *LightState) *VMState {
return &VMState{ctx: ctx, state: state}
}
func (s *VMState) Error() error {
return s.err
}
func (s *VMState) AddLog(log *vm.Log) {}
// errHandler handles and stores any state error that happens during execution.
func (s *VMState) errHandler(err error) {
if err != nil && s.env.err == nil {
s.env.err = err
if err != nil && s.err == nil {
s.err = err
}
}
func (self *VMState) SnapshotDatabase() int {
func (self *VMState) Snapshot() int {
self.snapshots = append(self.snapshots, self.state.Copy())
return len(self.snapshots) - 1
}
@ -175,6 +90,12 @@ func (s *VMState) AddBalance(addr common.Address, amount *big.Int) {
s.errHandler(err)
}
// SubBalance adds the given amount to the balance of the specified account
func (s *VMState) SubBalance(addr common.Address, amount *big.Int) {
err := s.state.SubBalance(s.ctx, addr, amount)
s.errHandler(err)
}
// GetBalance retrieves the balance from the given address or 0 if the account does
// not exist
func (s *VMState) GetBalance(addr common.Address) *big.Int {