p2p/protocols, p2p/testing: protocol abstraction and testing
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p2p/testing/protocoltester.go
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p2p/testing/protocoltester.go
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// Copyright 2017 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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/*
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the p2p/testing package provides a unit test scheme to check simple
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protocol message exchanges with one pivot node and a number of dummy peers
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The pivot test node runs a node.Service, the dummy peers run a mock node
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that can be used to send and receive messages
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*/
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package testing
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import (
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"fmt"
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"sync"
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"testing"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/node"
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"github.com/ethereum/go-ethereum/p2p"
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"github.com/ethereum/go-ethereum/p2p/discover"
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"github.com/ethereum/go-ethereum/p2p/simulations"
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"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
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"github.com/ethereum/go-ethereum/rpc"
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)
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// ProtocolTester is the tester environment used for unit testing protocol
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// message exchanges. It uses p2p/simulations framework
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type ProtocolTester struct {
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*ProtocolSession
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network *simulations.Network
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}
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// NewProtocolTester constructs a new ProtocolTester
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// it takes as argument the pivot node id, the number of dummy peers and the
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// protocol run function called on a peer connection by the p2p server
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func NewProtocolTester(t *testing.T, id discover.NodeID, n int, run func(*p2p.Peer, p2p.MsgReadWriter) error) *ProtocolTester {
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services := adapters.Services{
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"test": func(ctx *adapters.ServiceContext) (node.Service, error) {
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return &testNode{run}, nil
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},
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"mock": func(ctx *adapters.ServiceContext) (node.Service, error) {
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return newMockNode(), nil
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},
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}
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adapter := adapters.NewSimAdapter(services)
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net := simulations.NewNetwork(adapter, &simulations.NetworkConfig{})
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if _, err := net.NewNodeWithConfig(&adapters.NodeConfig{
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ID: id,
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EnableMsgEvents: true,
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Services: []string{"test"},
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}); err != nil {
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panic(err.Error())
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}
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if err := net.Start(id); err != nil {
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panic(err.Error())
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}
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node := net.GetNode(id).Node.(*adapters.SimNode)
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peers := make([]*adapters.NodeConfig, n)
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peerIDs := make([]discover.NodeID, n)
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for i := 0; i < n; i++ {
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peers[i] = adapters.RandomNodeConfig()
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peers[i].Services = []string{"mock"}
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peerIDs[i] = peers[i].ID
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}
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events := make(chan *p2p.PeerEvent, 1000)
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node.SubscribeEvents(events)
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ps := &ProtocolSession{
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Server: node.Server(),
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IDs: peerIDs,
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adapter: adapter,
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events: events,
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}
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self := &ProtocolTester{
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ProtocolSession: ps,
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network: net,
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}
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self.Connect(id, peers...)
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return self
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}
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// Stop stops the p2p server
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func (self *ProtocolTester) Stop() error {
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self.Server.Stop()
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return nil
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}
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// Connect brings up the remote peer node and connects it using the
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// p2p/simulations network connection with the in memory network adapter
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func (self *ProtocolTester) Connect(selfID discover.NodeID, peers ...*adapters.NodeConfig) {
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for _, peer := range peers {
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log.Trace(fmt.Sprintf("start node %v", peer.ID))
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if _, err := self.network.NewNodeWithConfig(peer); err != nil {
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panic(fmt.Sprintf("error starting peer %v: %v", peer.ID, err))
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}
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if err := self.network.Start(peer.ID); err != nil {
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panic(fmt.Sprintf("error starting peer %v: %v", peer.ID, err))
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}
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log.Trace(fmt.Sprintf("connect to %v", peer.ID))
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if err := self.network.Connect(selfID, peer.ID); err != nil {
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panic(fmt.Sprintf("error connecting to peer %v: %v", peer.ID, err))
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}
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}
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}
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// testNode wraps a protocol run function and implements the node.Service
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// interface
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type testNode struct {
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run func(*p2p.Peer, p2p.MsgReadWriter) error
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}
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func (t *testNode) Protocols() []p2p.Protocol {
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return []p2p.Protocol{{
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Length: 100,
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Run: t.run,
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}}
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}
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func (t *testNode) APIs() []rpc.API {
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return nil
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}
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func (t *testNode) Start(server *p2p.Server) error {
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return nil
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}
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func (t *testNode) Stop() error {
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return nil
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}
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// mockNode is a testNode which doesn't actually run a protocol, instead
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// exposing channels so that tests can manually trigger and expect certain
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// messages
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type mockNode struct {
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testNode
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trigger chan *Trigger
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expect chan *Expect
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err chan error
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stop chan struct{}
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stopOnce sync.Once
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}
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func newMockNode() *mockNode {
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mock := &mockNode{
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trigger: make(chan *Trigger),
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expect: make(chan *Expect),
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err: make(chan error),
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stop: make(chan struct{}),
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}
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mock.testNode.run = mock.Run
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return mock
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}
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// Run is a protocol run function which just loops waiting for tests to
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// instruct it to either trigger or expect a message from the peer
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func (m *mockNode) Run(peer *p2p.Peer, rw p2p.MsgReadWriter) error {
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for {
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select {
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case trig := <-m.trigger:
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m.err <- p2p.Send(rw, trig.Code, trig.Msg)
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case exp := <-m.expect:
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m.err <- p2p.ExpectMsg(rw, exp.Code, exp.Msg)
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case <-m.stop:
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return nil
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}
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}
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}
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func (m *mockNode) Trigger(trig *Trigger) error {
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m.trigger <- trig
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return <-m.err
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}
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func (m *mockNode) Expect(exp *Expect) error {
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m.expect <- exp
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return <-m.err
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}
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func (m *mockNode) Stop() error {
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m.stopOnce.Do(func() { close(m.stop) })
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return nil
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}
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