trie, core/state: improve memory usage and performance (#3135)
* trie: store nodes as pointers This avoids memory copies when unwrapping node interface values. name old time/op new time/op delta Get 388ns ± 8% 215ns ± 2% -44.56% (p=0.000 n=15+15) GetDB 363ns ± 3% 202ns ± 2% -44.21% (p=0.000 n=15+15) UpdateBE 1.57µs ± 2% 1.29µs ± 3% -17.80% (p=0.000 n=13+15) UpdateLE 1.92µs ± 2% 1.61µs ± 2% -16.25% (p=0.000 n=14+14) HashBE 2.16µs ± 6% 2.18µs ± 6% ~ (p=0.436 n=15+15) HashLE 7.43µs ± 3% 7.21µs ± 3% -2.96% (p=0.000 n=15+13) * trie: close temporary databases in GetDB benchmark * trie: don't keep []byte from DB load around Nodes decoded from a DB load kept hashes and values as sub-slices of the DB value. This can be a problem because loading from leveldb often returns []byte with a cap that's larger than necessary, increasing memory usage. * trie: unload old cached nodes * trie, core/state: use cache unloading for account trie * trie: use explicit private flags (fixes Go 1.5 reflection issue). * trie: fixup cachegen overflow at request of nick * core/state: rename journal size constant
This commit is contained in:
committed by
Péter Szilágyi
parent
c2ddfb343a
commit
40cdcf1183
@ -27,8 +27,9 @@ import (
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)
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type hasher struct {
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tmp *bytes.Buffer
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sha hash.Hash
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tmp *bytes.Buffer
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sha hash.Hash
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cachegen, cachelimit uint16
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}
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// hashers live in a global pool.
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@ -38,8 +39,10 @@ var hasherPool = sync.Pool{
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},
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}
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func newHasher() *hasher {
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return hasherPool.Get().(*hasher)
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func newHasher(cachegen, cachelimit uint16) *hasher {
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h := hasherPool.Get().(*hasher)
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h.cachegen, h.cachelimit = cachegen, cachelimit
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return h
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}
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func returnHasherToPool(h *hasher) {
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@ -50,8 +53,18 @@ func returnHasherToPool(h *hasher) {
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// original node initialzied with the computed hash to replace the original one.
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func (h *hasher) hash(n node, db DatabaseWriter, force bool) (node, node, error) {
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// If we're not storing the node, just hashing, use avaialble cached data
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if hash, dirty := n.cache(); hash != nil && (db == nil || !dirty) {
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return hash, n, nil
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if hash, dirty := n.cache(); hash != nil {
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if db == nil {
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return hash, n, nil
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}
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if n.canUnload(h.cachegen, h.cachelimit) {
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// Evict the node from cache. All of its subnodes will have a lower or equal
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// cache generation number.
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return hash, hash, nil
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}
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if !dirty {
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return hash, n, nil
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}
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}
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// Trie not processed yet or needs storage, walk the children
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collapsed, cached, err := h.hashChildren(n, db)
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@ -62,19 +75,21 @@ func (h *hasher) hash(n node, db DatabaseWriter, force bool) (node, node, error)
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if err != nil {
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return hashNode{}, n, err
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}
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// Cache the hash and RLP blob of the ndoe for later reuse
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// Cache the hash of the ndoe for later reuse.
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if hash, ok := hashed.(hashNode); ok && !force {
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switch cached := cached.(type) {
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case shortNode:
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cached.hash = hash
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case *shortNode:
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cached = cached.copy()
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cached.flags.hash = hash
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if db != nil {
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cached.dirty = false
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cached.flags.dirty = false
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}
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return hashed, cached, nil
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case fullNode:
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cached.hash = hash
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case *fullNode:
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cached = cached.copy()
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cached.flags.hash = hash
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if db != nil {
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cached.dirty = false
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cached.flags.dirty = false
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}
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return hashed, cached, nil
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}
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@ -89,40 +104,42 @@ func (h *hasher) hashChildren(original node, db DatabaseWriter) (node, node, err
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var err error
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switch n := original.(type) {
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case shortNode:
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case *shortNode:
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// Hash the short node's child, caching the newly hashed subtree
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cached := n
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cached.Key = common.CopyBytes(cached.Key)
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collapsed, cached := n.copy(), n.copy()
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collapsed.Key = compactEncode(n.Key)
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cached.Key = common.CopyBytes(n.Key)
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n.Key = compactEncode(n.Key)
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if _, ok := n.Val.(valueNode); !ok {
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if n.Val, cached.Val, err = h.hash(n.Val, db, false); err != nil {
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return n, original, err
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collapsed.Val, cached.Val, err = h.hash(n.Val, db, false)
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if err != nil {
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return original, original, err
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}
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}
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if n.Val == nil {
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n.Val = valueNode(nil) // Ensure that nil children are encoded as empty strings.
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if collapsed.Val == nil {
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collapsed.Val = valueNode(nil) // Ensure that nil children are encoded as empty strings.
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}
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return n, cached, nil
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return collapsed, cached, nil
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case fullNode:
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case *fullNode:
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// Hash the full node's children, caching the newly hashed subtrees
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cached := fullNode{dirty: n.dirty}
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collapsed, cached := n.copy(), n.copy()
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for i := 0; i < 16; i++ {
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if n.Children[i] != nil {
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if n.Children[i], cached.Children[i], err = h.hash(n.Children[i], db, false); err != nil {
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return n, original, err
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collapsed.Children[i], cached.Children[i], err = h.hash(n.Children[i], db, false)
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if err != nil {
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return original, original, err
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}
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} else {
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n.Children[i] = valueNode(nil) // Ensure that nil children are encoded as empty strings.
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collapsed.Children[i] = valueNode(nil) // Ensure that nil children are encoded as empty strings.
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}
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}
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cached.Children[16] = n.Children[16]
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if n.Children[16] == nil {
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n.Children[16] = valueNode(nil)
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if collapsed.Children[16] == nil {
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collapsed.Children[16] = valueNode(nil)
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}
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return n, cached, nil
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return collapsed, cached, nil
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default:
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// Value and hash nodes don't have children so they're left as were
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@ -140,6 +157,7 @@ func (h *hasher) store(n node, db DatabaseWriter, force bool) (node, error) {
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if err := rlp.Encode(h.tmp, n); err != nil {
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panic("encode error: " + err.Error())
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}
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if h.tmp.Len() < 32 && !force {
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return n, nil // Nodes smaller than 32 bytes are stored inside their parent
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}
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