trie, core/state: improve memory usage and performance (#3135)

* trie: store nodes as pointers

This avoids memory copies when unwrapping node interface values.

name      old time/op  new time/op  delta
Get        388ns ± 8%   215ns ± 2%  -44.56%  (p=0.000 n=15+15)
GetDB      363ns ± 3%   202ns ± 2%  -44.21%  (p=0.000 n=15+15)
UpdateBE  1.57µs ± 2%  1.29µs ± 3%  -17.80%  (p=0.000 n=13+15)
UpdateLE  1.92µs ± 2%  1.61µs ± 2%  -16.25%  (p=0.000 n=14+14)
HashBE    2.16µs ± 6%  2.18µs ± 6%     ~     (p=0.436 n=15+15)
HashLE    7.43µs ± 3%  7.21µs ± 3%   -2.96%  (p=0.000 n=15+13)

* trie: close temporary databases in GetDB benchmark

* trie: don't keep []byte from DB load around

Nodes decoded from a DB load kept hashes and values as sub-slices of
the DB value. This can be a problem because loading from leveldb often
returns []byte with a cap that's larger than necessary, increasing
memory usage.

* trie: unload old cached nodes

* trie, core/state: use cache unloading for account trie

* trie: use explicit private flags (fixes Go 1.5 reflection issue).

* trie: fixup cachegen overflow at request of nick

* core/state: rename journal size constant
This commit is contained in:
Felix Lange
2016-10-14 18:04:33 +02:00
committed by Péter Szilágyi
parent c2ddfb343a
commit 40cdcf1183
15 changed files with 249 additions and 142 deletions

View File

@ -56,11 +56,11 @@ func (it *Iterator) makeKey() []byte {
key := it.keyBuf[:0]
for _, se := range it.nodeIt.stack {
switch node := se.node.(type) {
case fullNode:
case *fullNode:
if se.child <= 16 {
key = append(key, byte(se.child))
}
case shortNode:
case *shortNode:
if hasTerm(node.Key) {
key = append(key, node.Key[:len(node.Key)-1]...)
} else {
@ -148,7 +148,7 @@ func (it *NodeIterator) step() error {
if (ancestor == common.Hash{}) {
ancestor = parent.parent
}
if node, ok := parent.node.(fullNode); ok {
if node, ok := parent.node.(*fullNode); ok {
// Full node, traverse all children, then the node itself
if parent.child >= len(node.Children) {
break
@ -156,7 +156,7 @@ func (it *NodeIterator) step() error {
for parent.child++; parent.child < len(node.Children); parent.child++ {
if current := node.Children[parent.child]; current != nil {
it.stack = append(it.stack, &nodeIteratorState{
hash: common.BytesToHash(node.hash),
hash: common.BytesToHash(node.flags.hash),
node: current,
parent: ancestor,
child: -1,
@ -164,14 +164,14 @@ func (it *NodeIterator) step() error {
break
}
}
} else if node, ok := parent.node.(shortNode); ok {
} else if node, ok := parent.node.(*shortNode); ok {
// Short node, traverse the pointer singleton child, then the node itself
if parent.child >= 0 {
break
}
parent.child++
it.stack = append(it.stack, &nodeIteratorState{
hash: common.BytesToHash(node.hash),
hash: common.BytesToHash(node.flags.hash),
node: node.Val,
parent: ancestor,
child: -1,