eth, les: add new config field SyncFromCheckpoint (#22123)
This PR introduces a new config field SyncFromCheckpoint for light client. In some special scenarios, it's required to start synchronization from some arbitrary checkpoint or even from the scratch. So this PR offers this flexibility to users so that the synchronization start point can be configured. There are two relevant configs: SyncFromCheckpoint and Checkpoint. - If the SyncFromCheckpoint is true, the light client will try to sync from the specified checkpoint. - If the Checkpoint is not configured, then the light client will sync from the scratch(from the latest header if the database is not empty) Additional notes: these two configs are not visible in the CLI flags but only accessable in the config file. Example Usage: [Eth] SyncFromCheckpoint = true [Eth.Checkpoint] SectionIndex = 100 SectionHead = "0xabc" CHTRoot = "0xabc" BloomRoot = "0xabc" PS. Historical checkpoint can be retrieved from the synced full node or light client via les_getCheckpoint API.
This commit is contained in:
52
les/sync.go
52
les/sync.go
@ -26,6 +26,7 @@ import (
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"github.com/ethereum/go-ethereum/eth/downloader"
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"github.com/ethereum/go-ethereum/light"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/params"
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)
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var errInvalidCheckpoint = errors.New("invalid advertised checkpoint")
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@ -98,22 +99,33 @@ func (h *clientHandler) synchronise(peer *serverPeer) {
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if currentTd != nil && peer.Td().Cmp(currentTd) < 0 {
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return
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}
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// Recap the checkpoint.
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//
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// The light client may be connected to several different versions of the server.
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// (1) Old version server which can not provide stable checkpoint in the handshake packet.
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// => Use hardcoded checkpoint or empty checkpoint
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// (2) New version server but simple checkpoint syncing is not enabled(e.g. mainnet, new testnet or private network)
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// => Use hardcoded checkpoint or empty checkpoint
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// (3) New version server but the provided stable checkpoint is even lower than the hardcoded one.
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// => Use hardcoded checkpoint
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// Recap the checkpoint. The light client may be connected to several different
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// versions of the server.
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// (1) Old version server which can not provide stable checkpoint in the
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// handshake packet.
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// => Use local checkpoint or empty checkpoint
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// (2) New version server but simple checkpoint syncing is not enabled
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// (e.g. mainnet, new testnet or private network)
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// => Use local checkpoint or empty checkpoint
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// (3) New version server but the provided stable checkpoint is even lower
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// than the local one.
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// => Use local checkpoint
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// (4) New version server with valid and higher stable checkpoint
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// => Use provided checkpoint
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var checkpoint = &peer.checkpoint
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var hardcoded bool
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var (
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local bool
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checkpoint = &peer.checkpoint
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)
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if h.checkpoint != nil && h.checkpoint.SectionIndex >= peer.checkpoint.SectionIndex {
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checkpoint = h.checkpoint // Use the hardcoded one.
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hardcoded = true
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local, checkpoint = true, h.checkpoint
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}
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// Replace the checkpoint with locally configured one If it's required by
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// users. Nil checkpoint means synchronization from the scratch.
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if h.backend.config.SyncFromCheckpoint {
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local, checkpoint = true, h.backend.config.Checkpoint
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if h.backend.config.Checkpoint == nil {
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checkpoint = ¶ms.TrustedCheckpoint{}
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}
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}
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// Determine whether we should run checkpoint syncing or normal light syncing.
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//
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@ -121,7 +133,7 @@ func (h *clientHandler) synchronise(peer *serverPeer) {
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//
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// 1. The checkpoint is empty
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// 2. The latest head block of the local chain is above the checkpoint.
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// 3. The checkpoint is hardcoded(recap with local hardcoded checkpoint)
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// 3. The checkpoint is local(replaced with local checkpoint)
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// 4. For some networks the checkpoint syncing is not activated.
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mode := checkpointSync
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switch {
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@ -131,7 +143,7 @@ func (h *clientHandler) synchronise(peer *serverPeer) {
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case latest.Number.Uint64() >= (checkpoint.SectionIndex+1)*h.backend.iConfig.ChtSize-1:
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mode = lightSync
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log.Debug("Disable checkpoint syncing", "reason", "local chain beyond the checkpoint")
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case hardcoded:
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case local:
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mode = legacyCheckpointSync
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log.Debug("Disable checkpoint syncing", "reason", "checkpoint is hardcoded")
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case h.backend.oracle == nil || !h.backend.oracle.IsRunning():
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@ -143,12 +155,14 @@ func (h *clientHandler) synchronise(peer *serverPeer) {
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}
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log.Debug("Disable checkpoint syncing", "reason", "checkpoint syncing is not activated")
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}
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// Notify testing framework if syncing has completed(for testing purpose).
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defer func() {
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if h.syncDone != nil {
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h.syncDone()
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if h.syncEnd != nil {
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h.syncEnd(h.backend.blockchain.CurrentHeader())
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}
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}()
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start := time.Now()
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if mode == checkpointSync || mode == legacyCheckpointSync {
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// Validate the advertised checkpoint
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@ -177,6 +191,10 @@ func (h *clientHandler) synchronise(peer *serverPeer) {
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return
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}
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}
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if h.syncStart != nil {
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h.syncStart(h.backend.blockchain.CurrentHeader())
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}
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// Fetch the remaining block headers based on the current chain header.
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if err := h.downloader.Synchronise(peer.id, peer.Head(), peer.Td(), downloader.LightSync); err != nil {
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log.Debug("Synchronise failed", "reason", err)
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