p2p/simulation: move connection methods from swarm/network/simulation (#18323)
This commit is contained in:
@ -1,159 +0,0 @@
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// Copyright 2018 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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||||
// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package simulation
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import (
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"strings"
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"github.com/ethereum/go-ethereum/p2p/enode"
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)
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// ConnectToPivotNode connects the node with provided NodeID
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// to the pivot node, already set by Simulation.SetPivotNode method.
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// It is useful when constructing a star network topology
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// when simulation adds and removes nodes dynamically.
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func (s *Simulation) ConnectToPivotNode(id enode.ID) (err error) {
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pid := s.PivotNodeID()
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if pid == nil {
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return ErrNoPivotNode
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}
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return s.connect(*pid, id)
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}
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// ConnectToLastNode connects the node with provided NodeID
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// to the last node that is up, and avoiding connection to self.
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// It is useful when constructing a chain network topology
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// when simulation adds and removes nodes dynamically.
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func (s *Simulation) ConnectToLastNode(id enode.ID) (err error) {
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ids := s.UpNodeIDs()
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l := len(ids)
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if l < 2 {
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return nil
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}
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lid := ids[l-1]
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if lid == id {
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lid = ids[l-2]
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}
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return s.connect(lid, id)
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}
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// ConnectToRandomNode connects the node with provieded NodeID
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// to a random node that is up.
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func (s *Simulation) ConnectToRandomNode(id enode.ID) (err error) {
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n := s.RandomUpNode(id)
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if n == nil {
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return ErrNodeNotFound
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}
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return s.connect(n.ID, id)
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}
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// ConnectNodesFull connects all nodes one to another.
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// It provides a complete connectivity in the network
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// which should be rarely needed.
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func (s *Simulation) ConnectNodesFull(ids []enode.ID) (err error) {
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if ids == nil {
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ids = s.UpNodeIDs()
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}
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l := len(ids)
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for i := 0; i < l; i++ {
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for j := i + 1; j < l; j++ {
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err = s.connect(ids[i], ids[j])
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if err != nil {
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return err
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}
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}
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}
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return nil
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}
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// ConnectNodesChain connects all nodes in a chain topology.
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// If ids argument is nil, all nodes that are up will be connected.
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func (s *Simulation) ConnectNodesChain(ids []enode.ID) (err error) {
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if ids == nil {
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ids = s.UpNodeIDs()
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}
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l := len(ids)
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for i := 0; i < l-1; i++ {
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err = s.connect(ids[i], ids[i+1])
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if err != nil {
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return err
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}
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}
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return nil
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}
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// ConnectNodesRing connects all nodes in a ring topology.
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// If ids argument is nil, all nodes that are up will be connected.
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func (s *Simulation) ConnectNodesRing(ids []enode.ID) (err error) {
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if ids == nil {
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ids = s.UpNodeIDs()
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}
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l := len(ids)
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if l < 2 {
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return nil
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}
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for i := 0; i < l-1; i++ {
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err = s.connect(ids[i], ids[i+1])
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if err != nil {
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return err
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}
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}
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return s.connect(ids[l-1], ids[0])
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}
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// ConnectNodesStar connects all nodes in a star topology
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// with the center at provided NodeID.
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// If ids argument is nil, all nodes that are up will be connected.
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func (s *Simulation) ConnectNodesStar(id enode.ID, ids []enode.ID) (err error) {
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if ids == nil {
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ids = s.UpNodeIDs()
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}
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l := len(ids)
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for i := 0; i < l; i++ {
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if id == ids[i] {
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continue
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}
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err = s.connect(id, ids[i])
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if err != nil {
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return err
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}
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}
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return nil
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}
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// ConnectNodesStarPivot connects all nodes in a star topology
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// with the center at already set pivot node.
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// If ids argument is nil, all nodes that are up will be connected.
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func (s *Simulation) ConnectNodesStarPivot(ids []enode.ID) (err error) {
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id := s.PivotNodeID()
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if id == nil {
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return ErrNoPivotNode
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}
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return s.ConnectNodesStar(*id, ids)
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}
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// connect connects two nodes but ignores already connected error.
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func (s *Simulation) connect(oneID, otherID enode.ID) error {
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return ignoreAlreadyConnectedErr(s.Net.Connect(oneID, otherID))
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}
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func ignoreAlreadyConnectedErr(err error) error {
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if err == nil || strings.Contains(err.Error(), "already connected") {
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return nil
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}
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return err
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}
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@ -1,306 +0,0 @@
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// Copyright 2018 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package simulation
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import (
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"testing"
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"github.com/ethereum/go-ethereum/p2p/enode"
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)
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func TestConnectToPivotNode(t *testing.T) {
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sim := New(noopServiceFuncMap)
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defer sim.Close()
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pid, err := sim.AddNode()
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if err != nil {
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t.Fatal(err)
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}
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sim.SetPivotNode(pid)
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id, err := sim.AddNode()
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if err != nil {
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t.Fatal(err)
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}
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if len(sim.Net.Conns) > 0 {
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t.Fatal("no connections should exist after just adding nodes")
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}
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err = sim.ConnectToPivotNode(id)
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if err != nil {
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t.Fatal(err)
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}
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if sim.Net.GetConn(id, pid) == nil {
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t.Error("node did not connect to pivot node")
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}
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}
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func TestConnectToLastNode(t *testing.T) {
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sim := New(noopServiceFuncMap)
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defer sim.Close()
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n := 10
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ids, err := sim.AddNodes(n)
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if err != nil {
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t.Fatal(err)
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}
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id, err := sim.AddNode()
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if err != nil {
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t.Fatal(err)
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}
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if len(sim.Net.Conns) > 0 {
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t.Fatal("no connections should exist after just adding nodes")
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}
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err = sim.ConnectToLastNode(id)
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if err != nil {
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t.Fatal(err)
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}
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for _, i := range ids[:n-2] {
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if sim.Net.GetConn(id, i) != nil {
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t.Error("node connected to the node that is not the last")
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}
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}
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if sim.Net.GetConn(id, ids[n-1]) == nil {
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t.Error("node did not connect to the last node")
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}
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}
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func TestConnectToRandomNode(t *testing.T) {
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sim := New(noopServiceFuncMap)
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defer sim.Close()
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n := 10
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ids, err := sim.AddNodes(n)
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if err != nil {
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t.Fatal(err)
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}
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if len(sim.Net.Conns) > 0 {
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t.Fatal("no connections should exist after just adding nodes")
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}
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err = sim.ConnectToRandomNode(ids[0])
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if err != nil {
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t.Fatal(err)
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}
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var cc int
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for i := 0; i < n; i++ {
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for j := i + 1; j < n; j++ {
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if sim.Net.GetConn(ids[i], ids[j]) != nil {
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cc++
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}
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}
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}
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if cc != 1 {
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t.Errorf("expected one connection, got %v", cc)
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}
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}
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func TestConnectNodesFull(t *testing.T) {
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sim := New(noopServiceFuncMap)
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defer sim.Close()
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ids, err := sim.AddNodes(12)
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if err != nil {
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t.Fatal(err)
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}
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if len(sim.Net.Conns) > 0 {
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t.Fatal("no connections should exist after just adding nodes")
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}
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err = sim.ConnectNodesFull(ids)
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if err != nil {
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t.Fatal(err)
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}
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testFull(t, sim, ids)
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}
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func testFull(t *testing.T, sim *Simulation, ids []enode.ID) {
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n := len(ids)
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var cc int
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for i := 0; i < n; i++ {
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for j := i + 1; j < n; j++ {
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if sim.Net.GetConn(ids[i], ids[j]) != nil {
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cc++
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}
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}
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}
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want := n * (n - 1) / 2
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if cc != want {
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t.Errorf("expected %v connection, got %v", want, cc)
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}
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}
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func TestConnectNodesChain(t *testing.T) {
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sim := New(noopServiceFuncMap)
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defer sim.Close()
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ids, err := sim.AddNodes(10)
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if err != nil {
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t.Fatal(err)
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}
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if len(sim.Net.Conns) > 0 {
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t.Fatal("no connections should exist after just adding nodes")
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}
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err = sim.ConnectNodesChain(ids)
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if err != nil {
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t.Fatal(err)
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}
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testChain(t, sim, ids)
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}
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func testChain(t *testing.T, sim *Simulation, ids []enode.ID) {
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n := len(ids)
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for i := 0; i < n; i++ {
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for j := i + 1; j < n; j++ {
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c := sim.Net.GetConn(ids[i], ids[j])
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if i == j-1 {
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if c == nil {
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t.Errorf("nodes %v and %v are not connected, but they should be", i, j)
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}
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} else {
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if c != nil {
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t.Errorf("nodes %v and %v are connected, but they should not be", i, j)
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}
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}
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}
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}
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}
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func TestConnectNodesRing(t *testing.T) {
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sim := New(noopServiceFuncMap)
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defer sim.Close()
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ids, err := sim.AddNodes(10)
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if err != nil {
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t.Fatal(err)
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}
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if len(sim.Net.Conns) > 0 {
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t.Fatal("no connections should exist after just adding nodes")
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}
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err = sim.ConnectNodesRing(ids)
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if err != nil {
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t.Fatal(err)
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}
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testRing(t, sim, ids)
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}
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func testRing(t *testing.T, sim *Simulation, ids []enode.ID) {
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n := len(ids)
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for i := 0; i < n; i++ {
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for j := i + 1; j < n; j++ {
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c := sim.Net.GetConn(ids[i], ids[j])
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if i == j-1 || (i == 0 && j == n-1) {
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if c == nil {
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t.Errorf("nodes %v and %v are not connected, but they should be", i, j)
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}
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} else {
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if c != nil {
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t.Errorf("nodes %v and %v are connected, but they should not be", i, j)
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}
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}
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}
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}
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}
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func TestConnectToNodesStar(t *testing.T) {
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sim := New(noopServiceFuncMap)
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defer sim.Close()
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ids, err := sim.AddNodes(10)
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if err != nil {
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t.Fatal(err)
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}
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if len(sim.Net.Conns) > 0 {
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t.Fatal("no connections should exist after just adding nodes")
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}
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centerIndex := 2
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err = sim.ConnectNodesStar(ids[centerIndex], ids)
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if err != nil {
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t.Fatal(err)
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}
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testStar(t, sim, ids, centerIndex)
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}
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func testStar(t *testing.T, sim *Simulation, ids []enode.ID, centerIndex int) {
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n := len(ids)
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for i := 0; i < n; i++ {
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for j := i + 1; j < n; j++ {
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c := sim.Net.GetConn(ids[i], ids[j])
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if i == centerIndex || j == centerIndex {
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if c == nil {
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t.Errorf("nodes %v and %v are not connected, but they should be", i, j)
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}
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} else {
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if c != nil {
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t.Errorf("nodes %v and %v are connected, but they should not be", i, j)
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}
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}
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}
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}
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}
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func TestConnectToNodesStarPivot(t *testing.T) {
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sim := New(noopServiceFuncMap)
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defer sim.Close()
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ids, err := sim.AddNodes(10)
|
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if err != nil {
|
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t.Fatal(err)
|
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}
|
||||
|
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if len(sim.Net.Conns) > 0 {
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t.Fatal("no connections should exist after just adding nodes")
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}
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pivotIndex := 4
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sim.SetPivotNode(ids[pivotIndex])
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err = sim.ConnectNodesStarPivot(ids)
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if err != nil {
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t.Fatal(err)
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}
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testStar(t, sim, ids, pivotIndex)
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}
|
@ -59,7 +59,7 @@ func TestPeerEvents(t *testing.T) {
|
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}
|
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}()
|
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|
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err = sim.ConnectNodesChain(sim.NodeIDs())
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err = sim.Net.ConnectNodesChain(sim.NodeIDs())
|
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if err != nil {
|
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t.Fatal(err)
|
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}
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|
@ -127,7 +127,7 @@ func (s *Simulation) AddNodesAndConnectFull(count int, opts ...AddNodeOption) (i
|
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if err != nil {
|
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return nil, err
|
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}
|
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err = s.ConnectNodesFull(ids)
|
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err = s.Net.ConnectNodesFull(ids)
|
||||
if err != nil {
|
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return nil, err
|
||||
}
|
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@ -145,7 +145,7 @@ func (s *Simulation) AddNodesAndConnectChain(count int, opts ...AddNodeOption) (
|
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if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
err = s.ConnectToLastNode(id)
|
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err = s.Net.ConnectToLastNode(id)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
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@ -154,7 +154,7 @@ func (s *Simulation) AddNodesAndConnectChain(count int, opts ...AddNodeOption) (
|
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return nil, err
|
||||
}
|
||||
ids = append([]enode.ID{id}, ids...)
|
||||
err = s.ConnectNodesChain(ids)
|
||||
err = s.Net.ConnectNodesChain(ids)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@ -171,7 +171,7 @@ func (s *Simulation) AddNodesAndConnectRing(count int, opts ...AddNodeOption) (i
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
err = s.ConnectNodesRing(ids)
|
||||
err = s.Net.ConnectNodesRing(ids)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@ -188,7 +188,7 @@ func (s *Simulation) AddNodesAndConnectStar(count int, opts ...AddNodeOption) (i
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
err = s.ConnectNodesStar(ids[0], ids[1:])
|
||||
err = s.Net.ConnectNodesStar(ids[0], ids[1:])
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@ -267,27 +267,26 @@ func (s *Simulation) StartNode(id enode.ID) (err error) {
|
||||
|
||||
// StartRandomNode starts a random node.
|
||||
func (s *Simulation) StartRandomNode() (id enode.ID, err error) {
|
||||
n := s.randomDownNode()
|
||||
n := s.Net.GetRandomDownNode()
|
||||
if n == nil {
|
||||
return id, ErrNodeNotFound
|
||||
}
|
||||
return n.ID, s.Net.Start(n.ID)
|
||||
return n.ID(), s.Net.Start(n.ID())
|
||||
}
|
||||
|
||||
// StartRandomNodes starts random nodes.
|
||||
func (s *Simulation) StartRandomNodes(count int) (ids []enode.ID, err error) {
|
||||
ids = make([]enode.ID, 0, count)
|
||||
downIDs := s.DownNodeIDs()
|
||||
for i := 0; i < count; i++ {
|
||||
n := s.randomNode(downIDs, ids...)
|
||||
n := s.Net.GetRandomDownNode()
|
||||
if n == nil {
|
||||
return nil, ErrNodeNotFound
|
||||
}
|
||||
err = s.Net.Start(n.ID)
|
||||
err = s.Net.Start(n.ID())
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
ids = append(ids, n.ID)
|
||||
ids = append(ids, n.ID())
|
||||
}
|
||||
return ids, nil
|
||||
}
|
||||
@ -299,27 +298,26 @@ func (s *Simulation) StopNode(id enode.ID) (err error) {
|
||||
|
||||
// StopRandomNode stops a random node.
|
||||
func (s *Simulation) StopRandomNode() (id enode.ID, err error) {
|
||||
n := s.RandomUpNode()
|
||||
n := s.Net.GetRandomUpNode()
|
||||
if n == nil {
|
||||
return id, ErrNodeNotFound
|
||||
}
|
||||
return n.ID, s.Net.Stop(n.ID)
|
||||
return n.ID(), s.Net.Stop(n.ID())
|
||||
}
|
||||
|
||||
// StopRandomNodes stops random nodes.
|
||||
func (s *Simulation) StopRandomNodes(count int) (ids []enode.ID, err error) {
|
||||
ids = make([]enode.ID, 0, count)
|
||||
upIDs := s.UpNodeIDs()
|
||||
for i := 0; i < count; i++ {
|
||||
n := s.randomNode(upIDs, ids...)
|
||||
n := s.Net.GetRandomUpNode()
|
||||
if n == nil {
|
||||
return nil, ErrNodeNotFound
|
||||
}
|
||||
err = s.Net.Stop(n.ID)
|
||||
err = s.Net.Stop(n.ID())
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
ids = append(ids, n.ID)
|
||||
ids = append(ids, n.ID())
|
||||
}
|
||||
return ids, nil
|
||||
}
|
||||
@ -328,35 +326,3 @@ func (s *Simulation) StopRandomNodes(count int) (ids []enode.ID, err error) {
|
||||
func init() {
|
||||
rand.Seed(time.Now().UnixNano())
|
||||
}
|
||||
|
||||
// RandomUpNode returns a random SimNode that is up.
|
||||
// Arguments are NodeIDs for nodes that should not be returned.
|
||||
func (s *Simulation) RandomUpNode(exclude ...enode.ID) *adapters.SimNode {
|
||||
return s.randomNode(s.UpNodeIDs(), exclude...)
|
||||
}
|
||||
|
||||
// randomDownNode returns a random SimNode that is not up.
|
||||
func (s *Simulation) randomDownNode(exclude ...enode.ID) *adapters.SimNode {
|
||||
return s.randomNode(s.DownNodeIDs(), exclude...)
|
||||
}
|
||||
|
||||
// randomNode returns a random SimNode from the slice of NodeIDs.
|
||||
func (s *Simulation) randomNode(ids []enode.ID, exclude ...enode.ID) *adapters.SimNode {
|
||||
for _, e := range exclude {
|
||||
var i int
|
||||
for _, id := range ids {
|
||||
if id == e {
|
||||
ids = append(ids[:i], ids[i+1:]...)
|
||||
} else {
|
||||
i++
|
||||
}
|
||||
}
|
||||
}
|
||||
l := len(ids)
|
||||
if l == 0 {
|
||||
return nil
|
||||
}
|
||||
n := s.Net.GetNode(ids[rand.Intn(l)])
|
||||
node, _ := n.Node.(*adapters.SimNode)
|
||||
return node
|
||||
}
|
||||
|
@ -26,6 +26,7 @@ import (
|
||||
"github.com/ethereum/go-ethereum/log"
|
||||
"github.com/ethereum/go-ethereum/node"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/p2p/simulations"
|
||||
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
|
||||
"github.com/ethereum/go-ethereum/swarm/network"
|
||||
)
|
||||
@ -228,7 +229,7 @@ func TestAddNodesAndConnectFull(t *testing.T) {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
testFull(t, sim, ids)
|
||||
simulations.VerifyFull(t, sim.Net, ids)
|
||||
}
|
||||
|
||||
func TestAddNodesAndConnectChain(t *testing.T) {
|
||||
@ -247,7 +248,7 @@ func TestAddNodesAndConnectChain(t *testing.T) {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
testChain(t, sim, sim.UpNodeIDs())
|
||||
simulations.VerifyChain(t, sim.Net, sim.UpNodeIDs())
|
||||
}
|
||||
|
||||
func TestAddNodesAndConnectRing(t *testing.T) {
|
||||
@ -259,7 +260,7 @@ func TestAddNodesAndConnectRing(t *testing.T) {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
testRing(t, sim, ids)
|
||||
simulations.VerifyRing(t, sim.Net, ids)
|
||||
}
|
||||
|
||||
func TestAddNodesAndConnectStar(t *testing.T) {
|
||||
@ -271,7 +272,7 @@ func TestAddNodesAndConnectStar(t *testing.T) {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
testStar(t, sim, ids, 0)
|
||||
simulations.VerifyStar(t, sim.Net, ids, 0)
|
||||
}
|
||||
|
||||
//To test that uploading a snapshot works
|
||||
|
@ -39,7 +39,7 @@ func (s *Simulation) Service(name string, id enode.ID) node.Service {
|
||||
// RandomService returns a single Service by name on a
|
||||
// randomly chosen node that is up.
|
||||
func (s *Simulation) RandomService(name string) node.Service {
|
||||
n := s.RandomUpNode()
|
||||
n := s.Net.GetRandomUpNode().Node.(*adapters.SimNode)
|
||||
if n == nil {
|
||||
return nil
|
||||
}
|
||||
|
@ -33,7 +33,6 @@ import (
|
||||
// Common errors that are returned by functions in this package.
|
||||
var (
|
||||
ErrNodeNotFound = errors.New("node not found")
|
||||
ErrNoPivotNode = errors.New("no pivot node set")
|
||||
)
|
||||
|
||||
// Simulation provides methods on network, nodes and services
|
||||
|
Reference in New Issue
Block a user