Added eth_logs & fixed issue with manual log filtering

* Implemented `eth_logs`
* Fixed issue with `filter.Find()` where logs were appended to an
  incorrect, non-returned slice resulting in no logs found
This commit is contained in:
obscuren
2015-02-22 13:12:01 +01:00
parent bba7ccb07f
commit 483d96a89d
6 changed files with 40 additions and 33 deletions

View File

@ -60,12 +60,12 @@ func NewBlockProcessor(db ethutil.Database, txpool *TxPool, chainManager *ChainM
return sm
}
func (sm *BlockProcessor) TransitionState(statedb *state.StateDB, parent, block *types.Block) (receipts types.Receipts, err error) {
func (sm *BlockProcessor) TransitionState(statedb *state.StateDB, parent, block *types.Block, transientProcess bool) (receipts types.Receipts, err error) {
coinbase := statedb.GetOrNewStateObject(block.Header().Coinbase)
coinbase.SetGasPool(CalcGasLimit(parent, block))
// Process the transactions on to parent state
receipts, _, _, _, err = sm.ApplyTransactions(coinbase, statedb, block, block.Transactions(), false)
receipts, _, _, _, err = sm.ApplyTransactions(coinbase, statedb, block, block.Transactions(), transientProcess)
if err != nil {
return nil, err
}
@ -100,10 +100,9 @@ func (self *BlockProcessor) ApplyTransaction(coinbase *state.StateObject, stated
// Notify all subscribers
if !transientProcess {
go self.eventMux.Post(TxPostEvent{tx})
go self.eventMux.Post(statedb.Logs())
}
go self.eventMux.Post(statedb.Logs())
return receipt, txGas, err
}
@ -179,7 +178,7 @@ func (sm *BlockProcessor) processWithParent(block, parent *types.Block) (td *big
return
}
receipts, err := sm.TransitionState(state, parent, block)
receipts, err := sm.TransitionState(state, parent, block, false)
if err != nil {
return
}
@ -316,13 +315,10 @@ func (sm *BlockProcessor) GetLogs(block *types.Block) (logs state.Logs, err erro
var (
parent = sm.bc.GetBlock(block.Header().ParentHash)
//state = state.New(parent.Trie().Copy())
state = state.New(parent.Root(), sm.db)
state = state.New(parent.Root(), sm.db)
)
defer state.Reset()
sm.TransitionState(state, parent, block)
sm.TransitionState(state, parent, block, true)
sm.AccumulateRewards(state, block, parent)
return state.Logs(), nil