Refactored tx pool and added extra fields to block

* chain manager sets td on block + td output w/ String
* added tx pool tests for removing/adding/validating
* tx pool now uses a set for txs instead of list.List
This commit is contained in:
obscuren
2015-01-02 12:09:38 +01:00
parent 477a6d426c
commit 48d2a8b8ee
4 changed files with 123 additions and 98 deletions

View File

@ -1,16 +1,13 @@
package core
import (
"bytes"
"container/list"
"fmt"
"math/big"
"sync"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/state"
"gopkg.in/fatih/set.v0"
)
var txplogger = logger.NewLogger("TXP")
@ -26,86 +23,50 @@ const (
minGasPrice = 1000000
)
var MinGasPrice = big.NewInt(10000000000000)
func EachTx(pool *list.List, it func(*types.Transaction, *list.Element) bool) {
for e := pool.Front(); e != nil; e = e.Next() {
if it(e.Value.(*types.Transaction), e) {
break
}
}
}
func FindTx(pool *list.List, finder func(*types.Transaction, *list.Element) bool) *types.Transaction {
for e := pool.Front(); e != nil; e = e.Next() {
if tx, ok := e.Value.(*types.Transaction); ok {
if finder(tx, e) {
return tx
}
}
}
return nil
}
type TxProcessor interface {
ProcessTransaction(tx *types.Transaction)
}
// The tx pool a thread safe transaction pool handler. In order to
// guarantee a non blocking pool we use a queue channel which can be
// independently read without needing access to the actual pool. If the
// pool is being drained or synced for whatever reason the transactions
// will simple queue up and handled when the mutex is freed.
// independently read without needing access to the actual pool.
type TxPool struct {
// The mutex for accessing the Tx pool.
mutex sync.Mutex
// Queueing channel for reading and writing incoming
// transactions to
queueChan chan *types.Transaction
// Quiting channel
quit chan bool
// The actual pool
pool *list.List
//pool *list.List
pool *set.Set
SecondaryProcessor TxProcessor
subscribers []chan TxMsg
chainManager *ChainManager
eventMux *event.TypeMux
stateQuery StateQuery
eventMux *event.TypeMux
}
func NewTxPool(chainManager *ChainManager, eventMux *event.TypeMux) *TxPool {
func NewTxPool(stateQuery StateQuery, eventMux *event.TypeMux) *TxPool {
return &TxPool{
pool: list.New(),
queueChan: make(chan *types.Transaction, txPoolQueueSize),
quit: make(chan bool),
chainManager: chainManager,
eventMux: eventMux,
pool: set.New(),
queueChan: make(chan *types.Transaction, txPoolQueueSize),
quit: make(chan bool),
stateQuery: stateQuery,
eventMux: eventMux,
}
}
// Blocking function. Don't use directly. Use QueueTransaction instead
func (pool *TxPool) addTransaction(tx *types.Transaction) {
pool.mutex.Lock()
defer pool.mutex.Unlock()
pool.pool.PushBack(tx)
pool.pool.Add(tx)
// Broadcast the transaction to the rest of the peers
pool.eventMux.Post(TxPreEvent{tx})
}
func (pool *TxPool) ValidateTransaction(tx *types.Transaction) error {
// Get the last block so we can retrieve the sender and receiver from
// the merkle trie
block := pool.chainManager.CurrentBlock
// Something has gone horribly wrong if this happens
if block == nil {
return fmt.Errorf("No last block on the block chain")
}
if len(tx.To()) != 0 && len(tx.To()) != 20 {
return fmt.Errorf("Invalid recipient. len = %d", len(tx.To()))
}
@ -120,7 +81,7 @@ func (pool *TxPool) ValidateTransaction(tx *types.Transaction) error {
if senderAddr == nil {
return fmt.Errorf("invalid sender")
}
sender := pool.chainManager.State().GetAccount(senderAddr)
sender := pool.stateQuery.GetAccount(senderAddr)
totAmount := new(big.Int).Set(tx.Value())
// Make sure there's enough in the sender's account. Having insufficient
@ -129,19 +90,12 @@ func (pool *TxPool) ValidateTransaction(tx *types.Transaction) error {
return fmt.Errorf("Insufficient amount in sender's (%x) account", tx.From())
}
// Increment the nonce making each tx valid only once to prevent replay
// attacks
return nil
}
func (self *TxPool) Add(tx *types.Transaction) error {
hash := tx.Hash()
foundTx := FindTx(self.pool, func(tx *types.Transaction, e *list.Element) bool {
return bytes.Compare(tx.Hash(), hash) == 0
})
if foundTx != nil {
if self.pool.Has(tx) {
return fmt.Errorf("Known transaction (%x)", hash[0:4])
}
@ -161,7 +115,7 @@ func (self *TxPool) Add(tx *types.Transaction) error {
}
func (self *TxPool) Size() int {
return self.pool.Len()
return self.pool.Size()
}
func (self *TxPool) AddTransactions(txs []*types.Transaction) {
@ -175,63 +129,47 @@ func (self *TxPool) AddTransactions(txs []*types.Transaction) {
}
func (pool *TxPool) GetTransactions() []*types.Transaction {
pool.mutex.Lock()
defer pool.mutex.Unlock()
txList := make([]*types.Transaction, pool.pool.Len())
txList := make([]*types.Transaction, pool.Size())
i := 0
for e := pool.pool.Front(); e != nil; e = e.Next() {
tx := e.Value.(*types.Transaction)
txList[i] = tx
pool.pool.Each(func(v interface{}) bool {
txList[i] = v.(*types.Transaction)
i++
}
return true
})
return txList
}
func (pool *TxPool) RemoveInvalid(state *state.StateDB) {
pool.mutex.Lock()
defer pool.mutex.Unlock()
for e := pool.pool.Front(); e != nil; e = e.Next() {
tx := e.Value.(*types.Transaction)
sender := state.GetAccount(tx.From())
func (pool *TxPool) RemoveInvalid(query StateQuery) {
var removedTxs types.Transactions
pool.pool.Each(func(v interface{}) bool {
tx := v.(*types.Transaction)
sender := query.GetAccount(tx.From())
err := pool.ValidateTransaction(tx)
if err != nil || sender.Nonce >= tx.Nonce() {
pool.pool.Remove(e)
removedTxs = append(removedTxs, tx)
}
}
return true
})
pool.RemoveSet(removedTxs)
}
func (self *TxPool) RemoveSet(txs types.Transactions) {
self.mutex.Lock()
defer self.mutex.Unlock()
for _, tx := range txs {
EachTx(self.pool, func(t *types.Transaction, element *list.Element) bool {
if t == tx {
self.pool.Remove(element)
return true // To stop the loop
}
return false
})
self.pool.Remove(tx)
}
}
func (pool *TxPool) Flush() []*types.Transaction {
txList := pool.GetTransactions()
// Recreate a new list all together
// XXX Is this the fastest way?
pool.pool = list.New()
pool.pool.Clear()
return txList
}
func (pool *TxPool) Start() {
//go pool.queueHandler()
}
func (pool *TxPool) Stop() {