Fixed state object gas return
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@ -11,13 +11,13 @@ type ClosureRef interface {
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ReturnGas(*big.Int, *big.Int, *State)
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Address() []byte
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GetMem(*big.Int) *ethutil.Value
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SetStore(*big.Int, *ethutil.Value)
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SetStorage(*big.Int, *ethutil.Value)
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N() *big.Int
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}
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// Basic inline closure object which implement the 'closure' interface
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type Closure struct {
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callee *StateObject
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callee ClosureRef
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object *StateObject
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Script []byte
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State *State
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@ -28,7 +28,7 @@ type Closure struct {
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}
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// Create a new closure for the given data items
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func NewClosure(callee, object *StateObject, script []byte, state *State, gas, price *big.Int) *Closure {
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func NewClosure(callee ClosureRef, object *StateObject, script []byte, state *State, gas, price *big.Int) *Closure {
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c := &Closure{callee: callee, object: object, Script: script, State: state, Args: nil}
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// In most cases gas, price and value are pointers to transaction objects
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@ -118,7 +118,7 @@ func (c *Closure) Object() *StateObject {
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return c.object
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}
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func (c *Closure) Callee() *StateObject {
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func (c *Closure) Callee() ClosureRef {
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return c.callee
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}
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