Sep debugger from main
This commit is contained in:
86
ethereal/ui/debugger.go
Normal file
86
ethereal/ui/debugger.go
Normal file
@ -0,0 +1,86 @@
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package ethui
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import (
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"fmt"
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"github.com/ethereum/eth-go/ethchain"
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"github.com/ethereum/eth-go/ethutil"
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"github.com/go-qml/qml"
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)
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type DebuggerWindow struct {
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win *qml.Window
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engine *qml.Engine
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lib *UiLib
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Db *Debugger
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}
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func NewDebuggerWindow(lib *UiLib) *DebuggerWindow {
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engine := qml.NewEngine()
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component, err := engine.LoadFile(lib.AssetPath("debugger/debugger.qml"))
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if err != nil {
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fmt.Println(err)
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return nil
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}
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win := component.CreateWindow(nil)
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db := &Debugger{win, make(chan bool), true}
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return &DebuggerWindow{engine: engine, win: win, lib: lib, Db: db}
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}
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func (self *DebuggerWindow) Show() {
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go func() {
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self.win.Show()
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self.win.Wait()
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}()
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}
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func (self *DebuggerWindow) DebugTx(recipient, valueStr, gasStr, gasPriceStr, data string) {
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state := self.lib.eth.BlockChain().CurrentBlock.State()
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script, err := ethutil.Compile(data)
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if err != nil {
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ethutil.Config.Log.Debugln(err)
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return
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}
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dis := ethchain.Disassemble(script)
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self.lib.win.Root().Call("clearAsm")
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for _, str := range dis {
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self.lib.win.Root().Call("setAsm", str)
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}
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// Contract addr as test address
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keyPair := ethutil.GetKeyRing().Get(0)
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callerTx := ethchain.NewContractCreationTx(ethutil.Big(valueStr), ethutil.Big(gasStr), ethutil.Big(gasPriceStr), script)
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callerTx.Sign(keyPair.PrivateKey)
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account := self.lib.eth.StateManager().TransState().GetStateObject(keyPair.Address())
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contract := ethchain.MakeContract(callerTx, state)
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callerClosure := ethchain.NewClosure(account, contract, contract.Init(), state, ethutil.Big(gasStr), ethutil.Big(gasPriceStr))
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block := self.lib.eth.BlockChain().CurrentBlock
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vm := ethchain.NewVm(state, self.lib.eth.StateManager(), ethchain.RuntimeVars{
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Origin: account.Address(),
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BlockNumber: block.BlockInfo().Number,
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PrevHash: block.PrevHash,
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Coinbase: block.Coinbase,
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Time: block.Time,
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Diff: block.Difficulty,
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})
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self.Db.done = false
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go func() {
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callerClosure.Call(vm, contract.Init(), self.Db.halting)
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state.Reset()
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self.Db.done = true
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}()
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}
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func (self *DebuggerWindow) Next() {
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self.Db.Next()
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}
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