eth/catalyst: evict old payloads, type PayloadID (#24236)
* eth/catalyst: evict old payloads, type PayloadID * eth/catalyst: added tracing info to engine api * eth/catalyst: add test for create payload timestamps * catalyst: better logs * eth/catalyst: computePayloadId return style * catalyst: add queue for payloads * eth/catalyst: nitpicks Co-authored-by: Marius van der Wijden <m.vanderwijden@live.de> Co-authored-by: Péter Szilágyi <peterke@gmail.com>
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eth/catalyst/queue.go
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74
eth/catalyst/queue.go
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// Copyright 2022 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package catalyst
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import "sync"
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// maxTrackedPayloads is the maximum number of prepared payloads the execution
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// engine tracks before evicting old ones. Ideally we should only ever track the
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// latest one; but have a slight wiggle room for non-ideal conditions.
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const maxTrackedPayloads = 10
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// payloadQueueItem represents an id->payload tuple to store until it's retrieved
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// or evicted.
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type payloadQueueItem struct {
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id PayloadID
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payload *ExecutableDataV1
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}
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// payloadQueue tracks the latest handful of constructed payloads to be retrieved
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// by the beacon chain if block production is requested.
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type payloadQueue struct {
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payloads []*payloadQueueItem
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lock sync.RWMutex
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}
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// newPayloadQueue creates a pre-initialized queue with a fixed number of slots
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// all containing empty items.
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func newPayloadQueue() *payloadQueue {
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return &payloadQueue{
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payloads: make([]*payloadQueueItem, maxTrackedPayloads),
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}
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}
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// put inserts a new payload into the queue at the given id.
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func (q *payloadQueue) put(id PayloadID, data *ExecutableDataV1) {
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q.lock.Lock()
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defer q.lock.Unlock()
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copy(q.payloads[1:], q.payloads)
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q.payloads[0] = &payloadQueueItem{
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id: id,
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payload: data,
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}
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}
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// get retrieves a previously stored payload item or nil if it does not exist.
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func (q *payloadQueue) get(id PayloadID) *ExecutableDataV1 {
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q.lock.RLock()
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defer q.lock.RUnlock()
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for _, item := range q.payloads {
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if item == nil {
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return nil // no more items
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}
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if item.id == id {
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return item.payload
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}
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}
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return nil
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}
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