les, les/flowcontrol: implement LES/3 (#19329)

les, les/flowcontrol: implement LES/3
This commit is contained in:
Felföldi Zsolt
2019-05-30 20:51:13 +02:00
committed by GitHub
parent 3d58268bba
commit 58497f46bd
22 changed files with 1539 additions and 614 deletions

View File

@ -56,11 +56,12 @@ type scheduledUpdate struct {
// (used in server mode only)
type ClientNode struct {
params ServerParams
bufValue uint64
bufValue int64
lastTime mclock.AbsTime
updateSchedule []scheduledUpdate
sumCost uint64 // sum of req costs received from this client
accepted map[uint64]uint64 // value = sumCost after accepting the given req
connected bool
lock sync.Mutex
cm *ClientManager
log *logger
@ -70,11 +71,12 @@ type ClientNode struct {
// NewClientNode returns a new ClientNode
func NewClientNode(cm *ClientManager, params ServerParams) *ClientNode {
node := &ClientNode{
cm: cm,
params: params,
bufValue: params.BufLimit,
lastTime: cm.clock.Now(),
accepted: make(map[uint64]uint64),
cm: cm,
params: params,
bufValue: int64(params.BufLimit),
lastTime: cm.clock.Now(),
accepted: make(map[uint64]uint64),
connected: true,
}
if keepLogs > 0 {
node.log = newLogger(keepLogs)
@ -85,9 +87,55 @@ func NewClientNode(cm *ClientManager, params ServerParams) *ClientNode {
// Disconnect should be called when a client is disconnected
func (node *ClientNode) Disconnect() {
node.lock.Lock()
defer node.lock.Unlock()
node.connected = false
node.cm.disconnect(node)
}
// BufferStatus returns the current buffer value and limit
func (node *ClientNode) BufferStatus() (uint64, uint64) {
node.lock.Lock()
defer node.lock.Unlock()
if !node.connected {
return 0, 0
}
now := node.cm.clock.Now()
node.update(now)
node.cm.updateBuffer(node, 0, now)
bv := node.bufValue
if bv < 0 {
bv = 0
}
return uint64(bv), node.params.BufLimit
}
// OneTimeCost subtracts the given amount from the node's buffer.
//
// Note: this call can take the buffer into the negative region internally.
// In this case zero buffer value is returned by exported calls and no requests
// are accepted.
func (node *ClientNode) OneTimeCost(cost uint64) {
node.lock.Lock()
defer node.lock.Unlock()
now := node.cm.clock.Now()
node.update(now)
node.bufValue -= int64(cost)
node.cm.updateBuffer(node, -int64(cost), now)
}
// Freeze notifies the client manager about a client freeze event in which case
// the total capacity allowance is slightly reduced.
func (node *ClientNode) Freeze() {
node.lock.Lock()
frozenCap := node.params.MinRecharge
node.lock.Unlock()
node.cm.reduceTotalCapacity(frozenCap)
}
// update recalculates the buffer value at a specified time while also performing
// scheduled flow control parameter updates if necessary
func (node *ClientNode) update(now mclock.AbsTime) {
@ -105,9 +153,9 @@ func (node *ClientNode) recalcBV(now mclock.AbsTime) {
if now < node.lastTime {
dt = 0
}
node.bufValue += node.params.MinRecharge * dt / uint64(fcTimeConst)
if node.bufValue > node.params.BufLimit {
node.bufValue = node.params.BufLimit
node.bufValue += int64(node.params.MinRecharge * dt / uint64(fcTimeConst))
if node.bufValue > int64(node.params.BufLimit) {
node.bufValue = int64(node.params.BufLimit)
}
if node.log != nil {
node.log.add(now, fmt.Sprintf("updated bv=%d MRR=%d BufLimit=%d", node.bufValue, node.params.MinRecharge, node.params.BufLimit))
@ -139,11 +187,11 @@ func (node *ClientNode) UpdateParams(params ServerParams) {
// updateParams updates the flow control parameters of the node
func (node *ClientNode) updateParams(params ServerParams, now mclock.AbsTime) {
diff := params.BufLimit - node.params.BufLimit
if int64(diff) > 0 {
diff := int64(params.BufLimit - node.params.BufLimit)
if diff > 0 {
node.bufValue += diff
} else if node.bufValue > params.BufLimit {
node.bufValue = params.BufLimit
} else if node.bufValue > int64(params.BufLimit) {
node.bufValue = int64(params.BufLimit)
}
node.cm.updateParams(node, params, now)
}
@ -157,14 +205,14 @@ func (node *ClientNode) AcceptRequest(reqID, index, maxCost uint64) (accepted bo
now := node.cm.clock.Now()
node.update(now)
if maxCost > node.bufValue {
if int64(maxCost) > node.bufValue {
if node.log != nil {
node.log.add(now, fmt.Sprintf("rejected reqID=%d bv=%d maxCost=%d", reqID, node.bufValue, maxCost))
node.log.dump(now)
}
return false, maxCost - node.bufValue, 0
return false, maxCost - uint64(node.bufValue), 0
}
node.bufValue -= maxCost
node.bufValue -= int64(maxCost)
node.sumCost += maxCost
if node.log != nil {
node.log.add(now, fmt.Sprintf("accepted reqID=%d bv=%d maxCost=%d sumCost=%d", reqID, node.bufValue, maxCost, node.sumCost))
@ -174,19 +222,22 @@ func (node *ClientNode) AcceptRequest(reqID, index, maxCost uint64) (accepted bo
}
// RequestProcessed should be called when the request has been processed
func (node *ClientNode) RequestProcessed(reqID, index, maxCost, realCost uint64) (bv uint64) {
func (node *ClientNode) RequestProcessed(reqID, index, maxCost, realCost uint64) uint64 {
node.lock.Lock()
defer node.lock.Unlock()
now := node.cm.clock.Now()
node.update(now)
node.cm.processed(node, maxCost, realCost, now)
bv = node.bufValue + node.sumCost - node.accepted[index]
bv := node.bufValue + int64(node.sumCost-node.accepted[index])
if node.log != nil {
node.log.add(now, fmt.Sprintf("processed reqID=%d bv=%d maxCost=%d realCost=%d sumCost=%d oldSumCost=%d reportedBV=%d", reqID, node.bufValue, maxCost, realCost, node.sumCost, node.accepted[index], bv))
}
delete(node.accepted, index)
return
if bv < 0 {
return 0
}
return uint64(bv)
}
// ServerNode is the flow control system's representation of a server
@ -345,6 +396,28 @@ func (node *ServerNode) ReceivedReply(reqID, bv uint64) {
}
}
// ResumeFreeze cleans all pending requests and sets the buffer estimate to the
// reported value after resuming from a frozen state
func (node *ServerNode) ResumeFreeze(bv uint64) {
node.lock.Lock()
defer node.lock.Unlock()
for reqID := range node.pending {
delete(node.pending, reqID)
}
now := node.clock.Now()
node.recalcBLE(now)
if bv > node.params.BufLimit {
bv = node.params.BufLimit
}
node.bufEstimate = bv
node.bufRecharge = node.bufEstimate < node.params.BufLimit
node.lastTime = now
if node.log != nil {
node.log.add(now, fmt.Sprintf("unfreeze bv=%d sumCost=%d", bv, node.sumCost))
}
}
// DumpLogs dumps the event log if logging is used
func (node *ServerNode) DumpLogs() {
node.lock.Lock()