core/state, trie: surface iterator entry hashes

This commit is contained in:
Péter Szilágyi
2016-01-06 12:11:56 +02:00
parent 7e29b0b5b4
commit 5a057a8ded
6 changed files with 114 additions and 20 deletions

View File

@ -20,6 +20,7 @@ import (
"bytes"
"fmt"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/logger/glog"
)
@ -152,8 +153,9 @@ func (self *Iterator) key(node interface{}) []byte {
// nodeIteratorState represents the iteration state at one particular node of the
// trie, which can be resumed at a later invocation.
type nodeIteratorState struct {
node node // Trie node being iterated
child int // Child to be processed next
hash common.Hash // Hash of the node being iterated (nil if not standalone)
node node // Trie node being iterated
child int // Child to be processed next
}
// NodeIterator is an iterator to traverse the trie post-order.
@ -161,9 +163,10 @@ type NodeIterator struct {
trie *Trie // Trie being iterated
stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
Node node // Current node being iterated (internal representation)
Leaf bool // Flag whether the current node is a value (data) node
LeafBlob []byte // Data blob contained within a leaf (otherwise nil)
Hash common.Hash // Hash of the current node being iterated (nil if not standalone)
Node node // Current node being iterated (internal representation)
Leaf bool // Flag whether the current node is a value (data) node
LeafBlob []byte // Data blob contained within a leaf (otherwise nil)
}
// NewNodeIterator creates an post-order trie iterator.
@ -221,18 +224,18 @@ func (it *NodeIterator) step() {
}
parent.child++
it.stack = append(it.stack, &nodeIteratorState{node: node.Val, child: -1})
} else if node, ok := parent.node.(hashNode); ok {
} else if hash, ok := parent.node.(hashNode); ok {
// Hash node, resolve the hash child from the database, then the node itself
if parent.child >= 0 {
break
}
parent.child++
node, err := it.trie.resolveHash(node, nil, nil)
node, err := it.trie.resolveHash(hash, nil, nil)
if err != nil {
panic(err)
}
it.stack = append(it.stack, &nodeIteratorState{node: node, child: -1})
it.stack = append(it.stack, &nodeIteratorState{hash: common.BytesToHash(hash), node: node, child: -1})
} else {
break
}
@ -246,14 +249,16 @@ func (it *NodeIterator) step() {
// The method returns whether there are any more data left for inspection.
func (it *NodeIterator) retrieve() bool {
// Clear out any previously set values
it.Node, it.Leaf, it.LeafBlob = nil, false, nil
it.Hash, it.Node, it.Leaf, it.LeafBlob = common.Hash{}, nil, false, nil
// If the iteration's done, return no available data
if it.trie == nil {
return false
}
// Otherwise retrieve the current node and resolve leaf accessors
it.Node = it.stack[len(it.stack)-1].node
state := it.stack[len(it.stack)-1]
it.Hash, it.Node = state.hash, state.node
if value, ok := it.Node.(valueNode); ok {
it.Leaf, it.LeafBlob = true, []byte(value)
}