p2p: use package rlp to encode messages

Message encoding functions have been renamed to catch any uses.
The switch to the new encoder can cause subtle incompatibilities.
If there are any users outside of our tree, they will at least be
alerted that there was a change.

NewMsg no longer exists. The replacements for EncodeMsg are called
Send and SendItems.
This commit is contained in:
Felix Lange
2015-03-19 15:11:02 +01:00
parent 4811f460e7
commit 5ba51594c7
8 changed files with 64 additions and 68 deletions

View File

@@ -30,7 +30,7 @@ ba628a4ba590cb43f7848f41c4382885
`)
// Check WriteMsg. This puts a message into the buffer.
if err := EncodeMsg(rw, 8, 1, 2, 3, 4); err != nil {
if err := Send(rw, 8, []uint{1, 2, 3, 4}); err != nil {
t.Fatalf("WriteMsg error: %v", err)
}
written := buf.Bytes()
@@ -102,7 +102,7 @@ func TestRlpxFrameRW(t *testing.T) {
for i := 0; i < 10; i++ {
// write message into conn buffer
wmsg := []interface{}{"foo", "bar", strings.Repeat("test", i)}
err := EncodeMsg(rw1, uint64(i), wmsg...)
err := Send(rw1, uint64(i), wmsg)
if err != nil {
t.Fatalf("WriteMsg error (i=%d): %v", i, err)
}