p2p: use package rlp to encode messages
Message encoding functions have been renamed to catch any uses. The switch to the new encoder can cause subtle incompatibilities. If there are any users outside of our tree, they will at least be alerted that there was a change. NewMsg no longer exists. The replacements for EncodeMsg are called Send and SendItems.
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@@ -30,7 +30,7 @@ ba628a4ba590cb43f7848f41c4382885
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`)
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// Check WriteMsg. This puts a message into the buffer.
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if err := EncodeMsg(rw, 8, 1, 2, 3, 4); err != nil {
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if err := Send(rw, 8, []uint{1, 2, 3, 4}); err != nil {
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t.Fatalf("WriteMsg error: %v", err)
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}
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written := buf.Bytes()
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@@ -102,7 +102,7 @@ func TestRlpxFrameRW(t *testing.T) {
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for i := 0; i < 10; i++ {
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// write message into conn buffer
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wmsg := []interface{}{"foo", "bar", strings.Repeat("test", i)}
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err := EncodeMsg(rw1, uint64(i), wmsg...)
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err := Send(rw1, uint64(i), wmsg)
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if err != nil {
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t.Fatalf("WriteMsg error (i=%d): %v", i, err)
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}
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