Revert "ethreact - Feature/ethutil refactor"

This commit is contained in:
Jeffrey Wilcke
2014-07-07 10:59:16 +02:00
parent 9dab7dcc3c
commit 6fe9b4ab5e
11 changed files with 159 additions and 353 deletions

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# ethreact
ethereum event reactor. Component of the ethereum stack.
various events like state change on an account or new block found are broadcast to subscribers.
Broadcasting to subscribers is running on its own routine and globally order preserving.
## Clients
### subscribe
eventChannel := make(chan ethreact.Event)
reactor.Subscribe(event, eventChannel)
The same channel can be subscribed to multiple events but only once for each event. In order to allow order of events to be preserved, broadcast of events is synchronous within the main broadcast loop. Therefore any blocking subscriber channels will be skipped, i.e. missing broadcasting events while they are blocked.
### unsubscribe
reactor.Unsubscribe(event, eventChannel)
### Processing events
event.Resource is of type interface{}. The actual type of event.Resource depends on event.Name and may need to be cast for processing.
var event ethreact.Event
for {
select {
case event = <-eventChannel:
processTransaction(event.Resource.(Transaction))
}
}
## Broadcast
reactor := ethreact.New()
reactor.Start()
reactor.Post(name, resource)
reactor.Flush() // wait till all broadcast messages are dispatched
reactor.Stop() // stop the main broadcast loop immediately (even if there are unbroadcast events left)

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package ethreact
import (
"github.com/ethereum/eth-go/ethlog"
"sync"
)
var logger = ethlog.NewLogger("REACTOR")
type EventHandler struct {
lock sync.RWMutex
name string
chans []chan Event
}
// Post the Event with the reactor resource on the channels
// currently subscribed to the event
func (e *EventHandler) Post(event Event) {
e.lock.RLock()
defer e.lock.RUnlock()
// if we want to preserve order pushing to subscibed channels
// dispatching should be syncrounous
// this means if subscribed event channel is blocked (closed or has fixed capacity)
// the reactor dispatch will be blocked, so we need to mitigate by skipping
// rogue blocking subscribers
for i, ch := range e.chans {
select {
case ch <- event:
default:
logger.Warnf("subscribing channel %d to event %s blocked. skipping\n", i, event.Name)
}
}
}
// Add a subscriber to this event
func (e *EventHandler) Add(ch chan Event) {
e.lock.Lock()
defer e.lock.Unlock()
e.chans = append(e.chans, ch)
}
// Remove a subscriber
func (e *EventHandler) Remove(ch chan Event) int {
e.lock.Lock()
defer e.lock.Unlock()
for i, c := range e.chans {
if c == ch {
e.chans = append(e.chans[:i], e.chans[i+1:]...)
}
}
return len(e.chans)
}
// Basic reactor resource
type Event struct {
Resource interface{}
Name string
}
// The reactor basic engine. Acts as bridge
// between the events and the subscribers/posters
type ReactorEngine struct {
lock sync.RWMutex
eventChannel chan Event
eventHandlers map[string]*EventHandler
quit chan bool
shutdownChannel chan bool
running bool
drained chan bool
}
func New() *ReactorEngine {
return &ReactorEngine{
eventHandlers: make(map[string]*EventHandler),
eventChannel: make(chan Event),
quit: make(chan bool, 1),
drained: make(chan bool, 1),
shutdownChannel: make(chan bool, 1),
}
}
func (reactor *ReactorEngine) Start() {
reactor.lock.Lock()
defer reactor.lock.Unlock()
if !reactor.running {
go func() {
out:
for {
select {
case <-reactor.quit:
break out
case event := <-reactor.eventChannel:
// needs to be called syncronously to keep order of events
reactor.dispatch(event)
case reactor.drained <- true:
default:
reactor.drained <- true // blocking till message is coming in
}
}
reactor.lock.Lock()
defer reactor.lock.Unlock()
reactor.running = false
logger.Infoln("stopped")
close(reactor.shutdownChannel)
}()
reactor.running = true
logger.Infoln("started")
}
}
func (reactor *ReactorEngine) Stop() {
reactor.lock.RLock()
if reactor.running {
reactor.quit <- true
select {
case <-reactor.drained:
}
}
reactor.lock.RUnlock()
<-reactor.shutdownChannel
}
func (reactor *ReactorEngine) Flush() {
<-reactor.drained
}
// Subscribe a channel to the specified event
func (reactor *ReactorEngine) Subscribe(event string, eventChannel chan Event) {
reactor.lock.Lock()
defer reactor.lock.Unlock()
eventHandler := reactor.eventHandlers[event]
// Create a new event handler if one isn't available
if eventHandler == nil {
eventHandler = &EventHandler{name: event}
reactor.eventHandlers[event] = eventHandler
}
// Add the events channel to reactor event handler
eventHandler.Add(eventChannel)
logger.Debugf("added new subscription to %s", event)
}
func (reactor *ReactorEngine) Unsubscribe(event string, eventChannel chan Event) {
reactor.lock.Lock()
defer reactor.lock.Unlock()
eventHandler := reactor.eventHandlers[event]
if eventHandler != nil {
len := eventHandler.Remove(eventChannel)
if len == 0 {
reactor.eventHandlers[event] = nil
}
logger.Debugf("removed subscription to %s", event)
}
}
func (reactor *ReactorEngine) Post(event string, resource interface{}) {
reactor.lock.Lock()
defer reactor.lock.Unlock()
if reactor.running {
reactor.eventChannel <- Event{Resource: resource, Name: event}
select {
case <-reactor.drained:
}
}
}
func (reactor *ReactorEngine) dispatch(event Event) {
name := event.Name
eventHandler := reactor.eventHandlers[name]
// if no subscriptions to this event type - no event handler created
// then noone to notify
if eventHandler != nil {
// needs to be called syncronously
eventHandler.Post(event)
}
}

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package ethreact
import (
"fmt"
"testing"
)
func TestReactorAdd(t *testing.T) {
reactor := New()
ch := make(chan Event)
reactor.Subscribe("test", ch)
if reactor.eventHandlers["test"] == nil {
t.Error("Expected new eventHandler to be created")
}
reactor.Unsubscribe("test", ch)
if reactor.eventHandlers["test"] != nil {
t.Error("Expected eventHandler to be removed")
}
}
func TestReactorEvent(t *testing.T) {
var name string
reactor := New()
// Buffer the channel, so it doesn't block for this test
cap := 20
ch := make(chan Event, cap)
reactor.Subscribe("even", ch)
reactor.Subscribe("odd", ch)
reactor.Post("even", "disappears") // should not broadcast if engine not started
reactor.Start()
for i := 0; i < cap; i++ {
if i%2 == 0 {
name = "even"
} else {
name = "odd"
}
reactor.Post(name, i)
}
reactor.Post("test", cap) // this should not block
i := 0
reactor.Flush()
close(ch)
for event := range ch {
fmt.Printf("%d: %v", i, event)
if i%2 == 0 {
name = "even"
} else {
name = "odd"
}
if val, ok := event.Resource.(int); ok {
if i != val || event.Name != name {
t.Error("Expected event %d to be of type %s and resource %d, got ", i, name, i, val)
}
} else {
t.Error("Unable to cast")
}
i++
}
if i != cap {
t.Error("excpected exactly %d events, got ", i)
}
reactor.Stop()
}