p2p/discover: track sha3(ID) in Node
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@ -13,6 +13,7 @@ import (
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"strconv"
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"strings"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/crypto/secp256k1"
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)
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@ -23,19 +24,26 @@ const nodeIDBits = 512
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type Node struct {
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IP net.IP // len 4 for IPv4 or 16 for IPv6
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UDP, TCP uint16 // port numbers
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ID NodeID
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ID NodeID // the node's public key
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// This is a cached copy of sha3(ID) which is used for node
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// distance calculations. This is part of Node in order to make it
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// possible to write tests that need a node at a certain distance.
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// In those tests, the content of sha will not actually correspond
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// with ID.
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sha common.Hash
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}
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func newNode(id NodeID, addr *net.UDPAddr) *Node {
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ip := addr.IP.To4()
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if ip == nil {
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ip = addr.IP.To16()
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func newNode(id NodeID, ip net.IP, udpPort, tcpPort uint16) *Node {
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if ipv4 := ip.To4(); ipv4 != nil {
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ip = ipv4
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}
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return &Node{
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IP: ip,
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UDP: uint16(addr.Port),
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TCP: uint16(addr.Port),
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UDP: udpPort,
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TCP: tcpPort,
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ID: id,
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sha: crypto.Sha3Hash(id[:]),
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}
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}
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@ -75,40 +83,47 @@ func (n *Node) String() string {
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//
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// enode://<hex node id>@10.3.58.6:30303?discport=30301
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func ParseNode(rawurl string) (*Node, error) {
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var n Node
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var (
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id NodeID
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ip net.IP
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tcpPort, udpPort uint64
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)
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u, err := url.Parse(rawurl)
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if u.Scheme != "enode" {
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return nil, errors.New("invalid URL scheme, want \"enode\"")
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}
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// Parse the Node ID from the user portion.
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if u.User == nil {
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return nil, errors.New("does not contain node ID")
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}
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if n.ID, err = HexID(u.User.String()); err != nil {
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if id, err = HexID(u.User.String()); err != nil {
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return nil, fmt.Errorf("invalid node ID (%v)", err)
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}
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ip, port, err := net.SplitHostPort(u.Host)
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// Parse the IP address.
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host, port, err := net.SplitHostPort(u.Host)
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if err != nil {
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return nil, fmt.Errorf("invalid host: %v", err)
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}
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if n.IP = net.ParseIP(ip); n.IP == nil {
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if ip = net.ParseIP(host); ip == nil {
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return nil, errors.New("invalid IP address")
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}
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tcp, err := strconv.ParseUint(port, 10, 16)
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if err != nil {
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// Ensure the IP is 4 bytes long for IPv4 addresses.
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if ipv4 := ip.To4(); ipv4 != nil {
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ip = ipv4
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}
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// Parse the port numbers.
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if tcpPort, err = strconv.ParseUint(port, 10, 16); err != nil {
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return nil, errors.New("invalid port")
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}
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n.TCP = uint16(tcp)
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udpPort = tcpPort
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qv := u.Query()
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if qv.Get("discport") == "" {
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n.UDP = n.TCP
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} else {
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udp, err := strconv.ParseUint(qv.Get("discport"), 10, 16)
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if qv.Get("discport") != "" {
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udpPort, err = strconv.ParseUint(qv.Get("discport"), 10, 16)
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if err != nil {
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return nil, errors.New("invalid discport in query")
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}
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n.UDP = uint16(udp)
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}
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return &n, nil
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return newNode(id, ip, uint16(udpPort), uint16(tcpPort)), nil
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}
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// MustParseNode parses a node URL. It panics if the URL is not valid.
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