core/vm: Refactor tracing to make Tracer the main interface

This CL makes several refactors:
 - Define a Tracer interface, implementing the `CaptureState` method
 - Add the VM environment as the first argument of
   `Tracer.CaptureState`
 - Rename existing functionality `StructLogger` an make it an
   implementation of `Tracer`
 - Delete `StructLogCollector` and make `StructLogger` collect the logs
   directly
 - Change all callers to use the new `StructLogger` where necessary and
   extract logs from that.
 - Deletes the apparently obsolete and likely nonfunctional 'TraceCall'
   from the eth API.

Callers that only wish accumulated logs can use the `StructLogger`
implementation straightforwardly. Callers that wish to efficiently
capture VM traces and operate on them without excessive copying can now
implement the `Tracer` interface to receive VM state at each step and
do with it as they wish.

This CL also removes the accumulation of logs from the vm.Environment;
this was necessary as part of the refactor, but also simplifies it by
removing a responsibility that doesn't directly belong to the
Environment.
This commit is contained in:
Nick Johnson
2016-08-19 15:19:51 +01:00
parent 475521dd74
commit 781915f183
16 changed files with 162 additions and 282 deletions

View File

@ -24,7 +24,7 @@ type jumpSeg struct {
gas *big.Int
}
func (j jumpSeg) do(program *Program, pc *uint64, env Environment, contract *Contract, memory *Memory, stack *stack) ([]byte, error) {
func (j jumpSeg) do(program *Program, pc *uint64, env Environment, contract *Contract, memory *Memory, stack *Stack) ([]byte, error) {
if !contract.UseGas(j.gas) {
return nil, OutOfGasError
}
@ -42,7 +42,7 @@ type pushSeg struct {
gas *big.Int
}
func (s pushSeg) do(program *Program, pc *uint64, env Environment, contract *Contract, memory *Memory, stack *stack) ([]byte, error) {
func (s pushSeg) do(program *Program, pc *uint64, env Environment, contract *Contract, memory *Memory, stack *Stack) ([]byte, error) {
// Use the calculated gas. When insufficient gas is present, use all gas and return an
// Out Of Gas error
if !contract.UseGas(s.gas) {