rpc, p2p/simulations: use github.com/gorilla/websocket (#20289)

* rpc: improve codec abstraction

rpc.ServerCodec is an opaque interface. There was only one way to get a
codec using existing APIs: rpc.NewJSONCodec. This change exports
newCodec (as NewFuncCodec) and NewJSONCodec (as NewCodec). It also makes
all codec methods non-public to avoid showing internals in godoc.

While here, remove codec options in tests because they are not
supported anymore.

* p2p/simulations: use github.com/gorilla/websocket

This package was the last remaining user of golang.org/x/net/websocket.
Migrating to the new library wasn't straightforward because it is no
longer possible to treat WebSocket connections as a net.Conn.

* vendor: delete golang.org/x/net/websocket

* rpc: fix godoc comments and run gofmt
This commit is contained in:
Felix Lange
2019-11-18 09:40:59 +01:00
committed by Péter Szilágyi
parent 9e71f55bfa
commit 7c4a4eb58a
23 changed files with 119 additions and 1389 deletions

View File

@ -164,43 +164,45 @@ func (c connWithRemoteAddr) RemoteAddr() string { return c.addr }
// jsonCodec reads and writes JSON-RPC messages to the underlying connection. It also has
// support for parsing arguments and serializing (result) objects.
type jsonCodec struct {
remoteAddr string
closer sync.Once // close closed channel once
closed chan interface{} // closed on Close
decode func(v interface{}) error // decoder to allow multiple transports
encMu sync.Mutex // guards the encoder
encode func(v interface{}) error // encoder to allow multiple transports
conn deadlineCloser
remote string
closer sync.Once // close closed channel once
closeCh chan interface{} // closed on Close
decode func(v interface{}) error // decoder to allow multiple transports
encMu sync.Mutex // guards the encoder
encode func(v interface{}) error // encoder to allow multiple transports
conn deadlineCloser
}
func newCodec(conn deadlineCloser, encode, decode func(v interface{}) error) ServerCodec {
// NewFuncCodec creates a codec which uses the given functions to read and write. If conn
// implements ConnRemoteAddr, log messages will use it to include the remote address of
// the connection.
func NewFuncCodec(conn deadlineCloser, encode, decode func(v interface{}) error) ServerCodec {
codec := &jsonCodec{
closed: make(chan interface{}),
encode: encode,
decode: decode,
conn: conn,
closeCh: make(chan interface{}),
encode: encode,
decode: decode,
conn: conn,
}
if ra, ok := conn.(ConnRemoteAddr); ok {
codec.remoteAddr = ra.RemoteAddr()
codec.remote = ra.RemoteAddr()
}
return codec
}
// NewJSONCodec creates a codec that reads from the given connection. If conn implements
// ConnRemoteAddr, log messages will use it to include the remote address of the
// connection.
func NewJSONCodec(conn Conn) ServerCodec {
// NewCodec creates a codec on the given connection. If conn implements ConnRemoteAddr, log
// messages will use it to include the remote address of the connection.
func NewCodec(conn Conn) ServerCodec {
enc := json.NewEncoder(conn)
dec := json.NewDecoder(conn)
dec.UseNumber()
return newCodec(conn, enc.Encode, dec.Decode)
return NewFuncCodec(conn, enc.Encode, dec.Decode)
}
func (c *jsonCodec) RemoteAddr() string {
return c.remoteAddr
func (c *jsonCodec) remoteAddr() string {
return c.remote
}
func (c *jsonCodec) Read() (msg []*jsonrpcMessage, batch bool, err error) {
func (c *jsonCodec) readBatch() (msg []*jsonrpcMessage, batch bool, err error) {
// Decode the next JSON object in the input stream.
// This verifies basic syntax, etc.
var rawmsg json.RawMessage
@ -211,8 +213,7 @@ func (c *jsonCodec) Read() (msg []*jsonrpcMessage, batch bool, err error) {
return msg, batch, nil
}
// Write sends a message to client.
func (c *jsonCodec) Write(ctx context.Context, v interface{}) error {
func (c *jsonCodec) writeJSON(ctx context.Context, v interface{}) error {
c.encMu.Lock()
defer c.encMu.Unlock()
@ -224,17 +225,16 @@ func (c *jsonCodec) Write(ctx context.Context, v interface{}) error {
return c.encode(v)
}
// Close the underlying connection
func (c *jsonCodec) Close() {
func (c *jsonCodec) close() {
c.closer.Do(func() {
close(c.closed)
close(c.closeCh)
c.conn.Close()
})
}
// Closed returns a channel which will be closed when Close is called
func (c *jsonCodec) Closed() <-chan interface{} {
return c.closed
func (c *jsonCodec) closed() <-chan interface{} {
return c.closeCh
}
// parseMessage parses raw bytes as a (batch of) JSON-RPC message(s). There are no error