[release/1.4.6] eth/downloader: implement concurrent header downloads
(cherry picked from commit b40dc8a1da
)
This commit is contained in:
@ -39,8 +39,8 @@ import (
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)
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var (
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blockCacheLimit = 8192 // Maximum number of blocks to cache before throttling the download
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maxInFlightStates = 4096 // Maximum number of state downloads to allow concurrently
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blockCacheLimit = 16384 // Maximum number of blocks to cache before throttling the download
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maxInFlightStates = 8192 // Maximum number of state downloads to allow concurrently
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)
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var (
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@ -52,6 +52,7 @@ var (
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// fetchRequest is a currently running data retrieval operation.
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type fetchRequest struct {
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Peer *peer // Peer to which the request was sent
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From uint64 // [eth/62] Requested chain element index (used for skeleton fills only)
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Hashes map[common.Hash]int // [eth/61] Requested hashes with their insertion index (priority)
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Headers []*types.Header // [eth/62] Requested headers, sorted by request order
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Time time.Time // Time when the request was made
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@ -79,6 +80,17 @@ type queue struct {
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headerHead common.Hash // [eth/62] Hash of the last queued header to verify order
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// Headers are "special", they download in batches, supported by a skeleton chain
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headerTaskPool map[uint64]*types.Header // [eth/62] Pending header retrieval tasks, mapping starting indexes to skeleton headers
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headerTaskQueue *prque.Prque // [eth/62] Priority queue of the skeleton indexes to fetch the filling headers for
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headerPeerMiss map[string]map[uint64]struct{} // [eth/62] Set of per-peer header batches known to be unavailable
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headerPendPool map[string]*fetchRequest // [eth/62] Currently pending header retrieval operations
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headerDonePool map[uint64]struct{} // [eth/62] Set of the completed header fetches
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headerResults []*types.Header // [eth/62] Result cache accumulating the completed headers
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headerOffset uint64 // [eth/62] Number of the first header in the result cache
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headerContCh chan bool // [eth/62] Channel to notify when header download finishes
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// All data retrievals below are based on an already assembles header chain
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blockTaskPool map[common.Hash]*types.Header // [eth/62] Pending block (body) retrieval tasks, mapping hashes to headers
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blockTaskQueue *prque.Prque // [eth/62] Priority queue of the headers to fetch the blocks (bodies) for
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blockPendPool map[string]*fetchRequest // [eth/62] Currently pending block (body) retrieval operations
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@ -113,6 +125,8 @@ func newQueue(stateDb ethdb.Database) *queue {
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return &queue{
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hashPool: make(map[common.Hash]int),
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hashQueue: prque.New(),
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headerPendPool: make(map[string]*fetchRequest),
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headerContCh: make(chan bool),
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blockTaskPool: make(map[common.Hash]*types.Header),
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blockTaskQueue: prque.New(),
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blockPendPool: make(map[string]*fetchRequest),
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@ -149,6 +163,8 @@ func (q *queue) Reset() {
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q.headerHead = common.Hash{}
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q.headerPendPool = make(map[string]*fetchRequest)
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q.blockTaskPool = make(map[common.Hash]*types.Header)
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q.blockTaskQueue.Reset()
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q.blockPendPool = make(map[string]*fetchRequest)
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@ -178,6 +194,14 @@ func (q *queue) Close() {
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q.active.Broadcast()
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}
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// PendingHeaders retrieves the number of header requests pending for retrieval.
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func (q *queue) PendingHeaders() int {
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q.lock.Lock()
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defer q.lock.Unlock()
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return q.headerTaskQueue.Size()
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}
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// PendingBlocks retrieves the number of block (body) requests pending for retrieval.
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func (q *queue) PendingBlocks() int {
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q.lock.Lock()
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@ -205,6 +229,15 @@ func (q *queue) PendingNodeData() int {
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return 0
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}
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// InFlightHeaders retrieves whether there are header fetch requests currently
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// in flight.
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func (q *queue) InFlightHeaders() bool {
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q.lock.Lock()
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defer q.lock.Unlock()
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return len(q.headerPendPool) > 0
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}
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// InFlightBlocks retrieves whether there are block fetch requests currently in
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// flight.
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func (q *queue) InFlightBlocks() bool {
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@ -317,6 +350,44 @@ func (q *queue) Schedule61(hashes []common.Hash, fifo bool) []common.Hash {
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return inserts
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}
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// ScheduleSkeleton adds a batch of header retrieval tasks to the queue to fill
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// up an already retrieved header skeleton.
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func (q *queue) ScheduleSkeleton(from uint64, skeleton []*types.Header) {
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q.lock.Lock()
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defer q.lock.Unlock()
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// No skeleton retrieval can be in progress, fail hard if so (huge implementation bug)
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if q.headerResults != nil {
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panic("skeleton assembly already in progress")
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}
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// Shedule all the header retrieval tasks for the skeleton assembly
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q.headerTaskPool = make(map[uint64]*types.Header)
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q.headerTaskQueue = prque.New()
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q.headerPeerMiss = make(map[string]map[uint64]struct{}) // Reset availability to correct invalid chains
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q.headerResults = make([]*types.Header, len(skeleton)*MaxHeaderFetch)
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q.headerOffset = from
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q.headerContCh = make(chan bool, 1)
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for i, header := range skeleton {
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index := from + uint64(i*MaxHeaderFetch)
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q.headerTaskPool[index] = header
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q.headerTaskQueue.Push(index, -float32(index))
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}
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}
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// RetrieveHeaders retrieves the header chain assemble based on the scheduled
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// skeleton.
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func (q *queue) RetrieveHeaders() []*types.Header {
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q.lock.Lock()
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defer q.lock.Unlock()
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headers := q.headerResults
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q.headerResults = nil
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return headers
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}
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// Schedule adds a set of headers for the download queue for scheduling, returning
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// the new headers encountered.
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func (q *queue) Schedule(headers []*types.Header, from uint64) []*types.Header {
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@ -437,6 +508,46 @@ func (q *queue) countProcessableItems() int {
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return len(q.resultCache)
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}
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// ReserveHeaders reserves a set of headers for the given peer, skipping any
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// previously failed batches.
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func (q *queue) ReserveHeaders(p *peer, count int) *fetchRequest {
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q.lock.Lock()
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defer q.lock.Unlock()
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// Short circuit if the peer's already downloading something (sanity check to
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// not corrupt state)
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if _, ok := q.headerPendPool[p.id]; ok {
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return nil
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}
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// Retrieve a batch of hashes, skipping previously failed ones
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send, skip := uint64(0), []uint64{}
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for send == 0 && !q.headerTaskQueue.Empty() {
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from, _ := q.headerTaskQueue.Pop()
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if q.headerPeerMiss[p.id] != nil {
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if _, ok := q.headerPeerMiss[p.id][from.(uint64)]; ok {
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skip = append(skip, from.(uint64))
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continue
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}
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}
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send = from.(uint64)
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}
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// Merge all the skipped batches back
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for _, from := range skip {
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q.headerTaskQueue.Push(from, -float32(from))
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}
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// Assemble and return the block download request
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if send == 0 {
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return nil
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}
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request := &fetchRequest{
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Peer: p,
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From: send,
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Time: time.Now(),
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}
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q.headerPendPool[p.id] = request
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return request
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}
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// ReserveBlocks reserves a set of block hashes for the given peer, skipping any
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// previously failed download.
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func (q *queue) ReserveBlocks(p *peer, count int) *fetchRequest {
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@ -635,6 +746,11 @@ func (q *queue) reserveHeaders(p *peer, count int, taskPool map[common.Hash]*typ
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return request, progress, nil
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}
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// CancelHeaders aborts a fetch request, returning all pending skeleton indexes to the queue.
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func (q *queue) CancelHeaders(request *fetchRequest) {
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q.cancel(request, q.headerTaskQueue, q.headerPendPool)
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}
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// CancelBlocks aborts a fetch request, returning all pending hashes to the queue.
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func (q *queue) CancelBlocks(request *fetchRequest) {
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q.cancel(request, q.hashQueue, q.blockPendPool)
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@ -663,6 +779,9 @@ func (q *queue) cancel(request *fetchRequest, taskQueue *prque.Prque, pendPool m
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q.lock.Lock()
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defer q.lock.Unlock()
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if request.From > 0 {
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taskQueue.Push(request.From, -float32(request.From))
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}
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for hash, index := range request.Hashes {
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taskQueue.Push(hash, float32(index))
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}
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@ -702,6 +821,15 @@ func (q *queue) Revoke(peerId string) {
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}
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}
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// ExpireHeaders checks for in flight requests that exceeded a timeout allowance,
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// canceling them and returning the responsible peers for penalisation.
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func (q *queue) ExpireHeaders(timeout time.Duration) map[string]int {
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q.lock.Lock()
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defer q.lock.Unlock()
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return q.expire(timeout, q.headerPendPool, q.headerTaskQueue, headerTimeoutMeter)
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}
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// ExpireBlocks checks for in flight requests that exceeded a timeout allowance,
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// canceling them and returning the responsible peers for penalisation.
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func (q *queue) ExpireBlocks(timeout time.Duration) map[string]int {
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@ -753,6 +881,9 @@ func (q *queue) expire(timeout time.Duration, pendPool map[string]*fetchRequest,
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timeoutMeter.Mark(1)
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// Return any non satisfied requests to the pool
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if request.From > 0 {
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taskQueue.Push(request.From, -float32(request.From))
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}
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for hash, index := range request.Hashes {
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taskQueue.Push(hash, float32(index))
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}
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@ -842,6 +973,73 @@ func (q *queue) DeliverBlocks(id string, blocks []*types.Block) (int, error) {
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}
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}
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// DeliverHeaders injects a header retrieval response into the header results
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// cache. This method either accepts all headers it received, or none of them
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// if they do not map correctly to the skeleton.
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func (q *queue) DeliverHeaders(id string, headers []*types.Header) (int, error) {
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q.lock.Lock()
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defer q.lock.Unlock()
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// Short circuit if the data was never requested
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request := q.headerPendPool[id]
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if request == nil {
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return 0, errNoFetchesPending
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}
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headerReqTimer.UpdateSince(request.Time)
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delete(q.headerPendPool, id)
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// Ensure headers can be mapped onto the skeleton chain
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target := q.headerTaskPool[request.From].Hash()
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accepted := len(headers) == MaxHeaderFetch
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if accepted {
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if headers[0].Number.Uint64() != request.From {
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glog.V(logger.Detail).Infof("Peer %s: first header #%v [%x] broke chain ordering, expected %d", id, headers[0].Number, headers[0].Hash().Bytes()[:4], request.From)
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accepted = false
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} else if headers[len(headers)-1].Hash() != target {
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glog.V(logger.Detail).Infof("Peer %s: last header #%v [%x] broke skeleton structure, expected %x", id, headers[len(headers)-1].Number, headers[len(headers)-1].Hash().Bytes()[:4], target[:4])
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accepted = false
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}
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}
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if accepted {
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for i, header := range headers[1:] {
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hash := header.Hash()
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if want := request.From + 1 + uint64(i); header.Number.Uint64() != want {
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glog.V(logger.Warn).Infof("Peer %s: header #%v [%x] broke chain ordering, expected %d", id, header.Number, hash[:4], want)
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accepted = false
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break
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}
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if headers[i].Hash() != header.ParentHash {
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glog.V(logger.Warn).Infof("Peer %s: header #%v [%x] broke chain ancestry", id, header.Number, hash[:4])
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accepted = false
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break
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}
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}
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}
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// If the batch of headers wasn't accepted, mark as unavailable
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if !accepted {
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glog.V(logger.Detail).Infof("Peer %s: skeleton filling from header #%d not accepted", id, request.From)
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miss := q.headerPeerMiss[id]
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if miss == nil {
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q.headerPeerMiss[id] = make(map[uint64]struct{})
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miss = q.headerPeerMiss[id]
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}
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miss[request.From] = struct{}{}
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q.headerTaskQueue.Push(request.From, -float32(request.From))
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return 0, errors.New("delivery not accepted")
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}
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// Clean up a successful fetch, check for termination and return
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copy(q.headerResults[request.From-q.headerOffset:], headers)
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delete(q.headerTaskPool, request.From)
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if len(q.headerTaskPool) == 0 {
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q.headerContCh <- false
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}
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return len(headers), nil
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}
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// DeliverBodies injects a block body retrieval response into the results queue.
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// The method returns the number of blocks bodies accepted from the delivery and
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// also wakes any threads waiting for data delivery.
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