core/state, trie: add node iterator, test state/trie sync consistency
This commit is contained in:
120
trie/iterator.go
120
trie/iterator.go
@ -18,22 +18,26 @@ package trie
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import (
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"bytes"
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"fmt"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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)
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// Iterator is a key-value trie iterator to traverse the data contents.
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type Iterator struct {
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trie *Trie
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Key []byte
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Value []byte
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Key []byte // Current data key on which the iterator is positioned on
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Value []byte // Current data value on which the iterator is positioned on
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}
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// NewIterator creates a new key-value iterator.
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func NewIterator(trie *Trie) *Iterator {
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return &Iterator{trie: trie, Key: nil}
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}
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// Next moves the iterator forward with one key-value entry.
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func (self *Iterator) Next() bool {
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isIterStart := false
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if self.Key == nil {
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@ -142,6 +146,116 @@ func (self *Iterator) key(node interface{}) []byte {
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}
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return self.key(rn)
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}
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return nil
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}
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// nodeIteratorState represents the iteration state at one particular node of the
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// trie, which can be resumed at a later invocation.
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type nodeIteratorState struct {
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node node // Trie node being iterated
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child int // Child to be processed next
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}
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// NodeIterator is an iterator to traverse the trie post-order.
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type NodeIterator struct {
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trie *Trie // Trie being iterated
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stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
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Node node // Current node being iterated (internal representation)
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Leaf bool // Flag whether the current node is a value (data) node
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LeafBlob []byte // Data blob contained within a leaf (otherwise nil)
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}
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// NewNodeIterator creates an post-order trie iterator.
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func NewNodeIterator(trie *Trie) *NodeIterator {
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if bytes.Compare(trie.Root(), emptyRoot.Bytes()) == 0 {
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return new(NodeIterator)
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}
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return &NodeIterator{trie: trie}
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}
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// Next moves the iterator to the next node, returning whether there are any
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// further nodes.
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func (it *NodeIterator) Next() bool {
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it.step()
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return it.retrieve()
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}
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// step moves the iterator to the next node of the trie.
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func (it *NodeIterator) step() {
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// Abort if we reached the end of the iteration
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if it.trie == nil {
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return
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}
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// Initialize the iterator if we've just started, or pop off the old node otherwise
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if len(it.stack) == 0 {
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it.stack = append(it.stack, &nodeIteratorState{node: it.trie.root, child: -1})
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if it.stack[0].node == nil {
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panic(fmt.Sprintf("root node missing: %x", it.trie.Root()))
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}
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} else {
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it.stack = it.stack[:len(it.stack)-1]
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if len(it.stack) == 0 {
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it.trie = nil
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return
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}
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}
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// Continue iteration to the next child
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for {
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parent := it.stack[len(it.stack)-1]
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if node, ok := parent.node.(fullNode); ok {
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// Full node, traverse all children, then the node itself
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if parent.child >= len(node) {
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break
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}
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for parent.child++; parent.child < len(node); parent.child++ {
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if current := node[parent.child]; current != nil {
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it.stack = append(it.stack, &nodeIteratorState{node: current, child: -1})
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break
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}
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}
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} else if node, ok := parent.node.(shortNode); ok {
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// Short node, traverse the pointer singleton child, then the node itself
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if parent.child >= 0 {
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break
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}
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parent.child++
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it.stack = append(it.stack, &nodeIteratorState{node: node.Val, child: -1})
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} else if node, ok := parent.node.(hashNode); ok {
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// Hash node, resolve the hash child from the database, then the node itself
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if parent.child >= 0 {
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break
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}
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parent.child++
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node, err := it.trie.resolveHash(node, nil, nil)
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if err != nil {
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panic(err)
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}
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it.stack = append(it.stack, &nodeIteratorState{node: node, child: -1})
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} else {
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break
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}
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}
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}
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// retrieve pulls and caches the current trie node the iterator is traversing.
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// In case of a value node, the additional leaf blob is also populated with the
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// data contents for external interpretation.
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//
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// The method returns whether there are any more data left for inspection.
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func (it *NodeIterator) retrieve() bool {
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// Clear out any previously set values
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it.Node, it.Leaf, it.LeafBlob = nil, false, nil
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// If the iteration's done, return no available data
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if it.trie == nil {
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return false
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}
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// Otherwise retrieve the current node and resolve leaf accessors
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it.Node = it.stack[len(it.stack)-1].node
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if value, ok := it.Node.(valueNode); ok {
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it.Leaf, it.LeafBlob = true, []byte(value)
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}
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return true
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}
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