core/state, trie: add node iterator, test state/trie sync consistency

This commit is contained in:
Péter Szilágyi
2015-12-28 15:20:37 +02:00
parent 4f28c5b69d
commit 7e29b0b5b4
4 changed files with 451 additions and 11 deletions

View File

@ -18,22 +18,26 @@ package trie
import (
"bytes"
"fmt"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/logger/glog"
)
// Iterator is a key-value trie iterator to traverse the data contents.
type Iterator struct {
trie *Trie
Key []byte
Value []byte
Key []byte // Current data key on which the iterator is positioned on
Value []byte // Current data value on which the iterator is positioned on
}
// NewIterator creates a new key-value iterator.
func NewIterator(trie *Trie) *Iterator {
return &Iterator{trie: trie, Key: nil}
}
// Next moves the iterator forward with one key-value entry.
func (self *Iterator) Next() bool {
isIterStart := false
if self.Key == nil {
@ -142,6 +146,116 @@ func (self *Iterator) key(node interface{}) []byte {
}
return self.key(rn)
}
return nil
}
// nodeIteratorState represents the iteration state at one particular node of the
// trie, which can be resumed at a later invocation.
type nodeIteratorState struct {
node node // Trie node being iterated
child int // Child to be processed next
}
// NodeIterator is an iterator to traverse the trie post-order.
type NodeIterator struct {
trie *Trie // Trie being iterated
stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
Node node // Current node being iterated (internal representation)
Leaf bool // Flag whether the current node is a value (data) node
LeafBlob []byte // Data blob contained within a leaf (otherwise nil)
}
// NewNodeIterator creates an post-order trie iterator.
func NewNodeIterator(trie *Trie) *NodeIterator {
if bytes.Compare(trie.Root(), emptyRoot.Bytes()) == 0 {
return new(NodeIterator)
}
return &NodeIterator{trie: trie}
}
// Next moves the iterator to the next node, returning whether there are any
// further nodes.
func (it *NodeIterator) Next() bool {
it.step()
return it.retrieve()
}
// step moves the iterator to the next node of the trie.
func (it *NodeIterator) step() {
// Abort if we reached the end of the iteration
if it.trie == nil {
return
}
// Initialize the iterator if we've just started, or pop off the old node otherwise
if len(it.stack) == 0 {
it.stack = append(it.stack, &nodeIteratorState{node: it.trie.root, child: -1})
if it.stack[0].node == nil {
panic(fmt.Sprintf("root node missing: %x", it.trie.Root()))
}
} else {
it.stack = it.stack[:len(it.stack)-1]
if len(it.stack) == 0 {
it.trie = nil
return
}
}
// Continue iteration to the next child
for {
parent := it.stack[len(it.stack)-1]
if node, ok := parent.node.(fullNode); ok {
// Full node, traverse all children, then the node itself
if parent.child >= len(node) {
break
}
for parent.child++; parent.child < len(node); parent.child++ {
if current := node[parent.child]; current != nil {
it.stack = append(it.stack, &nodeIteratorState{node: current, child: -1})
break
}
}
} else if node, ok := parent.node.(shortNode); ok {
// Short node, traverse the pointer singleton child, then the node itself
if parent.child >= 0 {
break
}
parent.child++
it.stack = append(it.stack, &nodeIteratorState{node: node.Val, child: -1})
} else if node, ok := parent.node.(hashNode); ok {
// Hash node, resolve the hash child from the database, then the node itself
if parent.child >= 0 {
break
}
parent.child++
node, err := it.trie.resolveHash(node, nil, nil)
if err != nil {
panic(err)
}
it.stack = append(it.stack, &nodeIteratorState{node: node, child: -1})
} else {
break
}
}
}
// retrieve pulls and caches the current trie node the iterator is traversing.
// In case of a value node, the additional leaf blob is also populated with the
// data contents for external interpretation.
//
// The method returns whether there are any more data left for inspection.
func (it *NodeIterator) retrieve() bool {
// Clear out any previously set values
it.Node, it.Leaf, it.LeafBlob = nil, false, nil
// If the iteration's done, return no available data
if it.trie == nil {
return false
}
// Otherwise retrieve the current node and resolve leaf accessors
it.Node = it.stack[len(it.stack)-1].node
if value, ok := it.Node.(valueNode); ok {
it.Leaf, it.LeafBlob = true, []byte(value)
}
return true
}