common: improve documentation comments (#16701)
This commit adds many comments and removes unused code. It also removes the EmptyHash function, which had some uses but was silly.
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@@ -34,13 +34,12 @@ func limitUnsigned256(x *Number) *Number {
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func limitSigned256(x *Number) *Number {
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if x.num.Cmp(tt255) < 0 {
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return x
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} else {
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x.num.Sub(x.num, tt256)
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return x
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}
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x.num.Sub(x.num, tt256)
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return x
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}
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// Number function
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// Initialiser is a Number function
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type Initialiser func(n int64) *Number
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// A Number represents a generic integer with a bounding function limiter. Limit is called after each operations
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@@ -51,65 +50,65 @@ type Number struct {
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limit func(n *Number) *Number
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}
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// Returns a new initialiser for a new *Number without having to expose certain fields
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// NewInitialiser returns a new initialiser for a new *Number without having to expose certain fields
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func NewInitialiser(limiter func(*Number) *Number) Initialiser {
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return func(n int64) *Number {
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return &Number{big.NewInt(n), limiter}
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}
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}
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// Return a Number with a UNSIGNED limiter up to 256 bits
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// Uint256 returns a Number with a UNSIGNED limiter up to 256 bits
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func Uint256(n int64) *Number {
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return &Number{big.NewInt(n), limitUnsigned256}
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}
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// Return a Number with a SIGNED limiter up to 256 bits
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// Int256 returns Number with a SIGNED limiter up to 256 bits
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func Int256(n int64) *Number {
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return &Number{big.NewInt(n), limitSigned256}
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}
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// Returns a Number with a SIGNED unlimited size
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// Big returns a Number with a SIGNED unlimited size
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func Big(n int64) *Number {
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return &Number{big.NewInt(n), func(x *Number) *Number { return x }}
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}
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// Sets i to sum of x+y
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// Add sets i to sum of x+y
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func (i *Number) Add(x, y *Number) *Number {
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i.num.Add(x.num, y.num)
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return i.limit(i)
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}
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// Sets i to difference of x-y
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// Sub sets i to difference of x-y
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func (i *Number) Sub(x, y *Number) *Number {
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i.num.Sub(x.num, y.num)
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return i.limit(i)
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}
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// Sets i to product of x*y
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// Mul sets i to product of x*y
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func (i *Number) Mul(x, y *Number) *Number {
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i.num.Mul(x.num, y.num)
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return i.limit(i)
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}
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// Sets i to the quotient prodject of x/y
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// Div sets i to the quotient prodject of x/y
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func (i *Number) Div(x, y *Number) *Number {
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i.num.Div(x.num, y.num)
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return i.limit(i)
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}
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// Sets i to x % y
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// Mod sets i to x % y
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func (i *Number) Mod(x, y *Number) *Number {
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i.num.Mod(x.num, y.num)
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return i.limit(i)
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}
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// Sets i to x << s
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// Lsh sets i to x << s
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func (i *Number) Lsh(x *Number, s uint) *Number {
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i.num.Lsh(x.num, s)
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return i.limit(i)
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}
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// Sets i to x^y
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// Pow sets i to x^y
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func (i *Number) Pow(x, y *Number) *Number {
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i.num.Exp(x.num, y.num, big.NewInt(0))
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return i.limit(i)
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@@ -117,13 +116,13 @@ func (i *Number) Pow(x, y *Number) *Number {
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// Setters
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// Set x to i
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// Set sets x to i
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func (i *Number) Set(x *Number) *Number {
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i.num.Set(x.num)
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return i.limit(i)
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}
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// Set x bytes to i
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// SetBytes sets x bytes to i
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func (i *Number) SetBytes(x []byte) *Number {
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i.num.SetBytes(x)
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return i.limit(i)
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@@ -140,12 +139,12 @@ func (i *Number) Cmp(x *Number) int {
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// Getters
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// Returns the string representation of i
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// String returns the string representation of i
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func (i *Number) String() string {
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return i.num.String()
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}
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// Returns the byte representation of i
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// Bytes returns the byte representation of i
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func (i *Number) Bytes() []byte {
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return i.num.Bytes()
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}
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@@ -160,17 +159,17 @@ func (i *Number) Int64() int64 {
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return i.num.Int64()
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}
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// Returns the signed version of i
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// Int256 returns the signed version of i
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func (i *Number) Int256() *Number {
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return Int(0).Set(i)
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}
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// Returns the unsigned version of i
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// Uint256 returns the unsigned version of i
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func (i *Number) Uint256() *Number {
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return Uint(0).Set(i)
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}
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// Returns the index of the first bit that's set to 1
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// FirstBitSet returns the index of the first bit that's set to 1
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func (i *Number) FirstBitSet() int {
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for j := 0; j < i.num.BitLen(); j++ {
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if i.num.Bit(j) > 0 {
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