p2p/discover: add node URL functions, distinguish TCP/UDP ports
The discovery RPC protocol does not yet distinguish TCP and UDP ports. But it can't hurt to do so in our internal model.
This commit is contained in:
@ -7,20 +7,10 @@
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package discover
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import (
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"crypto/ecdsa"
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"crypto/elliptic"
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"encoding/hex"
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"fmt"
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"io"
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"math/rand"
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"net"
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"sort"
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"strings"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/crypto/secp256k1"
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"github.com/ethereum/go-ethereum/rlp"
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)
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const (
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@ -53,36 +43,10 @@ type bucket struct {
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entries []*Node
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}
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// Node represents node metadata that is stored in the table.
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type Node struct {
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Addr *net.UDPAddr
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ID NodeID
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active time.Time
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}
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type rpcNode struct {
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IP string
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Port uint16
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ID NodeID
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}
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func (n Node) EncodeRLP(w io.Writer) error {
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return rlp.Encode(w, rpcNode{IP: n.Addr.IP.String(), Port: uint16(n.Addr.Port), ID: n.ID})
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}
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func (n *Node) DecodeRLP(s *rlp.Stream) (err error) {
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var ext rpcNode
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if err = s.Decode(&ext); err == nil {
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n.Addr = &net.UDPAddr{IP: net.ParseIP(ext.IP), Port: int(ext.Port)}
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n.ID = ext.ID
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}
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return err
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}
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func newTable(t transport, ourID NodeID, ourAddr *net.UDPAddr) *Table {
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tab := &Table{net: t, self: &Node{ID: ourID, Addr: ourAddr}}
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tab := &Table{net: t, self: newNode(ourID, ourAddr)}
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for i := range tab.buckets {
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tab.buckets[i] = &bucket{}
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tab.buckets[i] = new(bucket)
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}
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return tab
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}
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@ -217,7 +181,7 @@ func (tab *Table) len() (n int) {
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func (tab *Table) bumpOrAdd(node NodeID, from *net.UDPAddr) (n *Node) {
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b := tab.buckets[logdist(tab.self.ID, node)]
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if n = b.bump(node); n == nil {
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n = &Node{ID: node, Addr: from, active: time.Now()}
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n = newNode(node, from)
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if len(b.entries) == bucketSize {
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tab.pingReplace(n, b)
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} else {
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@ -238,6 +202,7 @@ func (tab *Table) pingReplace(n *Node, b *bucket) {
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tab.mutex.Lock()
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if len(b.entries) > 0 && b.entries[len(b.entries)-1] == old {
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// slide down other entries and put the new one in front.
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// TODO: insert in correct position to keep the order
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copy(b.entries[1:], b.entries)
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b.entries[0] = n
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}
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@ -312,157 +277,3 @@ func (h *nodesByDistance) push(n *Node, maxElems int) {
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h.entries[ix] = n
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}
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}
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// NodeID is a unique identifier for each node.
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// The node identifier is a marshaled elliptic curve public key.
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type NodeID [512 / 8]byte
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// NodeID prints as a long hexadecimal number.
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func (n NodeID) String() string {
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return fmt.Sprintf("%#x", n[:])
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}
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// The Go syntax representation of a NodeID is a call to HexID.
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func (n NodeID) GoString() string {
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return fmt.Sprintf("HexID(\"%#x\")", n[:])
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}
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// HexID converts a hex string to a NodeID.
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// The string may be prefixed with 0x.
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func HexID(in string) (NodeID, error) {
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if strings.HasPrefix(in, "0x") {
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in = in[2:]
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}
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var id NodeID
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b, err := hex.DecodeString(in)
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if err != nil {
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return id, err
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} else if len(b) != len(id) {
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return id, fmt.Errorf("wrong length, need %d hex bytes", len(id))
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}
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copy(id[:], b)
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return id, nil
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}
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// MustHexID converts a hex string to a NodeID.
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// It panics if the string is not a valid NodeID.
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func MustHexID(in string) NodeID {
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id, err := HexID(in)
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if err != nil {
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panic(err)
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}
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return id
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}
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func PubkeyID(pub *ecdsa.PublicKey) NodeID {
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var id NodeID
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pbytes := elliptic.Marshal(pub.Curve, pub.X, pub.Y)
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if len(pbytes)-1 != len(id) {
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panic(fmt.Errorf("invalid key: need %d bit pubkey, got %d bits", (len(id)+1)*8, len(pbytes)))
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}
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copy(id[:], pbytes[1:])
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return id
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}
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// recoverNodeID computes the public key used to sign the
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// given hash from the signature.
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func recoverNodeID(hash, sig []byte) (id NodeID, err error) {
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pubkey, err := secp256k1.RecoverPubkey(hash, sig)
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if err != nil {
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return id, err
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}
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if len(pubkey)-1 != len(id) {
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return id, fmt.Errorf("recovered pubkey has %d bits, want %d bits", len(pubkey)*8, (len(id)+1)*8)
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}
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for i := range id {
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id[i] = pubkey[i+1]
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}
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return id, nil
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}
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// distcmp compares the distances a->target and b->target.
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// Returns -1 if a is closer to target, 1 if b is closer to target
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// and 0 if they are equal.
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func distcmp(target, a, b NodeID) int {
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for i := range target {
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da := a[i] ^ target[i]
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db := b[i] ^ target[i]
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if da > db {
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return 1
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} else if da < db {
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return -1
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}
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}
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return 0
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}
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// table of leading zero counts for bytes [0..255]
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var lzcount = [256]int{
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8, 7, 6, 6, 5, 5, 5, 5,
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4, 4, 4, 4, 4, 4, 4, 4,
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3, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 3, 3, 3, 3, 3,
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2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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}
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// logdist returns the logarithmic distance between a and b, log2(a ^ b).
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func logdist(a, b NodeID) int {
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lz := 0
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for i := range a {
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x := a[i] ^ b[i]
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if x == 0 {
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lz += 8
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} else {
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lz += lzcount[x]
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break
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}
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}
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return len(a)*8 - lz
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}
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// randomID returns a random NodeID such that logdist(a, b) == n
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func randomID(a NodeID, n int) (b NodeID) {
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if n == 0 {
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return a
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}
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// flip bit at position n, fill the rest with random bits
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b = a
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pos := len(a) - n/8 - 1
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bit := byte(0x01) << (byte(n%8) - 1)
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if bit == 0 {
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pos++
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bit = 0x80
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}
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b[pos] = a[pos]&^bit | ^a[pos]&bit // TODO: randomize end bits
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for i := pos + 1; i < len(a); i++ {
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b[i] = byte(rand.Intn(255))
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}
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return b
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}
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