p2p/discover: add node URL functions, distinguish TCP/UDP ports

The discovery RPC protocol does not yet distinguish TCP and UDP ports.
But it can't hurt to do so in our internal model.
This commit is contained in:
Felix Lange
2015-02-06 14:40:53 +01:00
parent 56f777b2fc
commit 8564eb9f7e
8 changed files with 532 additions and 326 deletions

View File

@ -7,20 +7,10 @@
package discover
import (
"crypto/ecdsa"
"crypto/elliptic"
"encoding/hex"
"fmt"
"io"
"math/rand"
"net"
"sort"
"strings"
"sync"
"time"
"github.com/ethereum/go-ethereum/crypto/secp256k1"
"github.com/ethereum/go-ethereum/rlp"
)
const (
@ -53,36 +43,10 @@ type bucket struct {
entries []*Node
}
// Node represents node metadata that is stored in the table.
type Node struct {
Addr *net.UDPAddr
ID NodeID
active time.Time
}
type rpcNode struct {
IP string
Port uint16
ID NodeID
}
func (n Node) EncodeRLP(w io.Writer) error {
return rlp.Encode(w, rpcNode{IP: n.Addr.IP.String(), Port: uint16(n.Addr.Port), ID: n.ID})
}
func (n *Node) DecodeRLP(s *rlp.Stream) (err error) {
var ext rpcNode
if err = s.Decode(&ext); err == nil {
n.Addr = &net.UDPAddr{IP: net.ParseIP(ext.IP), Port: int(ext.Port)}
n.ID = ext.ID
}
return err
}
func newTable(t transport, ourID NodeID, ourAddr *net.UDPAddr) *Table {
tab := &Table{net: t, self: &Node{ID: ourID, Addr: ourAddr}}
tab := &Table{net: t, self: newNode(ourID, ourAddr)}
for i := range tab.buckets {
tab.buckets[i] = &bucket{}
tab.buckets[i] = new(bucket)
}
return tab
}
@ -217,7 +181,7 @@ func (tab *Table) len() (n int) {
func (tab *Table) bumpOrAdd(node NodeID, from *net.UDPAddr) (n *Node) {
b := tab.buckets[logdist(tab.self.ID, node)]
if n = b.bump(node); n == nil {
n = &Node{ID: node, Addr: from, active: time.Now()}
n = newNode(node, from)
if len(b.entries) == bucketSize {
tab.pingReplace(n, b)
} else {
@ -238,6 +202,7 @@ func (tab *Table) pingReplace(n *Node, b *bucket) {
tab.mutex.Lock()
if len(b.entries) > 0 && b.entries[len(b.entries)-1] == old {
// slide down other entries and put the new one in front.
// TODO: insert in correct position to keep the order
copy(b.entries[1:], b.entries)
b.entries[0] = n
}
@ -312,157 +277,3 @@ func (h *nodesByDistance) push(n *Node, maxElems int) {
h.entries[ix] = n
}
}
// NodeID is a unique identifier for each node.
// The node identifier is a marshaled elliptic curve public key.
type NodeID [512 / 8]byte
// NodeID prints as a long hexadecimal number.
func (n NodeID) String() string {
return fmt.Sprintf("%#x", n[:])
}
// The Go syntax representation of a NodeID is a call to HexID.
func (n NodeID) GoString() string {
return fmt.Sprintf("HexID(\"%#x\")", n[:])
}
// HexID converts a hex string to a NodeID.
// The string may be prefixed with 0x.
func HexID(in string) (NodeID, error) {
if strings.HasPrefix(in, "0x") {
in = in[2:]
}
var id NodeID
b, err := hex.DecodeString(in)
if err != nil {
return id, err
} else if len(b) != len(id) {
return id, fmt.Errorf("wrong length, need %d hex bytes", len(id))
}
copy(id[:], b)
return id, nil
}
// MustHexID converts a hex string to a NodeID.
// It panics if the string is not a valid NodeID.
func MustHexID(in string) NodeID {
id, err := HexID(in)
if err != nil {
panic(err)
}
return id
}
func PubkeyID(pub *ecdsa.PublicKey) NodeID {
var id NodeID
pbytes := elliptic.Marshal(pub.Curve, pub.X, pub.Y)
if len(pbytes)-1 != len(id) {
panic(fmt.Errorf("invalid key: need %d bit pubkey, got %d bits", (len(id)+1)*8, len(pbytes)))
}
copy(id[:], pbytes[1:])
return id
}
// recoverNodeID computes the public key used to sign the
// given hash from the signature.
func recoverNodeID(hash, sig []byte) (id NodeID, err error) {
pubkey, err := secp256k1.RecoverPubkey(hash, sig)
if err != nil {
return id, err
}
if len(pubkey)-1 != len(id) {
return id, fmt.Errorf("recovered pubkey has %d bits, want %d bits", len(pubkey)*8, (len(id)+1)*8)
}
for i := range id {
id[i] = pubkey[i+1]
}
return id, nil
}
// distcmp compares the distances a->target and b->target.
// Returns -1 if a is closer to target, 1 if b is closer to target
// and 0 if they are equal.
func distcmp(target, a, b NodeID) int {
for i := range target {
da := a[i] ^ target[i]
db := b[i] ^ target[i]
if da > db {
return 1
} else if da < db {
return -1
}
}
return 0
}
// table of leading zero counts for bytes [0..255]
var lzcount = [256]int{
8, 7, 6, 6, 5, 5, 5, 5,
4, 4, 4, 4, 4, 4, 4, 4,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
}
// logdist returns the logarithmic distance between a and b, log2(a ^ b).
func logdist(a, b NodeID) int {
lz := 0
for i := range a {
x := a[i] ^ b[i]
if x == 0 {
lz += 8
} else {
lz += lzcount[x]
break
}
}
return len(a)*8 - lz
}
// randomID returns a random NodeID such that logdist(a, b) == n
func randomID(a NodeID, n int) (b NodeID) {
if n == 0 {
return a
}
// flip bit at position n, fill the rest with random bits
b = a
pos := len(a) - n/8 - 1
bit := byte(0x01) << (byte(n%8) - 1)
if bit == 0 {
pos++
bit = 0x80
}
b[pos] = a[pos]&^bit | ^a[pos]&bit // TODO: randomize end bits
for i := pos + 1; i < len(a); i++ {
b[i] = byte(rand.Intn(255))
}
return b
}