p2p: fix some golint warnings (#16577)
This commit is contained in:
@ -74,22 +74,22 @@ func NewNetwork(nodeAdapter adapters.NodeAdapter, conf *NetworkConfig) *Network
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}
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// Events returns the output event feed of the Network.
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func (self *Network) Events() *event.Feed {
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return &self.events
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func (net *Network) Events() *event.Feed {
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return &net.events
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}
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// NewNode adds a new node to the network with a random ID
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func (self *Network) NewNode() (*Node, error) {
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func (net *Network) NewNode() (*Node, error) {
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conf := adapters.RandomNodeConfig()
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conf.Services = []string{self.DefaultService}
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return self.NewNodeWithConfig(conf)
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conf.Services = []string{net.DefaultService}
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return net.NewNodeWithConfig(conf)
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}
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// NewNodeWithConfig adds a new node to the network with the given config,
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// returning an error if a node with the same ID or name already exists
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func (self *Network) NewNodeWithConfig(conf *adapters.NodeConfig) (*Node, error) {
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self.lock.Lock()
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defer self.lock.Unlock()
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func (net *Network) NewNodeWithConfig(conf *adapters.NodeConfig) (*Node, error) {
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net.lock.Lock()
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defer net.lock.Unlock()
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// create a random ID and PrivateKey if not set
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if conf.ID == (discover.NodeID{}) {
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@ -100,31 +100,31 @@ func (self *Network) NewNodeWithConfig(conf *adapters.NodeConfig) (*Node, error)
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id := conf.ID
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if conf.Reachable == nil {
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conf.Reachable = func(otherID discover.NodeID) bool {
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_, err := self.InitConn(conf.ID, otherID)
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_, err := net.InitConn(conf.ID, otherID)
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return err == nil
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}
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}
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// assign a name to the node if not set
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if conf.Name == "" {
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conf.Name = fmt.Sprintf("node%02d", len(self.Nodes)+1)
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conf.Name = fmt.Sprintf("node%02d", len(net.Nodes)+1)
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}
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// check the node doesn't already exist
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if node := self.getNode(id); node != nil {
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if node := net.getNode(id); node != nil {
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return nil, fmt.Errorf("node with ID %q already exists", id)
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}
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if node := self.getNodeByName(conf.Name); node != nil {
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if node := net.getNodeByName(conf.Name); node != nil {
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return nil, fmt.Errorf("node with name %q already exists", conf.Name)
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}
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// if no services are configured, use the default service
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if len(conf.Services) == 0 {
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conf.Services = []string{self.DefaultService}
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conf.Services = []string{net.DefaultService}
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}
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// use the NodeAdapter to create the node
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adapterNode, err := self.nodeAdapter.NewNode(conf)
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adapterNode, err := net.nodeAdapter.NewNode(conf)
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if err != nil {
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return nil, err
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}
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@ -133,27 +133,27 @@ func (self *Network) NewNodeWithConfig(conf *adapters.NodeConfig) (*Node, error)
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Config: conf,
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}
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log.Trace(fmt.Sprintf("node %v created", id))
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self.nodeMap[id] = len(self.Nodes)
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self.Nodes = append(self.Nodes, node)
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net.nodeMap[id] = len(net.Nodes)
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net.Nodes = append(net.Nodes, node)
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// emit a "control" event
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self.events.Send(ControlEvent(node))
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net.events.Send(ControlEvent(node))
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return node, nil
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}
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// Config returns the network configuration
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func (self *Network) Config() *NetworkConfig {
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return &self.NetworkConfig
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func (net *Network) Config() *NetworkConfig {
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return &net.NetworkConfig
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}
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// StartAll starts all nodes in the network
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func (self *Network) StartAll() error {
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for _, node := range self.Nodes {
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func (net *Network) StartAll() error {
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for _, node := range net.Nodes {
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if node.Up {
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continue
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}
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if err := self.Start(node.ID()); err != nil {
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if err := net.Start(node.ID()); err != nil {
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return err
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}
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}
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@ -161,12 +161,12 @@ func (self *Network) StartAll() error {
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}
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// StopAll stops all nodes in the network
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func (self *Network) StopAll() error {
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for _, node := range self.Nodes {
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func (net *Network) StopAll() error {
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for _, node := range net.Nodes {
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if !node.Up {
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continue
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}
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if err := self.Stop(node.ID()); err != nil {
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if err := net.Stop(node.ID()); err != nil {
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return err
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}
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}
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@ -174,21 +174,21 @@ func (self *Network) StopAll() error {
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}
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// Start starts the node with the given ID
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func (self *Network) Start(id discover.NodeID) error {
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return self.startWithSnapshots(id, nil)
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func (net *Network) Start(id discover.NodeID) error {
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return net.startWithSnapshots(id, nil)
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}
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// startWithSnapshots starts the node with the given ID using the give
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// snapshots
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func (self *Network) startWithSnapshots(id discover.NodeID, snapshots map[string][]byte) error {
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node := self.GetNode(id)
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func (net *Network) startWithSnapshots(id discover.NodeID, snapshots map[string][]byte) error {
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node := net.GetNode(id)
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if node == nil {
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return fmt.Errorf("node %v does not exist", id)
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}
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if node.Up {
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return fmt.Errorf("node %v already up", id)
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}
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log.Trace(fmt.Sprintf("starting node %v: %v using %v", id, node.Up, self.nodeAdapter.Name()))
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log.Trace(fmt.Sprintf("starting node %v: %v using %v", id, node.Up, net.nodeAdapter.Name()))
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if err := node.Start(snapshots); err != nil {
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log.Warn(fmt.Sprintf("start up failed: %v", err))
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return err
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@ -196,7 +196,7 @@ func (self *Network) startWithSnapshots(id discover.NodeID, snapshots map[string
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node.Up = true
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log.Info(fmt.Sprintf("started node %v: %v", id, node.Up))
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self.events.Send(NewEvent(node))
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net.events.Send(NewEvent(node))
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// subscribe to peer events
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client, err := node.Client()
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@ -208,22 +208,22 @@ func (self *Network) startWithSnapshots(id discover.NodeID, snapshots map[string
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if err != nil {
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return fmt.Errorf("error getting peer events for node %v: %s", id, err)
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}
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go self.watchPeerEvents(id, events, sub)
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go net.watchPeerEvents(id, events, sub)
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return nil
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}
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// watchPeerEvents reads peer events from the given channel and emits
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// corresponding network events
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func (self *Network) watchPeerEvents(id discover.NodeID, events chan *p2p.PeerEvent, sub event.Subscription) {
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func (net *Network) watchPeerEvents(id discover.NodeID, events chan *p2p.PeerEvent, sub event.Subscription) {
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defer func() {
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sub.Unsubscribe()
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// assume the node is now down
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self.lock.Lock()
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node := self.getNode(id)
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net.lock.Lock()
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node := net.getNode(id)
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node.Up = false
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self.lock.Unlock()
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self.events.Send(NewEvent(node))
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net.lock.Unlock()
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net.events.Send(NewEvent(node))
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}()
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for {
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select {
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@ -235,16 +235,16 @@ func (self *Network) watchPeerEvents(id discover.NodeID, events chan *p2p.PeerEv
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switch event.Type {
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case p2p.PeerEventTypeAdd:
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self.DidConnect(id, peer)
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net.DidConnect(id, peer)
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case p2p.PeerEventTypeDrop:
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self.DidDisconnect(id, peer)
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net.DidDisconnect(id, peer)
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case p2p.PeerEventTypeMsgSend:
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self.DidSend(id, peer, event.Protocol, *event.MsgCode)
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net.DidSend(id, peer, event.Protocol, *event.MsgCode)
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case p2p.PeerEventTypeMsgRecv:
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self.DidReceive(peer, id, event.Protocol, *event.MsgCode)
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net.DidReceive(peer, id, event.Protocol, *event.MsgCode)
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}
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@ -258,8 +258,8 @@ func (self *Network) watchPeerEvents(id discover.NodeID, events chan *p2p.PeerEv
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}
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// Stop stops the node with the given ID
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func (self *Network) Stop(id discover.NodeID) error {
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node := self.GetNode(id)
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func (net *Network) Stop(id discover.NodeID) error {
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node := net.GetNode(id)
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if node == nil {
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return fmt.Errorf("node %v does not exist", id)
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}
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@ -272,15 +272,15 @@ func (self *Network) Stop(id discover.NodeID) error {
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node.Up = false
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log.Info(fmt.Sprintf("stop node %v: %v", id, node.Up))
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self.events.Send(ControlEvent(node))
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net.events.Send(ControlEvent(node))
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return nil
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}
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// Connect connects two nodes together by calling the "admin_addPeer" RPC
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// method on the "one" node so that it connects to the "other" node
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func (self *Network) Connect(oneID, otherID discover.NodeID) error {
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func (net *Network) Connect(oneID, otherID discover.NodeID) error {
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log.Debug(fmt.Sprintf("connecting %s to %s", oneID, otherID))
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conn, err := self.InitConn(oneID, otherID)
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conn, err := net.InitConn(oneID, otherID)
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if err != nil {
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return err
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}
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@ -288,14 +288,14 @@ func (self *Network) Connect(oneID, otherID discover.NodeID) error {
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if err != nil {
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return err
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}
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self.events.Send(ControlEvent(conn))
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net.events.Send(ControlEvent(conn))
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return client.Call(nil, "admin_addPeer", string(conn.other.Addr()))
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}
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// Disconnect disconnects two nodes by calling the "admin_removePeer" RPC
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// method on the "one" node so that it disconnects from the "other" node
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func (self *Network) Disconnect(oneID, otherID discover.NodeID) error {
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conn := self.GetConn(oneID, otherID)
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func (net *Network) Disconnect(oneID, otherID discover.NodeID) error {
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conn := net.GetConn(oneID, otherID)
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if conn == nil {
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return fmt.Errorf("connection between %v and %v does not exist", oneID, otherID)
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}
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@ -306,13 +306,13 @@ func (self *Network) Disconnect(oneID, otherID discover.NodeID) error {
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if err != nil {
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return err
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}
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self.events.Send(ControlEvent(conn))
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net.events.Send(ControlEvent(conn))
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return client.Call(nil, "admin_removePeer", string(conn.other.Addr()))
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}
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// DidConnect tracks the fact that the "one" node connected to the "other" node
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func (self *Network) DidConnect(one, other discover.NodeID) error {
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conn, err := self.GetOrCreateConn(one, other)
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func (net *Network) DidConnect(one, other discover.NodeID) error {
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conn, err := net.GetOrCreateConn(one, other)
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if err != nil {
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return fmt.Errorf("connection between %v and %v does not exist", one, other)
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}
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@ -320,14 +320,14 @@ func (self *Network) DidConnect(one, other discover.NodeID) error {
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return fmt.Errorf("%v and %v already connected", one, other)
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}
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conn.Up = true
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self.events.Send(NewEvent(conn))
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net.events.Send(NewEvent(conn))
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return nil
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}
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// DidDisconnect tracks the fact that the "one" node disconnected from the
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// "other" node
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func (self *Network) DidDisconnect(one, other discover.NodeID) error {
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conn := self.GetConn(one, other)
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func (net *Network) DidDisconnect(one, other discover.NodeID) error {
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conn := net.GetConn(one, other)
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if conn == nil {
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return fmt.Errorf("connection between %v and %v does not exist", one, other)
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}
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@ -336,12 +336,12 @@ func (self *Network) DidDisconnect(one, other discover.NodeID) error {
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}
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conn.Up = false
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conn.initiated = time.Now().Add(-dialBanTimeout)
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self.events.Send(NewEvent(conn))
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net.events.Send(NewEvent(conn))
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return nil
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}
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// DidSend tracks the fact that "sender" sent a message to "receiver"
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func (self *Network) DidSend(sender, receiver discover.NodeID, proto string, code uint64) error {
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func (net *Network) DidSend(sender, receiver discover.NodeID, proto string, code uint64) error {
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msg := &Msg{
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One: sender,
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Other: receiver,
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@ -349,12 +349,12 @@ func (self *Network) DidSend(sender, receiver discover.NodeID, proto string, cod
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Code: code,
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Received: false,
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}
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self.events.Send(NewEvent(msg))
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net.events.Send(NewEvent(msg))
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return nil
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}
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// DidReceive tracks the fact that "receiver" received a message from "sender"
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func (self *Network) DidReceive(sender, receiver discover.NodeID, proto string, code uint64) error {
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func (net *Network) DidReceive(sender, receiver discover.NodeID, proto string, code uint64) error {
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msg := &Msg{
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One: sender,
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Other: receiver,
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@ -362,36 +362,36 @@ func (self *Network) DidReceive(sender, receiver discover.NodeID, proto string,
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Code: code,
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Received: true,
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}
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self.events.Send(NewEvent(msg))
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net.events.Send(NewEvent(msg))
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return nil
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}
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// GetNode gets the node with the given ID, returning nil if the node does not
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// exist
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func (self *Network) GetNode(id discover.NodeID) *Node {
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self.lock.Lock()
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defer self.lock.Unlock()
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return self.getNode(id)
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func (net *Network) GetNode(id discover.NodeID) *Node {
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net.lock.Lock()
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defer net.lock.Unlock()
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return net.getNode(id)
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}
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// GetNode gets the node with the given name, returning nil if the node does
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// not exist
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func (self *Network) GetNodeByName(name string) *Node {
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self.lock.Lock()
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defer self.lock.Unlock()
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return self.getNodeByName(name)
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func (net *Network) GetNodeByName(name string) *Node {
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net.lock.Lock()
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defer net.lock.Unlock()
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return net.getNodeByName(name)
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}
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func (self *Network) getNode(id discover.NodeID) *Node {
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i, found := self.nodeMap[id]
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func (net *Network) getNode(id discover.NodeID) *Node {
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i, found := net.nodeMap[id]
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if !found {
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return nil
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}
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return self.Nodes[i]
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return net.Nodes[i]
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}
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func (self *Network) getNodeByName(name string) *Node {
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for _, node := range self.Nodes {
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func (net *Network) getNodeByName(name string) *Node {
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for _, node := range net.Nodes {
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if node.Config.Name == name {
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return node
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}
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@ -400,40 +400,40 @@ func (self *Network) getNodeByName(name string) *Node {
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}
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// GetNodes returns the existing nodes
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func (self *Network) GetNodes() (nodes []*Node) {
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self.lock.Lock()
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defer self.lock.Unlock()
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func (net *Network) GetNodes() (nodes []*Node) {
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net.lock.Lock()
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defer net.lock.Unlock()
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nodes = append(nodes, self.Nodes...)
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nodes = append(nodes, net.Nodes...)
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return nodes
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}
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// GetConn returns the connection which exists between "one" and "other"
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// regardless of which node initiated the connection
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func (self *Network) GetConn(oneID, otherID discover.NodeID) *Conn {
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self.lock.Lock()
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defer self.lock.Unlock()
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return self.getConn(oneID, otherID)
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func (net *Network) GetConn(oneID, otherID discover.NodeID) *Conn {
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net.lock.Lock()
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defer net.lock.Unlock()
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return net.getConn(oneID, otherID)
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}
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// GetOrCreateConn is like GetConn but creates the connection if it doesn't
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// already exist
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func (self *Network) GetOrCreateConn(oneID, otherID discover.NodeID) (*Conn, error) {
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self.lock.Lock()
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defer self.lock.Unlock()
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return self.getOrCreateConn(oneID, otherID)
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func (net *Network) GetOrCreateConn(oneID, otherID discover.NodeID) (*Conn, error) {
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net.lock.Lock()
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defer net.lock.Unlock()
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return net.getOrCreateConn(oneID, otherID)
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}
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func (self *Network) getOrCreateConn(oneID, otherID discover.NodeID) (*Conn, error) {
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if conn := self.getConn(oneID, otherID); conn != nil {
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func (net *Network) getOrCreateConn(oneID, otherID discover.NodeID) (*Conn, error) {
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if conn := net.getConn(oneID, otherID); conn != nil {
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return conn, nil
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}
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one := self.getNode(oneID)
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one := net.getNode(oneID)
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if one == nil {
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return nil, fmt.Errorf("node %v does not exist", oneID)
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}
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other := self.getNode(otherID)
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other := net.getNode(otherID)
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if other == nil {
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return nil, fmt.Errorf("node %v does not exist", otherID)
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}
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@ -444,18 +444,18 @@ func (self *Network) getOrCreateConn(oneID, otherID discover.NodeID) (*Conn, err
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other: other,
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}
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label := ConnLabel(oneID, otherID)
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self.connMap[label] = len(self.Conns)
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self.Conns = append(self.Conns, conn)
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net.connMap[label] = len(net.Conns)
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net.Conns = append(net.Conns, conn)
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return conn, nil
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}
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func (self *Network) getConn(oneID, otherID discover.NodeID) *Conn {
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func (net *Network) getConn(oneID, otherID discover.NodeID) *Conn {
|
||||
label := ConnLabel(oneID, otherID)
|
||||
i, found := self.connMap[label]
|
||||
i, found := net.connMap[label]
|
||||
if !found {
|
||||
return nil
|
||||
}
|
||||
return self.Conns[i]
|
||||
return net.Conns[i]
|
||||
}
|
||||
|
||||
// InitConn(one, other) retrieves the connectiton model for the connection between
|
||||
@ -466,13 +466,13 @@ func (self *Network) getConn(oneID, otherID discover.NodeID) *Conn {
|
||||
// it also checks whether there has been recent attempt to connect the peers
|
||||
// this is cheating as the simulation is used as an oracle and know about
|
||||
// remote peers attempt to connect to a node which will then not initiate the connection
|
||||
func (self *Network) InitConn(oneID, otherID discover.NodeID) (*Conn, error) {
|
||||
self.lock.Lock()
|
||||
defer self.lock.Unlock()
|
||||
func (net *Network) InitConn(oneID, otherID discover.NodeID) (*Conn, error) {
|
||||
net.lock.Lock()
|
||||
defer net.lock.Unlock()
|
||||
if oneID == otherID {
|
||||
return nil, fmt.Errorf("refusing to connect to self %v", oneID)
|
||||
}
|
||||
conn, err := self.getOrCreateConn(oneID, otherID)
|
||||
conn, err := net.getOrCreateConn(oneID, otherID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@ -491,28 +491,28 @@ func (self *Network) InitConn(oneID, otherID discover.NodeID) (*Conn, error) {
|
||||
}
|
||||
|
||||
// Shutdown stops all nodes in the network and closes the quit channel
|
||||
func (self *Network) Shutdown() {
|
||||
for _, node := range self.Nodes {
|
||||
func (net *Network) Shutdown() {
|
||||
for _, node := range net.Nodes {
|
||||
log.Debug(fmt.Sprintf("stopping node %s", node.ID().TerminalString()))
|
||||
if err := node.Stop(); err != nil {
|
||||
log.Warn(fmt.Sprintf("error stopping node %s", node.ID().TerminalString()), "err", err)
|
||||
}
|
||||
}
|
||||
close(self.quitc)
|
||||
close(net.quitc)
|
||||
}
|
||||
|
||||
//Reset resets all network properties:
|
||||
//emtpies the nodes and the connection list
|
||||
func (self *Network) Reset() {
|
||||
self.lock.Lock()
|
||||
defer self.lock.Unlock()
|
||||
func (net *Network) Reset() {
|
||||
net.lock.Lock()
|
||||
defer net.lock.Unlock()
|
||||
|
||||
//re-initialize the maps
|
||||
self.connMap = make(map[string]int)
|
||||
self.nodeMap = make(map[discover.NodeID]int)
|
||||
net.connMap = make(map[string]int)
|
||||
net.nodeMap = make(map[discover.NodeID]int)
|
||||
|
||||
self.Nodes = nil
|
||||
self.Conns = nil
|
||||
net.Nodes = nil
|
||||
net.Conns = nil
|
||||
}
|
||||
|
||||
// Node is a wrapper around adapters.Node which is used to track the status
|
||||
@ -528,37 +528,37 @@ type Node struct {
|
||||
}
|
||||
|
||||
// ID returns the ID of the node
|
||||
func (self *Node) ID() discover.NodeID {
|
||||
return self.Config.ID
|
||||
func (n *Node) ID() discover.NodeID {
|
||||
return n.Config.ID
|
||||
}
|
||||
|
||||
// String returns a log-friendly string
|
||||
func (self *Node) String() string {
|
||||
return fmt.Sprintf("Node %v", self.ID().TerminalString())
|
||||
func (n *Node) String() string {
|
||||
return fmt.Sprintf("Node %v", n.ID().TerminalString())
|
||||
}
|
||||
|
||||
// NodeInfo returns information about the node
|
||||
func (self *Node) NodeInfo() *p2p.NodeInfo {
|
||||
func (n *Node) NodeInfo() *p2p.NodeInfo {
|
||||
// avoid a panic if the node is not started yet
|
||||
if self.Node == nil {
|
||||
if n.Node == nil {
|
||||
return nil
|
||||
}
|
||||
info := self.Node.NodeInfo()
|
||||
info.Name = self.Config.Name
|
||||
info := n.Node.NodeInfo()
|
||||
info.Name = n.Config.Name
|
||||
return info
|
||||
}
|
||||
|
||||
// MarshalJSON implements the json.Marshaler interface so that the encoded
|
||||
// JSON includes the NodeInfo
|
||||
func (self *Node) MarshalJSON() ([]byte, error) {
|
||||
func (n *Node) MarshalJSON() ([]byte, error) {
|
||||
return json.Marshal(struct {
|
||||
Info *p2p.NodeInfo `json:"info,omitempty"`
|
||||
Config *adapters.NodeConfig `json:"config,omitempty"`
|
||||
Up bool `json:"up"`
|
||||
}{
|
||||
Info: self.NodeInfo(),
|
||||
Config: self.Config,
|
||||
Up: self.Up,
|
||||
Info: n.NodeInfo(),
|
||||
Config: n.Config,
|
||||
Up: n.Up,
|
||||
})
|
||||
}
|
||||
|
||||
@ -580,19 +580,19 @@ type Conn struct {
|
||||
}
|
||||
|
||||
// nodesUp returns whether both nodes are currently up
|
||||
func (self *Conn) nodesUp() error {
|
||||
if !self.one.Up {
|
||||
return fmt.Errorf("one %v is not up", self.One)
|
||||
func (c *Conn) nodesUp() error {
|
||||
if !c.one.Up {
|
||||
return fmt.Errorf("one %v is not up", c.One)
|
||||
}
|
||||
if !self.other.Up {
|
||||
return fmt.Errorf("other %v is not up", self.Other)
|
||||
if !c.other.Up {
|
||||
return fmt.Errorf("other %v is not up", c.Other)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// String returns a log-friendly string
|
||||
func (self *Conn) String() string {
|
||||
return fmt.Sprintf("Conn %v->%v", self.One.TerminalString(), self.Other.TerminalString())
|
||||
func (c *Conn) String() string {
|
||||
return fmt.Sprintf("Conn %v->%v", c.One.TerminalString(), c.Other.TerminalString())
|
||||
}
|
||||
|
||||
// Msg represents a p2p message sent between two nodes in the network
|
||||
@ -605,8 +605,8 @@ type Msg struct {
|
||||
}
|
||||
|
||||
// String returns a log-friendly string
|
||||
func (self *Msg) String() string {
|
||||
return fmt.Sprintf("Msg(%d) %v->%v", self.Code, self.One.TerminalString(), self.Other.TerminalString())
|
||||
func (m *Msg) String() string {
|
||||
return fmt.Sprintf("Msg(%d) %v->%v", m.Code, m.One.TerminalString(), m.Other.TerminalString())
|
||||
}
|
||||
|
||||
// ConnLabel generates a deterministic string which represents a connection
|
||||
@ -640,14 +640,14 @@ type NodeSnapshot struct {
|
||||
}
|
||||
|
||||
// Snapshot creates a network snapshot
|
||||
func (self *Network) Snapshot() (*Snapshot, error) {
|
||||
self.lock.Lock()
|
||||
defer self.lock.Unlock()
|
||||
func (net *Network) Snapshot() (*Snapshot, error) {
|
||||
net.lock.Lock()
|
||||
defer net.lock.Unlock()
|
||||
snap := &Snapshot{
|
||||
Nodes: make([]NodeSnapshot, len(self.Nodes)),
|
||||
Conns: make([]Conn, len(self.Conns)),
|
||||
Nodes: make([]NodeSnapshot, len(net.Nodes)),
|
||||
Conns: make([]Conn, len(net.Conns)),
|
||||
}
|
||||
for i, node := range self.Nodes {
|
||||
for i, node := range net.Nodes {
|
||||
snap.Nodes[i] = NodeSnapshot{Node: *node}
|
||||
if !node.Up {
|
||||
continue
|
||||
@ -658,33 +658,33 @@ func (self *Network) Snapshot() (*Snapshot, error) {
|
||||
}
|
||||
snap.Nodes[i].Snapshots = snapshots
|
||||
}
|
||||
for i, conn := range self.Conns {
|
||||
for i, conn := range net.Conns {
|
||||
snap.Conns[i] = *conn
|
||||
}
|
||||
return snap, nil
|
||||
}
|
||||
|
||||
// Load loads a network snapshot
|
||||
func (self *Network) Load(snap *Snapshot) error {
|
||||
func (net *Network) Load(snap *Snapshot) error {
|
||||
for _, n := range snap.Nodes {
|
||||
if _, err := self.NewNodeWithConfig(n.Node.Config); err != nil {
|
||||
if _, err := net.NewNodeWithConfig(n.Node.Config); err != nil {
|
||||
return err
|
||||
}
|
||||
if !n.Node.Up {
|
||||
continue
|
||||
}
|
||||
if err := self.startWithSnapshots(n.Node.Config.ID, n.Snapshots); err != nil {
|
||||
if err := net.startWithSnapshots(n.Node.Config.ID, n.Snapshots); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
for _, conn := range snap.Conns {
|
||||
|
||||
if !self.GetNode(conn.One).Up || !self.GetNode(conn.Other).Up {
|
||||
if !net.GetNode(conn.One).Up || !net.GetNode(conn.Other).Up {
|
||||
//in this case, at least one of the nodes of a connection is not up,
|
||||
//so it would result in the snapshot `Load` to fail
|
||||
continue
|
||||
}
|
||||
if err := self.Connect(conn.One, conn.Other); err != nil {
|
||||
if err := net.Connect(conn.One, conn.Other); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
@ -692,7 +692,7 @@ func (self *Network) Load(snap *Snapshot) error {
|
||||
}
|
||||
|
||||
// Subscribe reads control events from a channel and executes them
|
||||
func (self *Network) Subscribe(events chan *Event) {
|
||||
func (net *Network) Subscribe(events chan *Event) {
|
||||
for {
|
||||
select {
|
||||
case event, ok := <-events:
|
||||
@ -700,23 +700,23 @@ func (self *Network) Subscribe(events chan *Event) {
|
||||
return
|
||||
}
|
||||
if event.Control {
|
||||
self.executeControlEvent(event)
|
||||
net.executeControlEvent(event)
|
||||
}
|
||||
case <-self.quitc:
|
||||
case <-net.quitc:
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (self *Network) executeControlEvent(event *Event) {
|
||||
func (net *Network) executeControlEvent(event *Event) {
|
||||
log.Trace("execute control event", "type", event.Type, "event", event)
|
||||
switch event.Type {
|
||||
case EventTypeNode:
|
||||
if err := self.executeNodeEvent(event); err != nil {
|
||||
if err := net.executeNodeEvent(event); err != nil {
|
||||
log.Error("error executing node event", "event", event, "err", err)
|
||||
}
|
||||
case EventTypeConn:
|
||||
if err := self.executeConnEvent(event); err != nil {
|
||||
if err := net.executeConnEvent(event); err != nil {
|
||||
log.Error("error executing conn event", "event", event, "err", err)
|
||||
}
|
||||
case EventTypeMsg:
|
||||
@ -724,20 +724,21 @@ func (self *Network) executeControlEvent(event *Event) {
|
||||
}
|
||||
}
|
||||
|
||||
func (self *Network) executeNodeEvent(e *Event) error {
|
||||
func (net *Network) executeNodeEvent(e *Event) error {
|
||||
if !e.Node.Up {
|
||||
return self.Stop(e.Node.ID())
|
||||
return net.Stop(e.Node.ID())
|
||||
}
|
||||
|
||||
if _, err := self.NewNodeWithConfig(e.Node.Config); err != nil {
|
||||
if _, err := net.NewNodeWithConfig(e.Node.Config); err != nil {
|
||||
return err
|
||||
}
|
||||
return self.Start(e.Node.ID())
|
||||
return net.Start(e.Node.ID())
|
||||
}
|
||||
|
||||
func (self *Network) executeConnEvent(e *Event) error {
|
||||
func (net *Network) executeConnEvent(e *Event) error {
|
||||
if e.Conn.Up {
|
||||
return self.Connect(e.Conn.One, e.Conn.Other)
|
||||
return net.Connect(e.Conn.One, e.Conn.Other)
|
||||
} else {
|
||||
return net.Disconnect(e.Conn.One, e.Conn.Other)
|
||||
}
|
||||
return self.Disconnect(e.Conn.One, e.Conn.Other)
|
||||
}
|
||||
|
Reference in New Issue
Block a user