p2p/discover: improve table addition code (#18974)
This change clears up confusion around the two ways in which nodes can be added to the table. When a neighbors packet is received as a reply to findnode, the nodes contained in the reply are added as 'seen' entries if sufficient space is available. When a ping is received and the endpoint verification has taken place, the remote node is added as a 'verified' entry or moved to the front of the bucket if present. This also updates the node's IP address and port if they have changed.
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@ -30,6 +30,7 @@ import (
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/enr"
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"github.com/ethereum/go-ethereum/p2p/netutil"
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)
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func TestTable_pingReplace(t *testing.T) {
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@ -64,7 +65,7 @@ func testPingReplace(t *testing.T, newNodeIsResponding, lastInBucketIsResponding
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// its bucket if it is unresponsive. Revalidate again to ensure that
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transport.dead[last.ID()] = !lastInBucketIsResponding
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transport.dead[pingSender.ID()] = !newNodeIsResponding
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tab.add(pingSender)
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tab.addSeenNode(pingSender)
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tab.doRevalidate(make(chan struct{}, 1))
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tab.doRevalidate(make(chan struct{}, 1))
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@ -114,10 +115,14 @@ func TestBucket_bumpNoDuplicates(t *testing.T) {
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}
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prop := func(nodes []*node, bumps []int) (ok bool) {
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tab, db := newTestTable(newPingRecorder())
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defer db.Close()
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defer tab.Close()
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b := &bucket{entries: make([]*node, len(nodes))}
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copy(b.entries, nodes)
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for i, pos := range bumps {
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b.bump(b.entries[pos])
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tab.bumpInBucket(b, b.entries[pos])
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if hasDuplicates(b.entries) {
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t.Logf("bucket has duplicates after %d/%d bumps:", i+1, len(bumps))
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for _, n := range b.entries {
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@ -126,6 +131,7 @@ func TestBucket_bumpNoDuplicates(t *testing.T) {
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return false
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}
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}
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checkIPLimitInvariant(t, tab)
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return true
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}
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if err := quick.Check(prop, cfg); err != nil {
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@ -142,11 +148,12 @@ func TestTable_IPLimit(t *testing.T) {
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for i := 0; i < tableIPLimit+1; i++ {
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n := nodeAtDistance(tab.self().ID(), i, net.IP{172, 0, 1, byte(i)})
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tab.add(n)
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tab.addSeenNode(n)
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}
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if tab.len() > tableIPLimit {
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t.Errorf("too many nodes in table")
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}
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checkIPLimitInvariant(t, tab)
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}
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// This checks that the per-bucket IP limit is applied correctly.
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@ -159,11 +166,28 @@ func TestTable_BucketIPLimit(t *testing.T) {
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d := 3
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for i := 0; i < bucketIPLimit+1; i++ {
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n := nodeAtDistance(tab.self().ID(), d, net.IP{172, 0, 1, byte(i)})
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tab.add(n)
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tab.addSeenNode(n)
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}
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if tab.len() > bucketIPLimit {
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t.Errorf("too many nodes in table")
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}
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checkIPLimitInvariant(t, tab)
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}
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// checkIPLimitInvariant checks that ip limit sets contain an entry for every
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// node in the table and no extra entries.
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func checkIPLimitInvariant(t *testing.T, tab *Table) {
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t.Helper()
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tabset := netutil.DistinctNetSet{Subnet: tableSubnet, Limit: tableIPLimit}
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for _, b := range tab.buckets {
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for _, n := range b.entries {
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tabset.Add(n.IP())
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}
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}
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if tabset.String() != tab.ips.String() {
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t.Errorf("table IP set is incorrect:\nhave: %v\nwant: %v", tab.ips, tabset)
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}
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}
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func TestTable_closest(t *testing.T) {
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@ -281,6 +305,69 @@ func (*closeTest) Generate(rand *rand.Rand, size int) reflect.Value {
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return reflect.ValueOf(t)
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}
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func TestTable_addVerifiedNode(t *testing.T) {
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tab, db := newTestTable(newPingRecorder())
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<-tab.initDone
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defer db.Close()
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defer tab.Close()
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// Insert two nodes.
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n1 := nodeAtDistance(tab.self().ID(), 256, net.IP{88, 77, 66, 1})
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n2 := nodeAtDistance(tab.self().ID(), 256, net.IP{88, 77, 66, 2})
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tab.addSeenNode(n1)
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tab.addSeenNode(n2)
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// Verify bucket content:
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bcontent := []*node{n1, n2}
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if !reflect.DeepEqual(tab.bucket(n1.ID()).entries, bcontent) {
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t.Fatalf("wrong bucket content: %v", tab.bucket(n1.ID()).entries)
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}
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// Add a changed version of n2.
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newrec := n2.Record()
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newrec.Set(enr.IP{99, 99, 99, 99})
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newn2 := wrapNode(enode.SignNull(newrec, n2.ID()))
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tab.addVerifiedNode(newn2)
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// Check that bucket is updated correctly.
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newBcontent := []*node{newn2, n1}
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if !reflect.DeepEqual(tab.bucket(n1.ID()).entries, newBcontent) {
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t.Fatalf("wrong bucket content after update: %v", tab.bucket(n1.ID()).entries)
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}
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checkIPLimitInvariant(t, tab)
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}
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func TestTable_addSeenNode(t *testing.T) {
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tab, db := newTestTable(newPingRecorder())
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<-tab.initDone
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defer db.Close()
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defer tab.Close()
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// Insert two nodes.
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n1 := nodeAtDistance(tab.self().ID(), 256, net.IP{88, 77, 66, 1})
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n2 := nodeAtDistance(tab.self().ID(), 256, net.IP{88, 77, 66, 2})
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tab.addSeenNode(n1)
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tab.addSeenNode(n2)
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// Verify bucket content:
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bcontent := []*node{n1, n2}
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if !reflect.DeepEqual(tab.bucket(n1.ID()).entries, bcontent) {
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t.Fatalf("wrong bucket content: %v", tab.bucket(n1.ID()).entries)
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}
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// Add a changed version of n2.
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newrec := n2.Record()
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newrec.Set(enr.IP{99, 99, 99, 99})
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newn2 := wrapNode(enode.SignNull(newrec, n2.ID()))
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tab.addSeenNode(newn2)
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// Check that bucket content is unchanged.
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if !reflect.DeepEqual(tab.bucket(n1.ID()).entries, bcontent) {
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t.Fatalf("wrong bucket content after update: %v", tab.bucket(n1.ID()).entries)
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}
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checkIPLimitInvariant(t, tab)
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}
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func TestTable_Lookup(t *testing.T) {
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tab, db := newTestTable(lookupTestnet)
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defer db.Close()
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@ -535,7 +622,6 @@ func (tn *preminedTestnet) findnode(toid enode.ID, toaddr *net.UDPAddr, target e
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}
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func (*preminedTestnet) close() {}
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func (*preminedTestnet) waitping(from enode.ID) error { return nil }
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func (*preminedTestnet) ping(toid enode.ID, toaddr *net.UDPAddr) error { return nil }
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// mine generates a testnet struct literal with nodes at
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