Changed how changes are being applied to states
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@@ -149,7 +149,8 @@ func (pool *TxPool) ValidateTransaction(tx *Transaction) error {
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}
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// Get the sender
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sender := pool.Ethereum.StateManager().procState.GetAccount(tx.Sender())
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//sender := pool.Ethereum.StateManager().procState.GetAccount(tx.Sender())
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sender := pool.Ethereum.StateManager().CurrentState().GetAccount(tx.Sender())
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totAmount := new(big.Int).Add(tx.Value, new(big.Int).Mul(TxFee, TxFeeRat))
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// Make sure there's enough in the sender's account. Having insufficient
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