Removed defer/panic. #503
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@ -15,28 +15,32 @@ func NewMemory() *Memory {
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}
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func (m *Memory) Set(offset, size uint64, value []byte) {
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// If the length of the store is 0 this is a complete failure
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// memory size is set prior to calling this method so enough size
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// should always be available.
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if len(m.store) == 0 {
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// length of store may never be less than offset + size.
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// The store should be resized PRIOR to setting the memory
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if size > uint64(len(m.store)) {
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panic("INVALID memory: store empty")
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}
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value = common.RightPadBytes(value, int(size))
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totSize := offset + size
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lenSize := int64(len(m.store) - 1)
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if totSize > lenSize {
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// Calculate the diff between the sizes
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diff := totSize - lenSize
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if diff > 0 {
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// Create a new empty slice and append it
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newSlice := make([]byte, diff-1)
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// Resize slice
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m.store = append(m.store, newSlice...)
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}
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// It's possible the offset is greater than 0 and size equals 0. This is because
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// the calcMemSize (common.go) could potentially return 0 when size is zero (NO-OP)
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if size > 0 {
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copy(m.store[offset:offset+size], common.RightPadBytes(value, int(size)))
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}
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copy(m.store[offset:offset+size], value)
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/*
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totSize := offset + size
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lenSize := uint64(len(m.store) - 1)
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if totSize > lenSize {
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// Calculate the diff between the sizes
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diff := totSize - lenSize
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if diff > 0 {
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// Create a new empty slice and append it
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newSlice := make([]byte, diff-1)
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// Resize slice
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m.store = append(m.store, newSlice...)
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}
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}
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*/
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}
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func (m *Memory) Resize(size uint64) {
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