p2p: new dial scheduler (#20592)

* p2p: new dial scheduler

This change replaces the peer-to-peer dial scheduler with a new and
improved implementation. The new code is better than the previous
implementation in two key aspects:

- The time between discovery of a node and dialing that node is
  significantly lower in the new version. The old dialState kept
  a buffer of nodes and launched a task to refill it whenever the buffer
  became empty. This worked well with the discovery interface we used to
  have, but doesn't really work with the new iterator-based discovery
  API.

- Selection of static dial candidates (created by Server.AddPeer or
  through static-nodes.json) performs much better for large amounts of
  static peers. Connections to static nodes are now limited like dynanic
  dials and can no longer overstep MaxPeers or the dial ratio.

* p2p/simulations/adapters: adapt to new NodeDialer interface

* p2p: re-add check for self in checkDial

* p2p: remove peersetCh

* p2p: allow static dials when discovery is disabled

* p2p: add test for dialScheduler.removeStatic

* p2p: remove blank line

* p2p: fix documentation of maxDialPeers

* p2p: change "ok" to "added" in static node log

* p2p: improve dialTask docs

Also increase log level for "Can't resolve node"

* p2p: ensure dial resolver is truly nil without discovery

* p2p: add "looking for peers" log message

* p2p: clean up Server.run comments

* p2p: fix maxDialedConns for maxpeers < dialRatio

Always allocate at least one dial slot unless dialing is disabled using
NoDial or MaxPeers == 0. Most importantly, this fixes MaxPeers == 1 to
dedicate the sole slot to dialing instead of listening.

* p2p: fix RemovePeer to disconnect the peer again

Also make RemovePeer synchronous and add a test.

* p2p: remove "Connection set up" log message

* p2p: clean up connection logging

We previously logged outgoing connection failures up to three times.

- in SetupConn() as "Setting up connection failed addr=..."
- in setupConn() with an error-specific message and "id=... addr=..."
- in dial() as "Dial error task=..."

This commit ensures a single log message is emitted per failure and adds
"id=... addr=... conn=..." everywhere (id= omitted when the ID isn't
known yet).

Also avoid printing a log message when a static dial fails but can't be
resolved because discv4 is disabled. The light client hit this case all
the time, increasing the message count to four lines per failed
connection.

* p2p: document that RemovePeer blocks
This commit is contained in:
Felix Lange
2020-02-13 11:10:03 +01:00
committed by GitHub
parent 5f2002bbcc
commit 90caa2cabb
8 changed files with 1267 additions and 1071 deletions

View File

@ -17,11 +17,17 @@
package p2p
import (
"context"
crand "crypto/rand"
"encoding/binary"
"errors"
"fmt"
mrand "math/rand"
"net"
"sync"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/netutil"
@ -33,8 +39,9 @@ const (
// private networks.
dialHistoryExpiration = inboundThrottleTime + 5*time.Second
// If no peers are found for this amount of time, the initial bootnodes are dialed.
fallbackInterval = 20 * time.Second
// Config for the "Looking for peers" message.
dialStatsLogInterval = 10 * time.Second // printed at most this often
dialStatsPeerLimit = 3 // but not if more than this many dialed peers
// Endpoint resolution is throttled with bounded backoff.
initialResolveDelay = 60 * time.Second
@ -42,161 +49,29 @@ const (
)
// NodeDialer is used to connect to nodes in the network, typically by using
// an underlying net.Dialer but also using net.Pipe in tests
// an underlying net.Dialer but also using net.Pipe in tests.
type NodeDialer interface {
Dial(*enode.Node) (net.Conn, error)
Dial(context.Context, *enode.Node) (net.Conn, error)
}
type nodeResolver interface {
Resolve(*enode.Node) *enode.Node
}
// TCPDialer implements the NodeDialer interface by using a net.Dialer to
// create TCP connections to nodes in the network
type TCPDialer struct {
*net.Dialer
// tcpDialer implements NodeDialer using real TCP connections.
type tcpDialer struct {
d *net.Dialer
}
// Dial creates a TCP connection to the node
func (t TCPDialer) Dial(dest *enode.Node) (net.Conn, error) {
addr := &net.TCPAddr{IP: dest.IP(), Port: dest.TCP()}
return t.Dialer.Dial("tcp", addr.String())
func (t tcpDialer) Dial(ctx context.Context, dest *enode.Node) (net.Conn, error) {
return t.d.DialContext(ctx, "tcp", nodeAddr(dest).String())
}
// dialstate schedules dials and discovery lookups.
// It gets a chance to compute new tasks on every iteration
// of the main loop in Server.run.
type dialstate struct {
maxDynDials int
netrestrict *netutil.Netlist
self enode.ID
bootnodes []*enode.Node // default dials when there are no peers
log log.Logger
start time.Time // time when the dialer was first used
lookupRunning bool
dialing map[enode.ID]connFlag
lookupBuf []*enode.Node // current discovery lookup results
static map[enode.ID]*dialTask
hist expHeap
}
type task interface {
Do(*Server)
}
func newDialState(self enode.ID, maxdyn int, cfg *Config) *dialstate {
s := &dialstate{
maxDynDials: maxdyn,
self: self,
netrestrict: cfg.NetRestrict,
log: cfg.Logger,
static: make(map[enode.ID]*dialTask),
dialing: make(map[enode.ID]connFlag),
bootnodes: make([]*enode.Node, len(cfg.BootstrapNodes)),
}
copy(s.bootnodes, cfg.BootstrapNodes)
if s.log == nil {
s.log = log.Root()
}
for _, n := range cfg.StaticNodes {
s.addStatic(n)
}
return s
}
func (s *dialstate) addStatic(n *enode.Node) {
// This overwrites the task instead of updating an existing
// entry, giving users the opportunity to force a resolve operation.
s.static[n.ID()] = &dialTask{flags: staticDialedConn, dest: n}
}
func (s *dialstate) removeStatic(n *enode.Node) {
// This removes a task so future attempts to connect will not be made.
delete(s.static, n.ID())
}
func (s *dialstate) newTasks(nRunning int, peers map[enode.ID]*Peer, now time.Time) []task {
var newtasks []task
addDial := func(flag connFlag, n *enode.Node) bool {
if err := s.checkDial(n, peers); err != nil {
s.log.Trace("Skipping dial candidate", "id", n.ID(), "addr", &net.TCPAddr{IP: n.IP(), Port: n.TCP()}, "err", err)
return false
}
s.dialing[n.ID()] = flag
newtasks = append(newtasks, &dialTask{flags: flag, dest: n})
return true
}
if s.start.IsZero() {
s.start = now
}
s.hist.expire(now)
// Create dials for static nodes if they are not connected.
for id, t := range s.static {
err := s.checkDial(t.dest, peers)
switch err {
case errNotWhitelisted, errSelf:
s.log.Warn("Removing static dial candidate", "id", t.dest.ID, "addr", &net.TCPAddr{IP: t.dest.IP(), Port: t.dest.TCP()}, "err", err)
delete(s.static, t.dest.ID())
case nil:
s.dialing[id] = t.flags
newtasks = append(newtasks, t)
}
}
// Compute number of dynamic dials needed.
needDynDials := s.maxDynDials
for _, p := range peers {
if p.rw.is(dynDialedConn) {
needDynDials--
}
}
for _, flag := range s.dialing {
if flag&dynDialedConn != 0 {
needDynDials--
}
}
// If we don't have any peers whatsoever, try to dial a random bootnode. This
// scenario is useful for the testnet (and private networks) where the discovery
// table might be full of mostly bad peers, making it hard to find good ones.
if len(peers) == 0 && len(s.bootnodes) > 0 && needDynDials > 0 && now.Sub(s.start) > fallbackInterval {
bootnode := s.bootnodes[0]
s.bootnodes = append(s.bootnodes[:0], s.bootnodes[1:]...)
s.bootnodes = append(s.bootnodes, bootnode)
if addDial(dynDialedConn, bootnode) {
needDynDials--
}
}
// Create dynamic dials from discovery results.
i := 0
for ; i < len(s.lookupBuf) && needDynDials > 0; i++ {
if addDial(dynDialedConn, s.lookupBuf[i]) {
needDynDials--
}
}
s.lookupBuf = s.lookupBuf[:copy(s.lookupBuf, s.lookupBuf[i:])]
// Launch a discovery lookup if more candidates are needed.
if len(s.lookupBuf) < needDynDials && !s.lookupRunning {
s.lookupRunning = true
newtasks = append(newtasks, &discoverTask{want: needDynDials - len(s.lookupBuf)})
}
// Launch a timer to wait for the next node to expire if all
// candidates have been tried and no task is currently active.
// This should prevent cases where the dialer logic is not ticked
// because there are no pending events.
if nRunning == 0 && len(newtasks) == 0 && s.hist.Len() > 0 {
t := &waitExpireTask{s.hist.nextExpiry().Sub(now)}
newtasks = append(newtasks, t)
}
return newtasks
func nodeAddr(n *enode.Node) net.Addr {
return &net.TCPAddr{IP: n.IP(), Port: n.TCP()}
}
// checkDial errors:
var (
errSelf = errors.New("is self")
errAlreadyDialing = errors.New("already dialing")
@ -205,56 +80,412 @@ var (
errNotWhitelisted = errors.New("not contained in netrestrict whitelist")
)
func (s *dialstate) checkDial(n *enode.Node, peers map[enode.ID]*Peer) error {
_, dialing := s.dialing[n.ID()]
switch {
case dialing:
return errAlreadyDialing
case peers[n.ID()] != nil:
return errAlreadyConnected
case n.ID() == s.self:
// dialer creates outbound connections and submits them into Server.
// Two types of peer connections can be created:
//
// - static dials are pre-configured connections. The dialer attempts
// keep these nodes connected at all times.
//
// - dynamic dials are created from node discovery results. The dialer
// continuously reads candidate nodes from its input iterator and attempts
// to create peer connections to nodes arriving through the iterator.
//
type dialScheduler struct {
dialConfig
setupFunc dialSetupFunc
wg sync.WaitGroup
cancel context.CancelFunc
ctx context.Context
nodesIn chan *enode.Node
doneCh chan *dialTask
addStaticCh chan *enode.Node
remStaticCh chan *enode.Node
addPeerCh chan *conn
remPeerCh chan *conn
// Everything below here belongs to loop and
// should only be accessed by code on the loop goroutine.
dialing map[enode.ID]*dialTask // active tasks
peers map[enode.ID]connFlag // all connected peers
dialPeers int // current number of dialed peers
// The static map tracks all static dial tasks. The subset of usable static dial tasks
// (i.e. those passing checkDial) is kept in staticPool. The scheduler prefers
// launching random static tasks from the pool over launching dynamic dials from the
// iterator.
static map[enode.ID]*dialTask
staticPool []*dialTask
// The dial history keeps recently dialed nodes. Members of history are not dialed.
history expHeap
historyTimer mclock.Timer
historyTimerTime mclock.AbsTime
// for logStats
lastStatsLog mclock.AbsTime
doneSinceLastLog int
}
type dialSetupFunc func(net.Conn, connFlag, *enode.Node) error
type dialConfig struct {
self enode.ID // our own ID
maxDialPeers int // maximum number of dialed peers
maxActiveDials int // maximum number of active dials
netRestrict *netutil.Netlist // IP whitelist, disabled if nil
resolver nodeResolver
dialer NodeDialer
log log.Logger
clock mclock.Clock
rand *mrand.Rand
}
func (cfg dialConfig) withDefaults() dialConfig {
if cfg.maxActiveDials == 0 {
cfg.maxActiveDials = defaultMaxPendingPeers
}
if cfg.log == nil {
cfg.log = log.Root()
}
if cfg.clock == nil {
cfg.clock = mclock.System{}
}
if cfg.rand == nil {
seedb := make([]byte, 8)
crand.Read(seedb)
seed := int64(binary.BigEndian.Uint64(seedb))
cfg.rand = mrand.New(mrand.NewSource(seed))
}
return cfg
}
func newDialScheduler(config dialConfig, it enode.Iterator, setupFunc dialSetupFunc) *dialScheduler {
d := &dialScheduler{
dialConfig: config.withDefaults(),
setupFunc: setupFunc,
dialing: make(map[enode.ID]*dialTask),
static: make(map[enode.ID]*dialTask),
peers: make(map[enode.ID]connFlag),
doneCh: make(chan *dialTask),
nodesIn: make(chan *enode.Node),
addStaticCh: make(chan *enode.Node),
remStaticCh: make(chan *enode.Node),
addPeerCh: make(chan *conn),
remPeerCh: make(chan *conn),
}
d.lastStatsLog = d.clock.Now()
d.ctx, d.cancel = context.WithCancel(context.Background())
d.wg.Add(2)
go d.readNodes(it)
go d.loop(it)
return d
}
// stop shuts down the dialer, canceling all current dial tasks.
func (d *dialScheduler) stop() {
d.cancel()
d.wg.Wait()
}
// addStatic adds a static dial candidate.
func (d *dialScheduler) addStatic(n *enode.Node) {
select {
case d.addStaticCh <- n:
case <-d.ctx.Done():
}
}
// removeStatic removes a static dial candidate.
func (d *dialScheduler) removeStatic(n *enode.Node) {
select {
case d.remStaticCh <- n:
case <-d.ctx.Done():
}
}
// peerAdded updates the peer set.
func (d *dialScheduler) peerAdded(c *conn) {
select {
case d.addPeerCh <- c:
case <-d.ctx.Done():
}
}
// peerRemoved updates the peer set.
func (d *dialScheduler) peerRemoved(c *conn) {
select {
case d.remPeerCh <- c:
case <-d.ctx.Done():
}
}
// loop is the main loop of the dialer.
func (d *dialScheduler) loop(it enode.Iterator) {
var (
nodesCh chan *enode.Node
historyExp = make(chan struct{}, 1)
)
loop:
for {
// Launch new dials if slots are available.
slots := d.freeDialSlots()
slots -= d.startStaticDials(slots)
if slots > 0 {
nodesCh = d.nodesIn
} else {
nodesCh = nil
}
d.rearmHistoryTimer(historyExp)
d.logStats()
select {
case node := <-nodesCh:
if err := d.checkDial(node); err != nil {
d.log.Trace("Discarding dial candidate", "id", node.ID(), "ip", node.IP(), "reason", err)
} else {
d.startDial(newDialTask(node, dynDialedConn))
}
case task := <-d.doneCh:
id := task.dest.ID()
delete(d.dialing, id)
d.updateStaticPool(id)
d.doneSinceLastLog++
case c := <-d.addPeerCh:
if c.is(dynDialedConn) || c.is(staticDialedConn) {
d.dialPeers++
}
id := c.node.ID()
d.peers[id] = c.flags
// Remove from static pool because the node is now connected.
task := d.static[id]
if task != nil && task.staticPoolIndex >= 0 {
d.removeFromStaticPool(task.staticPoolIndex)
}
// TODO: cancel dials to connected peers
case c := <-d.remPeerCh:
if c.is(dynDialedConn) || c.is(staticDialedConn) {
d.dialPeers--
}
delete(d.peers, c.node.ID())
d.updateStaticPool(c.node.ID())
case node := <-d.addStaticCh:
id := node.ID()
_, exists := d.static[id]
d.log.Trace("Adding static node", "id", id, "ip", node.IP(), "added", !exists)
if exists {
continue loop
}
task := newDialTask(node, staticDialedConn)
d.static[id] = task
if d.checkDial(node) == nil {
d.addToStaticPool(task)
}
case node := <-d.remStaticCh:
id := node.ID()
task := d.static[id]
d.log.Trace("Removing static node", "id", id, "ok", task != nil)
if task != nil {
delete(d.static, id)
if task.staticPoolIndex >= 0 {
d.removeFromStaticPool(task.staticPoolIndex)
}
}
case <-historyExp:
d.expireHistory()
case <-d.ctx.Done():
it.Close()
break loop
}
}
d.stopHistoryTimer(historyExp)
for range d.dialing {
<-d.doneCh
}
d.wg.Done()
}
// readNodes runs in its own goroutine and delivers nodes from
// the input iterator to the nodesIn channel.
func (d *dialScheduler) readNodes(it enode.Iterator) {
defer d.wg.Done()
for it.Next() {
select {
case d.nodesIn <- it.Node():
case <-d.ctx.Done():
}
}
}
// logStats prints dialer statistics to the log. The message is suppressed when enough
// peers are connected because users should only see it while their client is starting up
// or comes back online.
func (d *dialScheduler) logStats() {
now := d.clock.Now()
if d.lastStatsLog.Add(dialStatsLogInterval) > now {
return
}
if d.dialPeers < dialStatsPeerLimit && d.dialPeers < d.maxDialPeers {
d.log.Info("Looking for peers", "peercount", len(d.peers), "tried", d.doneSinceLastLog, "static", len(d.static))
}
d.doneSinceLastLog = 0
d.lastStatsLog = now
}
// rearmHistoryTimer configures d.historyTimer to fire when the
// next item in d.history expires.
func (d *dialScheduler) rearmHistoryTimer(ch chan struct{}) {
if len(d.history) == 0 || d.historyTimerTime == d.history.nextExpiry() {
return
}
d.stopHistoryTimer(ch)
d.historyTimerTime = d.history.nextExpiry()
timeout := time.Duration(d.historyTimerTime - d.clock.Now())
d.historyTimer = d.clock.AfterFunc(timeout, func() { ch <- struct{}{} })
}
// stopHistoryTimer stops the timer and drains the channel it sends on.
func (d *dialScheduler) stopHistoryTimer(ch chan struct{}) {
if d.historyTimer != nil && !d.historyTimer.Stop() {
<-ch
}
}
// expireHistory removes expired items from d.history.
func (d *dialScheduler) expireHistory() {
d.historyTimer.Stop()
d.historyTimer = nil
d.historyTimerTime = 0
d.history.expire(d.clock.Now(), func(hkey string) {
var id enode.ID
copy(id[:], hkey)
d.updateStaticPool(id)
})
}
// freeDialSlots returns the number of free dial slots. The result can be negative
// when peers are connected while their task is still running.
func (d *dialScheduler) freeDialSlots() int {
slots := (d.maxDialPeers - d.dialPeers) * 2
if slots > d.maxActiveDials {
slots = d.maxActiveDials
}
free := slots - len(d.dialing)
return free
}
// checkDial returns an error if node n should not be dialed.
func (d *dialScheduler) checkDial(n *enode.Node) error {
if n.ID() == d.self {
return errSelf
case s.netrestrict != nil && !s.netrestrict.Contains(n.IP()):
}
if _, ok := d.dialing[n.ID()]; ok {
return errAlreadyDialing
}
if _, ok := d.peers[n.ID()]; ok {
return errAlreadyConnected
}
if d.netRestrict != nil && !d.netRestrict.Contains(n.IP()) {
return errNotWhitelisted
case s.hist.contains(string(n.ID().Bytes())):
}
if d.history.contains(string(n.ID().Bytes())) {
return errRecentlyDialed
}
return nil
}
func (s *dialstate) taskDone(t task, now time.Time) {
switch t := t.(type) {
case *dialTask:
s.hist.add(string(t.dest.ID().Bytes()), now.Add(dialHistoryExpiration))
delete(s.dialing, t.dest.ID())
case *discoverTask:
s.lookupRunning = false
s.lookupBuf = append(s.lookupBuf, t.results...)
// startStaticDials starts n static dial tasks.
func (d *dialScheduler) startStaticDials(n int) (started int) {
for started = 0; started < n && len(d.staticPool) > 0; started++ {
idx := d.rand.Intn(len(d.staticPool))
task := d.staticPool[idx]
d.startDial(task)
d.removeFromStaticPool(idx)
}
return started
}
// updateStaticPool attempts to move the given static dial back into staticPool.
func (d *dialScheduler) updateStaticPool(id enode.ID) {
task, ok := d.static[id]
if ok && task.staticPoolIndex < 0 && d.checkDial(task.dest) == nil {
d.addToStaticPool(task)
}
}
// A dialTask is generated for each node that is dialed. Its
// fields cannot be accessed while the task is running.
func (d *dialScheduler) addToStaticPool(task *dialTask) {
if task.staticPoolIndex >= 0 {
panic("attempt to add task to staticPool twice")
}
d.staticPool = append(d.staticPool, task)
task.staticPoolIndex = len(d.staticPool) - 1
}
// removeFromStaticPool removes the task at idx from staticPool. It does that by moving the
// current last element of the pool to idx and then shortening the pool by one.
func (d *dialScheduler) removeFromStaticPool(idx int) {
task := d.staticPool[idx]
end := len(d.staticPool) - 1
d.staticPool[idx] = d.staticPool[end]
d.staticPool[idx].staticPoolIndex = idx
d.staticPool[end] = nil
d.staticPool = d.staticPool[:end]
task.staticPoolIndex = -1
}
// startDial runs the given dial task in a separate goroutine.
func (d *dialScheduler) startDial(task *dialTask) {
d.log.Trace("Starting p2p dial", "id", task.dest.ID(), "ip", task.dest.IP(), "flag", task.flags)
hkey := string(task.dest.ID().Bytes())
d.history.add(hkey, d.clock.Now().Add(dialHistoryExpiration))
d.dialing[task.dest.ID()] = task
go func() {
task.run(d)
d.doneCh <- task
}()
}
// A dialTask generated for each node that is dialed.
type dialTask struct {
flags connFlag
staticPoolIndex int
flags connFlag
// These fields are private to the task and should not be
// accessed by dialScheduler while the task is running.
dest *enode.Node
lastResolved time.Time
lastResolved mclock.AbsTime
resolveDelay time.Duration
}
func (t *dialTask) Do(srv *Server) {
func newDialTask(dest *enode.Node, flags connFlag) *dialTask {
return &dialTask{dest: dest, flags: flags, staticPoolIndex: -1}
}
type dialError struct {
error
}
func (t *dialTask) run(d *dialScheduler) {
if t.dest.Incomplete() {
if !t.resolve(srv) {
if !t.resolve(d) {
return
}
}
err := t.dial(srv, t.dest)
err := t.dial(d, t.dest)
if err != nil {
srv.log.Trace("Dial error", "task", t, "err", err)
// Try resolving the ID of static nodes if dialing failed.
if _, ok := err.(*dialError); ok && t.flags&staticDialedConn != 0 {
if t.resolve(srv) {
t.dial(srv, t.dest)
if t.resolve(d) {
t.dial(d, t.dest)
}
}
}
@ -266,46 +497,42 @@ func (t *dialTask) Do(srv *Server) {
// Resolve operations are throttled with backoff to avoid flooding the
// discovery network with useless queries for nodes that don't exist.
// The backoff delay resets when the node is found.
func (t *dialTask) resolve(srv *Server) bool {
if srv.staticNodeResolver == nil {
srv.log.Debug("Can't resolve node", "id", t.dest.ID(), "err", "discovery is disabled")
func (t *dialTask) resolve(d *dialScheduler) bool {
if d.resolver == nil {
return false
}
if t.resolveDelay == 0 {
t.resolveDelay = initialResolveDelay
}
if time.Since(t.lastResolved) < t.resolveDelay {
if t.lastResolved > 0 && time.Duration(d.clock.Now()-t.lastResolved) < t.resolveDelay {
return false
}
resolved := srv.staticNodeResolver.Resolve(t.dest)
t.lastResolved = time.Now()
resolved := d.resolver.Resolve(t.dest)
t.lastResolved = d.clock.Now()
if resolved == nil {
t.resolveDelay *= 2
if t.resolveDelay > maxResolveDelay {
t.resolveDelay = maxResolveDelay
}
srv.log.Debug("Resolving node failed", "id", t.dest.ID(), "newdelay", t.resolveDelay)
d.log.Debug("Resolving node failed", "id", t.dest.ID(), "newdelay", t.resolveDelay)
return false
}
// The node was found.
t.resolveDelay = initialResolveDelay
t.dest = resolved
srv.log.Debug("Resolved node", "id", t.dest.ID(), "addr", &net.TCPAddr{IP: t.dest.IP(), Port: t.dest.TCP()})
d.log.Debug("Resolved node", "id", t.dest.ID(), "addr", &net.TCPAddr{IP: t.dest.IP(), Port: t.dest.TCP()})
return true
}
type dialError struct {
error
}
// dial performs the actual connection attempt.
func (t *dialTask) dial(srv *Server, dest *enode.Node) error {
fd, err := srv.Dialer.Dial(dest)
func (t *dialTask) dial(d *dialScheduler, dest *enode.Node) error {
fd, err := d.dialer.Dial(d.ctx, t.dest)
if err != nil {
d.log.Trace("Dial error", "id", t.dest.ID(), "addr", nodeAddr(t.dest), "conn", t.flags, "err", cleanupDialErr(err))
return &dialError{err}
}
mfd := newMeteredConn(fd, false, &net.TCPAddr{IP: dest.IP(), Port: dest.TCP()})
return srv.SetupConn(mfd, t.flags, dest)
return d.setupFunc(mfd, t.flags, dest)
}
func (t *dialTask) String() string {
@ -313,37 +540,9 @@ func (t *dialTask) String() string {
return fmt.Sprintf("%v %x %v:%d", t.flags, id[:8], t.dest.IP(), t.dest.TCP())
}
// discoverTask runs discovery table operations.
// Only one discoverTask is active at any time.
// discoverTask.Do performs a random lookup.
type discoverTask struct {
want int
results []*enode.Node
}
func (t *discoverTask) Do(srv *Server) {
t.results = enode.ReadNodes(srv.discmix, t.want)
}
func (t *discoverTask) String() string {
s := "discovery query"
if len(t.results) > 0 {
s += fmt.Sprintf(" (%d results)", len(t.results))
} else {
s += fmt.Sprintf(" (want %d)", t.want)
func cleanupDialErr(err error) error {
if netErr, ok := err.(*net.OpError); ok && netErr.Op == "dial" {
return netErr.Err
}
return s
}
// A waitExpireTask is generated if there are no other tasks
// to keep the loop in Server.run ticking.
type waitExpireTask struct {
time.Duration
}
func (t waitExpireTask) Do(*Server) {
time.Sleep(t.Duration)
}
func (t waitExpireTask) String() string {
return fmt.Sprintf("wait for dial hist expire (%v)", t.Duration)
return err
}